indie Spotlight – Iji Review

A Human is caught in the middle of an alien war, are you a beacon of peace or a menace with a gun?

<div class&equals;"jeg&lowbar;deals jeg&lowbar;deals&lowbar;float clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>Iji DEALS<&sol;h3>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"http&colon;&sol;&sol;www&period;remar&period;se&sol;daniel&sol;iji&period;php" target&equals;"&lowbar;blank" class&equals;"storename">Author's Website<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"http&colon;&sol;&sol;www&period;remar&period;se&sol;daniel&sol;iji&period;php" target&equals;"&lowbar;blank" class&equals;"price">&dollar;0<&sol;a>&NewLine; <a href&equals;"http&colon;&sol;&sol;www&period;remar&period;se&sol;daniel&sol;iji&period;php" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div><p>Let&&num;8217&semi;s get this out of the way first&comma; I don&&num;8217&semi;t like <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;game-awards-2015-nominees-announced&sol;">Undertale<&sol;a>&period; The game <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;top-6-unique-indie-games-of-the-past-decade&sol;">has been highly regarded<&sol;a> for its principles and impactful message&period; However&comma; it really doesn&&num;8217&semi;t feel like it makes that much of an impact when you&&num;8217&semi;re told how awful you are over&comma; and over again for making one wrong choice&period; So&comma; you can imagine the dread I started to feel when the same core concept could be found in Iji&period;<&sol;p>&NewLine;<p>Yes&comma; like Undertale&comma; Iji also has a moral message to tell&period; However&comma; unlike Undertale&comma; Iji came out as a freeware game all the way back in 2008&period; Not only that&comma; but I feel that Iji actually manages to deliver this message of pacifism better&period; In fact&comma; I could say with confidence that Iji was a curious project that was way ahead of its time&period;<&sol;p>&NewLine;<p>So&comma; what makes Iji a unique case above the rest&quest; Well&comma; let&&num;8217&semi;s see what this game has to offer in this review&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-152320 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;11053719&sol;LZST2aQyKf&period;gif" alt&equals;"Iji review" width&equals;"800" height&equals;"600" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Which Version of Iji Will be Reviewed&quest;<&sol;h3>&NewLine;<p>Before we start this review&comma; let&&num;8217&semi;s talk about the developer of the game&period; Iji was created back in 2008 under version 5&period;3a of GameMaker&colon; Studio by one person&colon; Daniel Remar&period; You might know him for other freeware titles like <a href&equals;"http&colon;&sol;&sol;www&period;remar&period;se&sol;daniel&sol;herocore&period;php">Hero Core&period; <&sol;a><&sol;p>&NewLine;<p>The version I&&num;8217&semi;ll look at for this review will be Version 1&period;7&period; This version of the game is radically different from the original release and came about in 2017&period; This version of the game includes a revamped story&semi; several endings&semi; better graphics&semi; and an overall improvement in terms of compatibility for modern OS&&num;8217&semi;s&period; Needless to say&comma; this version of Iji is the best version you can play right now&period;<&sol;p>&NewLine;<p>Unfortunately&comma; Iji was also a tough game to capture screenshots with&period; My attempts at capturing footage and screenshots for the game resulted in crashes&period; The game also doesn&&num;8217&semi;t like the <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;oculus-rift-games-available-steam&sol;">Steam overlay<&sol;a> that much either&period; So&comma; I will address this problem by including screenshots from other sources&period; Don&&num;8217&semi;t worry&comma; I still managed to capture a few screenshots on my own and external sources will be credited&period;<&sol;p>&NewLine;<p>Now&comma; with that short disclaimer out of the way&comma; let&&num;8217&semi;s start talking about the Human Anomaly&comma; Iji&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-152325" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;11055348&sol;Screenshot&lowbar;1&period;png" alt&equals;"" width&equals;"775" height&equals;"580" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">The Apocalypse Now&quest;<&sol;h3>&NewLine;<p>The game puts us in the shoes of the titular character&colon; Iji&period; Out of nowhere&comma; a race of aliens known as the Tasen begins invading planet Earth&period; Iji blacks out for an unknown amount of time only to find that her family has died and she&&num;8217&semi;s trapped in a facility infested with them&period; Fortunately&comma; the last few remaining scientists in the lab have equipped her with reverse-engineered alien weaponry&period;<&sol;p>&NewLine;<p>Iji also establishes contact with her brother Dan through the facility speakers&period; With his guidance&comma; Iji ventures deep into the facility to attempt to stop the Tasen invasion&period; However&comma; this objective soon gets changed as Iji discovers that Earth has already been taken over and that she and Dan might be the last few survivors&period;<&sol;p>&NewLine;<p>As