The Flame in the Flood Switch Review – Rolling Down the River

The Flame in the Flood, the Molasses Flood

<p>Growing up scouting was always a big part of my life&period; I learned plenty of survival skills&colon; how to make shelter&comma; create traps&comma; how to craft splints if you injure yourself&comma; and so forth&period; Thus&comma; survival games are always of interest to me&period; I grew up on learning how to survive in the wilds in case anything happened&comma; so it&&num;8217&semi;s always interesting to see how developers translate this into the gaming world&period; <em>The Flame in the Flood<&sol;em> by <a href&equals;"http&colon;&sol;&sol;www&period;themolassesflood&period;com">the Molasses Flood<&sol;a> has recently been released on the Switch as the Complete version&comma; and brings new upgrades alongside it&&num;8217&semi;s tale of survival on the wild waters of a flooded America&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"1E3Qi43qEGI" title&equals;"The Flame in the Flood Launch Trailer - Nintendo Switch"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;1E3Qi43qEGI"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;1E3Qi43qEGI&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"The Flame in the Flood Launch Trailer - Nintendo Switch"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>The basic premise behind <em>The Flame in the Flood<&sol;em> is as follows&colon; you play as a young survivor named Scout&comma; and her basically immortal pup companion&comma; Aesop&comma; in a post-disaster&comma; flooded America&period; The game takes place on a river&comma; and Scout has a handy raft that allows her to travel down the river&period; Along the way you must avoid rocks&comma; trees&comma; even houses floating downstream&comma; as you work to stop at various spots on the riverbank&period; However&comma; as you go down the river&comma; you can&&num;8217&semi;t go back&comma; so you sometimes need to decide between locations&period; Which areas do you go to and which do you pass on&quest; The game is procedurally generated&comma; and while you may encounter the same areas through multiple playthroughs&comma; the placement of them is always random&period; There are forests&comma; settlements&comma; churches and other various places to stop at&comma; and all of them usually have some items or shelter that is of use&period; Scout is always looking for materials to survive&comma; of course&comma; and you&&num;8217&semi;re trying to see how far you can take her&period; The actual story is pretty sparse&comma; but you&&num;8217&semi;ll find remnants of people to give you some idea of what life was like before the flood&comma; which always helped ground the adventure a little bit more each time it happened&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;130740" aria-describedby&equals;"caption-attachment-130740" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-130740" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;10&sol;20111012&sol;The-Flame-In-The-Flood-Switch-Bear-JPG-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-130740" class&equals;"wp-caption-text">The Flame in the Flood&comma; The Molasses Flood<&sol;figcaption><&sol;figure>&NewLine;<p>The gameplay of <em>The Flame in the Flood<&sol;em> is classic third-person survival&comma; similar to what is seen in other games in the same genre&period; You go around from location to location to find some new items for crafting or to eat&comma; and just try and continue on to the next area&period; It took me a good number of attempts however before I really found my groove&period; When you start out you&&num;8217&semi;ll spend plenty of time fiddling around with the assorted menus&comma; looking at crafting&comma; seeing what you can actually craft&comma; and all that time really can add up&period; I believe I died a couple of times&comma; mostly from starvation&period; I didn&&num;8217&semi;t have enough food on me and was spending too much time figuring out how to make traps&comma; and sadly Scout just dropped dead on me&period; Getting used to the menus&comma; and knowing what you can craft and what you need will really get you far in this game&period; Another key thing is to learn what you really need and what you can pass on or consume&period; Scout can&&num;8217&semi;t carry many items&comma; and you can throw some on Aesop and some on your raft&comma; but it doesn&&num;8217&semi;t take too long to fill them all up&period; You need to become proficient at knowing when to keep things and when to just ignore them&period;<&sol;p>&NewLine;<p>The crafting itself works fairly well&comma; and is pretty quick once you are familiar with the materials needed&period; During my first run-throughs&comma; I would find bunnies&comma; but then would have no clue how to trap or snare them&period; Once you craft a trap&comma; it&&num;8217&semi;s easy to remember what you need&comma; and another plus is being able to use a trap repeatedly&period; One other key thing is crafting weapons for Scout&period; More than a few times&comma; I stumbled into a settlement that had a massive boar or a wolf&comma; and was ill prepared&period; I either took a beating or died&period; As you progress&comma; things get more dangerous&comma; and crafting weapons is a big key to survival&period; I got better at it&semi; however whenever I see a bear&comma; I just run&period; There&&num;8217&semi;s no messing around with bears&comma; that&&num;8217&semi;s for sure&period; The crafting system and collection is pretty simple&semi; however&comma; sometimes that meant that it felt a little too repetitive&comma; and I was going through the motions more than just trying to survive&period;<&sol;p>&NewLine;<p><iframe title&equals;"Spotify Embed&colon; The Flame in the Flood" style&equals;"border-radius&colon; 12px" width&equals;"100&percnt;" height&equals;"352" frameborder&equals;"0" allowfullscreen allow&equals;"autoplay&semi; clipboard-write&semi; encrypted-media&semi; fullscreen&semi; picture-in-picture" loading&equals;"lazy" src&equals;"https&colon;&sol;&sol;open&period;spotify&period;com&sol;embed&sol;album&sol;6ISwcHab64okHAqYte73yV&quest;utm&lowbar;source&equals;oembed"><&sol;iframe><&sol;p>&NewLine;<p>One of the biggest standouts for me was the visual style and the soundtrack&period; The music in the game is absolutely phenomenal&comma; and completely perfect for a game seemingly set in the southern States&period; The folky Americana tunes&comma; courtesy of Hot Water Music&&num;8217&semi;s Chuck Ragan&comma; really help to make the game&period; Whether it&&num;8217&semi;s a full on song about survival with Ragan&&num;8217&semi;s raspy vocals&comma; or an acoustic track full of guitars and harmonicas&comma; the tracks are completely spot on&period; I just wish that the music would play more often&period; The sound effects of the world are really effective too&semi; the crashing of the waves on the river or howling wind sound just right&period; The game is also very stylized&comma; thanks to the works of artist Scott Sinclair&period; The slightly abstracted&comma; cartoon style helps to make the game feel just a bit warmer overall&comma; and really helps to make the game stand out in a sea of survival games&period;<&sol;p>&NewLine;<p><em>The Flame in the Flood<&sol;em> is a solid&comma; if somewhat light&comma; survival game&period; I enjoyed my time with it&comma; even if sometimes it got a little too repetitive later in the game&comma; once you have crafting nailed down&period; The Complete version also includes an Endless Mode to play around with&comma; as well as a Director&&num;8217&semi;s Commentary option&comma; which gives some interesting insight into the game&period; In the end&comma; the adventures of Scout and Aesop&comma; deep in the heart of the south&comma; is one worth playing on the Switch&comma; especially if you haven&&num;8217&semi;t before&period; The lighter survival gameplay and constant quick saves make <em>The Flame in the Flood<&sol;em> a perfect choice for the Switch&comma; and a great addition to the growing indie library on Nintendo&&num;8217&semi;s new system&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A copy of The Flame in the Flood for the Nintendo Switch was provided courtesy of the Molasses Flood for the purpose of this review&period;<&sol;strong><&sol;p>&NewLine;

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