<p>Even in the deepest, darkest corners of my mind, I&#8217;ve never dreamed of anything as beautifully strange as <em><a href="http://www.walesinteractive.com/#!soul-axiom/c1q1m">Soul Axiom</a></em>. Like a meeting of the minds behind<em> Bioshock</em>, <em>Portal</em>, and <em>Tron</em>, <em>Soul Axiom</em> is an experience in the abstract that I could only hope to explain in any way short of sounding nuts. Though my first fifteen minutes with its soul-crushing riddles left me no closer to understanding<em> </em>Wales Interactive&#8217;s psychological thriller then when I began, I think I want to. By Big Daddy&#8217;s drill, I really want to.</p>
<p>Seconds past its ominous menu screen, <em>Soul Axiom</em> dumped me deep in the heart of what I could only fathom was what it looked like – a (probably) ancient tomb. Was I buried in it? Kept captive? On a free tour? I couldn&#8217;t tell you. I could make out what looked like some slightly menacing <em>Witcher</em> medallions gazing at me from the wall and a dimly lit corridor in front of me.</p>
<figure id="attachment_85512" aria-describedby="caption-attachment-85512" style="width: 800px" class="wp-caption aligncenter"><a href="https://cdn.bagogames.com/wp-content/uploads/2015/06/04215631/Soul-Axiom-Hand-Powers-BagoGames.jpg"><img class="wp-image-85512 size-full" src="https://cdn.bagogames.com/wp-content/uploads/2015/06/04215631/Soul-Axiom-Hand-Powers-BagoGames.jpg" alt="Soul Axiom Hand Powers BagoGames" width="800" height="465" /></a><figcaption id="caption-attachment-85512" class="wp-caption-text">Your two glowing hands, uniting for a family reunion.</figcaption></figure>
<p>I walk through it and then I realize that something&#8217;s following me. That boulder that barely missed Indiana Jones was coming for me. I raced down the hall through a string of cobwebs face first until I realize there&#8217;s something strange with this boulder – or rather, the projection of one. It&#8217;s hollow, computerized green sphere washes over me harmlessly and before I know it, I&#8217;ve haphazardly jumped down a shaft straight into another room.</p>
<p>I see a wall before me with the inscription,&#8221;He Has Given You Two Hands, One To Give, And The Other To Receive.&#8221; Okay, that&#8217;s weird. Then my hands start to glow like I&#8217;ve just chugged one of Rapture&#8217;s Plasmids. All right, that&#8217;s a whole lot weirder. Call me intrigued.</p>
<p>Soon, I&#8217;m overlooking a gorgeous courtyard of mystic ruins straight out of <em><a href="https://www.youtube.com/watch?v=AtlpAqIrKbQ">Journey</a></em> with no one to greet me, the hot sun hanging high in the sky. Palm trees and obelisks appear before me like somewhere out of <em>Stargate</em> <em>SG-1</em> or, ugh, Brendan Fraser&#8217;s <em>Mummy</em> movies. Egypt maybe? I notice there&#8217;s a giant sun mirror. A puzzle? It&#8217;s easy just to stare at in awe for just a few more moments than needed soaking in the view.</p>
<figure id="attachment_85513" aria-describedby="caption-attachment-85513" style="width: 800px" class="wp-caption aligncenter"><a href="https://cdn.bagogames.com/wp-content/uploads/2015/06/04215618/Soul-Axiom-Wii-U-Courtyard-Puzzle-BagoGames.jpg"><img class="wp-image-85513 size-full" src="https://cdn.bagogames.com/wp-content/uploads/2015/06/04215618/Soul-Axiom-Wii-U-Courtyard-Puzzle-BagoGames.jpg" alt="Soul Axiom Wii U Courtyard Puzzle BagoGames" width="800" height="465" /></a><figcaption id="caption-attachment-85513" class="wp-caption-text">Phase in, phase out, young grasshopper.</figcaption></figure>
<p>On a technical level, <em>Soul Axiom </em>has a few charms to offer. I can hear the pitter patter of my own footsteps and the sand under my feet. I silently wade through the shallow water flooding the courtyard, but I&#8217;m willing to assume it&#8217;s part of this matrix. The camera offers a mild bit of whiplash, but you likely won&#8217;t be rushing anywhere often in spite of the thankful existence of a dash button with a click of the left stick.</p>
