Go With the Flow – The Flame In The Flood Hands-On Preview

<p class&equals;"p1"><span class&equals;"s1">Housing ex-talent from Bungie&comma; Harmonix&comma; and Irrational Games&semi; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;boston-indie-game-spotlight-molasses-flood&sol;">The Molasses Flood<&sol;a>&comma; an Indie studio of self-described &&num;8220&semi;AAA refugees&comma;” is nearing completion on their first project&comma; and you should be excited&period; <a href&equals;"https&colon;&sol;&sol;www&period;kickstarter&period;com&sol;projects&sol;molassesflood&sol;the-flame-in-the-flood">Kickstarted in 2014<&sol;a>&comma;<em> The Flame In The Flood<&sol;em> is a wilderness survival roguelike set on a post-apocalyptic&comma; raging river&period; It’s an exceptionally seamless combination of <em>Don’t Starve<&sol;em> and &lpar;to use a dated reference most people will not understand&rpar; the river fording sequence of 1992’s <a href&equals;"https&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;The&lowbar;Oregon&lowbar;Trail&lowbar;&lpar;video&lowbar;game&rpar;">Oregon Trail<&sol;a> for the Macintosh&period; <&sol;span><&sol;p>&NewLine;<p class&equals;"p1"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;Weaver&lowbar;Dock&lowbar;A&period;png"><img class&equals;"aligncenter size-large wp-image-87743" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;Weaver&lowbar;Dock&lowbar;A-1024x576&period;png" alt&equals;"Weaver&lowbar;Dock&lowbar;A" width&equals;"620" height&equals;"349" &sol;><&sol;a><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">Each new game opens as your silent protagonist and K9 companion&comma; Aesop&comma; meet for the first time&period; Aesop presents you with a backpack he just removed from an innocuous nearby corpse&period; After dying and restarting several games&comma; I came to realize that this frustratingly unskippable cutscene insinuates that the corpse is actually yours&period; Or&comma; to be more specific&comma; that of the previous protagonist&comma; thus setting the tone of bleak desperation that wonderfully permeates the entire game&period;<&sol;span><&sol;p>&NewLine;<p class&equals;"p1"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04201420&sol;Scout&lowbar;Camp&lowbar;A&period;png"><img class&equals;"aligncenter size-large wp-image-87744" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04201420&sol;Scout&lowbar;Camp&lowbar;A-1024x576&period;png" alt&equals;"Scout&lowbar;Camp&lowbar;A" width&equals;"620" height&equals;"349" &sol;><&sol;a><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">While often compared to <em>Don&&num;8217&semi;t Starve<&sol;em>&comma; the gameplay of <em>The Flame In The Flood<&sol;em> is very different than that of Klei Entertainment&&num;8217&semi;s quirky survival game&period; The most notable difference is&comma; of course&comma; the river&comma; which is both your means of survival and your most dangerous enemy&period; <em>The Flame In The Flood<&sol;em> is a unique survival game in that in addition to the gathering&comma; exploring&comma; and crafting found in other games of the genre&comma; you must also raft down the river&comma; continuously searching for resources&period; Settling down to build a base camp is simply not an option in <em>The Flame In The Flood<&sol;em>&period; Eventually&comma; you will scavenge all the available resources of each randomly generated island or port and be forced to hop back onto your boat to run the river’s unforgiving gambit&comma; where one wrong move can lead to disaster&period;<span class&equals;"Apple-converted-space">   <&sol;span><&sol;span><&sol;p>&NewLine;<p class&equals;"p1"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04201358&sol;Scout&lowbar;Bus&lowbar;A&period;png"><img class&equals;"aligncenter size-large wp-image-87745" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04201358&sol;Scout&lowbar;Bus&lowbar;A-1024x576&period;png" alt&equals;"Scout&lowbar;Bus&lowbar;A" width&equals;"620" height&equals;"349" &sol;><&sol;a><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">Having put hundreds of hours into <em>Don&&num;8217&semi;t Starve<&sol;em>&comma; I arrogantly fancied myself a regular Bear Grylls of video game survival when I started <em>The Flame In The Flood<&sol;em>&period; After succumbing to dehydration&comma; starvation&comma; hypothermia&comma; and wolf attacks a few dozen times&comma; I