Can Multiplayer Mode Save No Man’s Sky?

<p><i><span style&equals;"font-weight&colon; 400&semi;">No Man’s Sky<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> was a modern-day cautionary tale&colon; If it sounds too good to be true&comma; it probably is&period; Everyone expected it to be the next big thing&period; That expectation isn’t surprising&comma; considering audiences have consistently supported stories about space exploration&period; Hello Games had a vision&comma; and they had the determination to pursue that vision even in the face of great adversity&comma; including a flood in 2013&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Unfortunately&comma; when the game released in the summer of 2016 and the initial hype wore off&comma; people began to realize that the game just didn’t have enough content&period; Exploration is fantastic&comma; but procedural generation can only create so many truly unique things&period; It grabbed interest at the start&comma; the way it was intended&comma; but it failed to hold onto that interest&period; It was too limited&comma; and despite the infinite worlds it created&comma; too small&period; The novelty of <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">No Man’s Sky<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> eventually puttered out&comma; and most of the gaming world moved on&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"alignnone size-medium wp-image-138544" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;05&sol;20175717&sol;BlueSpace-1-300x300&period;jpg" alt&equals;"" width&equals;"300" height&equals;"300" &sol;><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">On May 18th&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;no-mans-sky-to-hit-xbox-one-multiplayer-announced&sol;">Hello Games broke the silence with some groundbreaking news&period;<&sol;a> Among these announcements&comma; they introduced multiplayer mode&colon; A feature that will completely change the face of <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">No Man’s Sky<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">&period;<&sol;span><&sol;p>&NewLine;<h2><em>No Man&&num;8217&semi;s Sky NEXT<&sol;em><&sol;h2>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">One of the glaring problems with <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">No Man’s Sky<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> is that there isn’t a lot of reason to continue playing&period; If players see six worlds&comma; they often feel as if they’ve seen them all&comma; despite the changes in color&comma; shape&comma; and other details&period; Originally&comma; this was part of the intended approach&period; Players were limited in order to encourage them to seek freedom in the stars&period; That exploration was really the only draw&comma; and once it got old&comma; that was it&period; You couldn’t create your own shelters&comma; and you couldn’t collaborate with others&period; For a long time&comma; you were just one player&comma; adrift in space&comma; hopping from planet to planet and trying to find a purpose&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Now&comma; though&comma; you no longer have to explore alone&period; With a team of friends&comma; you can travel the universe&period; Multiplayer mode creates a wealth of reusable fun that a single&comma; scripted game could never hope to produce&period; It’s an exciting concept&comma; and Hello Games is excited too&period; Sean Murray&comma; the team’s founder&comma; says &OpenCurlyDoubleQuote;it’s emergent&comma; fun and intense in ways we always wanted it to be&period; It is genuinely exciting to be able to fully realize the potential so many people could see in <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">No Man’s Sky<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">&period;”<&sol;span><&sol;p>&NewLine;<h2>What does this mean&quest;<&sol;h2>&NewLine;<p>It&&num;8217&semi;s evident that Hello Games still believes firmly in their dream&period; They&&num;8217&semi;ve been pouring work into this update&comma; and they&&num;8217&semi;ve had two years to consider and refine their approach&period; New games are risky for consumers and companies&comma; but <em>No Man&&num;8217&semi;s Sky<&sol;em> has done the hard part already &&num;8211&semi; their game is already in the hands of consumers&comma; and has been for a while&period; Live trial and error is one of the best ways to improve any product&comma; which bodes well for the success of this update&period;<&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Some players genuinely prefer a singleplayer exploration experience&comma; and this update may not be perfect for them&period; It&&num;8217&semi;s reasonable to assume that they might be upset at this turn of events&period; Multiplayer games aren&&num;8217&semi;t for everyone&comma; and that&&num;8217&semi;s okay&period; However&comma; there’s also a huge draw for an entirely new audience of players&comma; because free-form multiplayer games are still difficult to find&period; The new face of <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">No Man’s Sky<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> is incredibly appealing for long-distance friendships and relationships&comma; which are increasingly common in this age&comma; in addition to local gaming friends&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"alignnone size-medium wp-image-138550" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;05&sol;20182900&sol;NewEridu-1-300x300&period;jpg" alt&equals;"" width&equals;"300" height&equals;"300" &sol;><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">But perhaps most importantly&comma; this update encourages a key part of the human experience&period; We don’t like to explore alone&period; When we discover something new&comma; we want to share it with the people around us&period; It’s the same reason children feel a sense of pride when their drawings are taped to the fridge&period; It&&num;8217&semi;s the same reason modern scientific discoveries generate such a buzz in the media&period; We want to learn and grow&comma; but we want to do it together&period;<&sol;span><&sol;p>&NewLine;<h2>Where to find it<&sol;h2>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Hello Games will release other features&comma; such as the potential for encounters with random travelers&comma; space battles&comma; and the ability to build bases&period; These additions will expand the scope of the game exponentially&period; The development team seems to recognize this because they’re calling this update &OpenCurlyDoubleQuote;NEXT”&period; <em>No Man&&num;8217&semi;s Sky NEXT<&sol;em> will be released as a free update to existing players&comma; and will be available on Playstation 4 and Xbox One on July 24th&period;<&sol;span><&sol;p>&NewLine;

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