Eisenhorn: XENOS Review – Heresy As Far As The Eye Can See

(Eisenhorn: XENOS, Pixel Hero Games)

(Eisenhorn: XENOS, Pixel Hero Games)

<p class&equals;"western">It is hard to deny&period; I have such a soft spot for <em>Warhammer 40k<&sol;em>&period; While I am not one for &OpenCurlyDoubleQuote;so bad it&&num;8217&semi;s good&comma;” there&&num;8217&semi;s something about the scenery-chewing bleakness of the universe that draws me to it&period; I am a screamer of &OpenCurlyDoubleQuote;HERESY&excl;” For me&comma; space-opera pen-and-paper RPGs and video-games usually slide into an inquisitorial heresy-hunt&period; <em><a href&equals;"http&colon;&sol;&sol;pixelherogames&period;com&sol;eisenhorn-xenos&sol;"><strong>Eisenhorn&colon; XENOS<&sol;strong><&sol;a><&sol;em> tries to be what I love&comma; but ends up just a brick of mud with a cheap <em>Warhammer Halloween<&sol;em> costume on top&period;<&sol;p>&NewLine;<p class&equals;"western"><em>Eisenhorn&colon; XENOS<&sol;em> is a mobile phone title that recently saw a PC release&comma; mysteriously rising in price&period; Developed and published by <a href&equals;"http&colon;&sol;&sol;pixelherogames&period;com&sol;">Pixel Hero Games<&sol;a>&comma; you play as Inquisitor Gregor Eisenhorn&period; After finishing a feud with a known-heretic&comma; Eisenhorn gets the feeling there may be more to his arch-enemy&&num;8217&semi;s motivations&period; This&comma; predictably&comma; sparks a cross-galaxy hunt to crush more heretics&period;<&sol;p>&NewLine;<p class&equals;"western">On the surface&comma; it sounds like a rather crude story&period; This is actually based on a book of the same name by award-winning author Dan Abnett&period; Playing through the game though&comma; you wouldn&&num;8217&semi;t know it&period; Sometimes information is presented in an incredibly awkward manner&period; In addition&comma; at times events somewhat just happens at you&comma; with an element of coincidence occurring with it&period; Despite what probably should be powerful events&comma; in the end feels generally lackluster&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;111622" aria-describedby&equals;"caption-attachment-111622" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-111622 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;08&sol;17105234&sol;Eisenhorn-Pic-3-1024x576&period;jpg" alt&equals;"Eisenhorn&colon; XENOS - Pixel Hero Games" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-111622" class&equals;"wp-caption-text">&lpar;<em>Eisenhorn&colon; XENOS<&sol;em>&comma; Pixel Hero Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">What makes me consider it might not be the book at fault is the narration&period; <em>Eisenhorn<&sol;em> has a habit of waterboarding you with so much information that it hopes you have a deep familiarity with the setting&period; This is all delivered with the emotion of Microsoft Sam&period; As well as this&comma; the audio quality is laughable as it flits between normal&comma; echoing&comma; left-only and right-only speakers for no reason&period; I&&num;8217&semi;d attempt to pay attention to scenes&comma; but would end up distracted by other parts of the game&period;<&sol;p>&NewLine;<p class&equals;"western">I spent the time I should have been paying attention to the story instead studying the odd animation&period; I know it was a tablet game&comma; but I increasingly got confused as to where my extra money went&period; It definitely didn&&num;8217&semi;t go into the cardboard robot plays called scenes&period; Maybe into the graphics&period; Although layering these graphics onto action-figurine acting feels like putting make-up onto Nigel Farage to give the illusion of life&period; It only distracts from the oddity in front of your face&period;<&sol;p>&NewLine;<p class&equals;"western">&OpenCurlyDoubleQuote;Maybe the mysterious price rise went into the combat&quest;” I thought&period; However&comma; it plays like a poor-man&&num;8217&semi;s <em>Arkham Knight<&sol;em>&period; Every so often you stumble into an arena setting with one of two enemy types &lpar;i&period;e&period; gun-man and sword-man&rpar;&period; Left click to melee&comma; right click to shoot&comma; space to exploit invulnerability frames&period; You even get telegraphed who is about to attack&period; The only defining mechanic is a meter you