realized that I needed to rethink my strategy&period; Life on the river is very fragile&comma; and the nomadic lifestyle is fraught with peril&period; Once I began to slow down and adjust to the game’s high-stakes risk&sol;reward system&comma; my chances of survival increased tenfold&period; In <em>The Flame In The Flood<&sol;em>&comma; you need to know when to take risks&comma; and when to cut your losses&period; Leaving an unexplored&comma; resource-rich island is tough&comma; especially when you’re exhausted&comma; but when the island is crawling with wolves&comma; sometimes it’s the best decision&period; <&sol;span><&sol;p>&NewLine;<p class&equals;"p1"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04201336&sol;Homestead&lowbar;Loot&lowbar;A&period;png"><img class&equals;"aligncenter size-large wp-image-87746" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04201336&sol;Homestead&lowbar;Loot&lowbar;A-1024x576&period;png" alt&equals;"Homestead&lowbar;Loot&lowbar;A" width&equals;"620" height&equals;"349" &sol;><&sol;a><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">Literally a <a href&equals;"http&colon;&sol;&sol;www&period;sincspace&period;com&sol;">Scott Sinclair painting<&sol;a> brought to life&comma; the hauntingly gorgeous&comma; ultra-stylized world of <em>The Flame In The Flood<&sol;em> is complimented by a rich&comma; alt-Americana score composed by Chuck Ragan&period; Together&comma; they create a superbly mournful world that is lonely&comma; mysterious&comma; and beautifully tragic&period;<&sol;span><&sol;p>&NewLine;<p class&equals;"p1"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04201315&sol;Scout&lowbar;Camp&lowbar;B&period;png"><img class&equals;"aligncenter size-large wp-image-87748" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04201315&sol;Scout&lowbar;Camp&lowbar;B-1024x576&period;png" alt&equals;"Scout&lowbar;Camp&lowbar;B" width&equals;"620" height&equals;"349" &sol;><&sol;a><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">While thoroughly a roguelike&comma; <em>The Flame In The Flood<&sol;em> does contain a unique feature that allows observant players to pass on some supplies to their next life&period; As I mentioned earlier&comma; while you repeatedly bite the big one&comma; Aesop &lpar;your dog&rpar; lives on&period; Therefore&comma; any supplies you allow Aesop to carry are available in your next life&period; By passing on the right supplies&comma; you can potentially make your next life a tad easier&period; Thus&comma; I found myself in the grim position of hurriedly reorganizing my inventory when I realized that the end was inescapably near&period; This distress was unintentionally magnified by the game’s currently cumbersome menu navigation with a controller&period; However&comma; the game is still in early beta and this issue &&num;8212&semi; along with other bugs &&num;8212&semi; will undoubtedly be addressed before the final retail build&period;<&sol;span><&sol;p>&NewLine;<p><iframe src&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;embed&sol;kNm0u&lowbar;XxHJ4" width&equals;"560" height&equals;"315" frameborder&equals;"0" allowfullscreen&equals;"allowfullscreen"><&sol;iframe><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">Despite currently consisting of only the first two biomes and playable only to it’s early Kickstarter backers&comma; <em>The Flame In The Flood<&sol;em> is incredibly fun and challenging&comma; even for survival game veterans&period; Although still rough around the edges in this early stage&comma; it’s coming along very nicely and is sure to make a big splash &lpar;sorry&comma; I had to&rpar; in the survival game genre&period; While no solid release date has been announced for the PC and <a href&equals;"http&colon;&sol;&sol;www&period;purexbox&period;com&sol;news&sol;2015&sol;03&sol;the&lowbar;flame&lowbar;in&lowbar;the&lowbar;flood&lowbar;will&lowbar;make&lowbar;its&lowbar;console&lowbar;debut&lowbar;on&lowbar;xbox&lowbar;one">Xbox One<&sol;a> versions&comma; <em>The Flame In The Flood<&sol;em> should be available for through Steam Early Access later this year&period; For more information on the game&comma; or on The Molasses Flood&comma; check out their site <a href&equals;"http&colon;&sol;&sol;www&period;themolassesflood&period;com&sol;the-flame-in-the-flood&sol;">here<&sol;a>&period; <&sol;span><&sol;p>&NewLine;

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