<p>I think back to the inscription on the wall and what would you know! I can suck and un-suck my left hand with the left trigger and my right hand with the right trigger. Nothing here is real, but not everything&#8217;s permitted – some things have to be manipulated. The landscape&#8217;s adorned with blue, holographic webbing I can phase in and phase out at will with my trusty, radioactive-looking hands. Now, about that sun mirror.</p>
<p>There&#8217;s a sun beam piercing the sky and I direct it back to its little mirror friends, phasing them in and out in an order that seems logical. Low and behold, I, Radioactive Hands Man, have earned a holo-cube booth. I hesitate. Is this a boss? A trap? No? I reluctantly step in and am greeted with the sight of, well, <em>something</em>.</p>
<figure id="attachment_85514" aria-describedby="caption-attachment-85514" style="width: 800px" class="wp-caption aligncenter"><a href="https://cdn.bagogames.com/wp-content/uploads/2015/06/04215605/Soul-Axiom-Wii-U-Elysia-BagoGames.jpg"><img class="wp-image-85514 size-full" src="https://cdn.bagogames.com/wp-content/uploads/2015/06/04215605/Soul-Axiom-Wii-U-Elysia-BagoGames.jpg" alt="Soul Axiom Wii U Elysia BagoGames" width="800" height="465" /></a><figcaption id="caption-attachment-85514" class="wp-caption-text">Ms. Mysterious Bun-head reveals all.</figcaption></figure>
<p>What followed from there is almost too crazy to make up and almost a non-spoiler as difficult as it is to describe in words. As its name would suggest, there&#8217;s a certain &#8220;truth&#8221; it wants you to believe – what that is I still don&#8217;t know, at least as far as one brainy British lady is willing to reveal. Though I wish Brainy British Lady could lip-sync, the sheer scale of its &#8220;idea&#8221; is admirable. That <em>Soul Axiom</em> wants to take me on a &#8220;quest to unlock your identity, your story, your mystery&#8221; is something I like a lot. Whether it can do that on its purported &#8220;8-12 hours&#8221; of gameplay and still modest production values I&#8217;m not so sure. But I hope it can.</p>
<p>The burden of big ideas and bigger promises can&#8217;t stop<em> Soul Axiom</em> from dreaming the dream that only so many games could aspire to. Its beautiful art-style and entrancing pacing of its demo keep things interesting from start to finish, but like the finest painting, I can&#8217;t guess how long I&#8217;ll want to think on it before moving on. Like a dream you can&#8217;t remember when you awake, <em>Soul Axiom</em> embodies that feeling you hope leads you to an epiphany. I imagine there is one here, a big one, and I can&#8217;t wait to find out.</p>
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<p><em>Soul Axiom&#8217;</em>s currently available on Steam Early Access and free digital download on the Nintendo eShop &#8217;til <strong>June 22nd</strong>. The game will be coming soon to Wii U, Xbox One, and Playstation 4.</p>
<p>Check back for more on our coverage of <a href="https://bagogames.com/nintendos-letting-you-download-e3-indie-demos-from-home/">all things Nindie</a> and more E3 coverage right here at <a href="https://bagogames.com">BagoGames</a>.</p>

BagoGames > Articles > Game Previews > Indie Game Previews > E3 2015: Soul Axiom’s All About Puzzles, Pyramids, and Dreams
E3 2015: Soul Axiom’s All About Puzzles, Pyramids, and Dreams
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By Tim Gruver

- Categories: Game Previews, Indie Game Previews, Wii U Previews
- Tags: DemosE3 ExpoGamesIndie GamesNintendoSoul AxiomTop Stories
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