charge up to allow for some free-hits&period; Despite this&comma; with the janky animation and basic AI&comma; there is no reason to veer from spamming left-click and space to win&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;111619" aria-describedby&equals;"caption-attachment-111619" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-111619 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;08&sol;17103424&sol;Eisenhorn-Pic-1-1024x576&period;jpg" alt&equals;"Eisenhorn&colon; XENOS - Pixel Hero Games" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-111619" class&equals;"wp-caption-text">&lpar;<em>Eisenhorn&colon; XENOS<&sol;em>&comma; Pixel Hero Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">The other gameplay isn&&num;8217&semi;t much better&period; Stealth parts&comma; with its absolute bare-bones perception mechanics&comma; is as satisfying as accidentally punting your child&&num;8217&semi;s hamster out the window&period; Otherwise you are dragged down linear corridors while you hear your teammates activate their text-to-speech software&period; This is interrupted by occasionally having to bash either &OpenCurlyDoubleQuote;space” or the left-click button on command&period; Outside of combat&comma; I felt like I was simply driving the plot vehicle to the next point rather than any form of engagement&period;<&sol;p>&NewLine;<p class&equals;"western">Not wanting to let go of that price rise&comma; I thought maybe they did a good job with porting it from iOS to PC&period; Although&comma; with the frequent crashes&comma; audio bugs and various other oddities above&comma; I am not so sure&period;<&sol;p>&NewLine;<p class&equals;"western">&OpenCurlyDoubleQuote;But what is good about the game&quest;&excl;” you may demand of me&period; The graphics&comma; for what amounts to a port of an iOS game&comma; are rather impressive&period; Although&comma; measuring it as a PC game with PC pricing &lpar;as <em>Eisenhorn<&sol;em> prides itself on costing more on PC&rpar;&comma; it ends up looking like an indie game attempting a realistic aesthetic&period; This ends up creeping up more and more as the game prides itself on talking of gory scenes in the narrative&comma; without ever showing gore beyond blood splatter and the rare disappearing limb&period; <em>Eisenhorn&colon; XENOS<&sol;em> ends up looking like a budget attempt at big-budget graphics&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;111620" aria-describedby&equals;"caption-attachment-111620" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-111620 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;08&sol;17103630&sol;Eisenhorn-Pic-2-1024x576&period;jpg" alt&equals;"Eisenhorn&colon; XENOS - Pixel Hero Games" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-111620" class&equals;"wp-caption-text">&lpar;<em>Eisenhorn&colon; XENOS<&sol;em>&comma; Pixel Hero Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">The final score of <em>Eisenhorn&colon; XENOS<&sol;em> is a 3&period;5&sol;10&period; As much as I complain about it&comma; the reason for the short length of the review is simply just how boring the game is&period; It fails to engage on a narrative front&comma; fails to grab me as a <em>Warhammer 40k<&sol;em> fan and it fails to entertain through its gameplay&period;<&sol;p>&NewLine;<p class&equals;"western">All it has me asking is why they decided to push the price up for a PC port of what should have stayed on iOS&period; I&&num;8217&semi;m sure it might be fantastic for an iOS game&comma; but it blunders out into a market that is as vicious as Donald Trump on a speed-ecstacy cocktail and it expects people to measure it the same as iOS&period; Measuring as it is&comma; a PC game&comma; <em>Eisenhorn&colon; XENOS<&sol;em> is the type of bad that exists as a necrosis on the property&period; It is a heresy to be purged lest the gangrene spreads to the rest of the licence&period;<&sol;p>&NewLine;<p class&equals;"western">Save yourself from this disgusting display of chaos&period; Leave <em>Eisenhorn&colon; XENOS<&sol;em> where it lies&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><strong>A PC Review Code for <em>Eisenhorn&colon; XENOS <&sol;em>was provided by Pixel Hero Games for the purpose of this review<&sol;strong><&sol;p>&NewLine;

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