such&comma; Iji is forced to establish contact with the peacekeeping force from space known as the Komato Empire&period; The real stinger is that the Komato Empire has actually been chasing after the Tasen for quite some time&period; As such&comma; Iji and Dan think that alerting the Empire would be a great way to get the Tasen off Earth&period;<&sol;p>&NewLine;<p>Unfortunately&comma; things don&&num;8217&semi;t go as Dan and Iji had hoped for&period; Once the Komato Empire lands&comma; they start wreaking havoc and fighting against the Tasen&period; Unfortunately&comma; they are as hostile as the Tasen and they do not care about the fact that humanity is caught in the crossfire&period; What&&num;8217&semi;s more&comma; the Komato are planning to use an Alpha Strike to completely destroy Planet Earth&period;<&sol;p>&NewLine;<p>So&comma; Iji and Dan decide to carry out a negotiation plan to at least let them speak for humanity&period; From here&comma; the story continues to explore the relationship between the two races&semi; Iji and Dan&&num;8217&semi;s involvement in the whole ordeal&semi; and the moral standing between every party involved&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">Who is in the Right&quest;<&sol;h4>&NewLine;<p>That&&num;8217&semi;s the thing about Iji that intrigues me the most about its morality sense&period; None of the parties involved can be labeled as &&num;8216&semi;good&&num;8217&semi; or &&num;8216&semi;bad&&num;8217&semi;&period; The Tasen are aliens that took over Earth in a hostile manner but they were also seeking refuge from the Komato Empire&period; The Komato themselves don&&num;8217&semi;t care about what becomes of Earth and its inhabitants and they also have their own agenda against the Tasen&period;<&sol;p>&NewLine;<p>This moral sense can be seen even in gameplay&period; While I will cover this in much more detail later in the review&comma; I still found great enjoyment from watching the two factions fight against one another&period; Yes&comma; you can actually see your enemies attempt to take each other&&num;8217&semi;s lives&comma; use the same resources you have access to&comma; the works&period; It&&num;8217&semi;s a pretty advanced AI for its time&period;<&sol;p>&NewLine;<p>Of course&comma; being a game that&&num;8217&semi;s deeply centered in its moral ground&comma; the game also provides us with different characters&period; Iji is home to some characters who don&&num;8217&semi;t necessarily agree with their allegiances&period; In fact&comma; some of them can turn into your allies&period; Of course&comma; you&&num;8217&semi;ll also have some others who think Humans should be exterminated or characters who live by &&num;8220&semi;The end justifies the means&&num;8221&semi; philosophy&period;<&sol;p>&NewLine;<p>What&&num;8217&semi;s more&comma; you also can come across several logs which bring some details about character relationships&period; In fact&comma; if you look hard enough&comma; you&&num;8217&semi;ll be able to see the entire history of Earth and the Komato&sol;Tasen&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">Who are you&quest;<&sol;h4>&NewLine;<p>Iji herself can also change depending on the player&&num;8217&semi;s actions&period; The game keeps track of everything you do and Iji&&num;8217&semi;s behavior will change depending on the player&&num;8217&semi;s decisions&period; No&comma; it doesn&&num;8217&semi;t <a href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;SyQWfLaDxDA&quest;t&equals;392">constantly shame you for making a single mistake the way Undertale does<&sol;a>&period; Iji is pretty open and subtle and it almost feels like Iji&&num;8217&semi;s personality adapts to that of the player&&num;8217&semi;s&period;<&sol;p>&NewLine;<p>This incentivizes multiple playthroughs&period; Not only because your ending will change depending on your actions&comma; but because you&&num;8217&semi;ll feel tempted to discover in what ways the game can change&period; How does Iji react to certain situations if she&&num;8217&semi;s desensitized after killing a lot of random aliens&quest; How about the same idea but Iji is completely passive and avoids combat as much as possible&quest;<&sol;p>&NewLine;<p>If that isn&&num;8217&semi;t enough&comma; you can actually find a lot of logbooks on stages that show the feelings of the enemies toward Iji&period; Some soldiers can be moved by the ideals you carry&period; Meanwhile&comma; if you go the way of the psychopath killer&comma; some might show resentment or fear&period;<&sol;p>&NewLine;<p>Instead of locking you to one route&comma; the game makes subtle and progressive changes&period; This is something I admire because it allows the player to freely choose their standing without the need of being reminded of their choices&period; It lets players think for themselves and truly analyze their actions and consequences in one way or another&period;<&sol;p>&NewLine;<p>So&comma; how does Iji move around the battlefield&quest; Let&&num;8217&semi;s start talking about the gameplay elements&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-152323" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;11055039&sol;iji&period;gif" alt&equals;"" width&equals;"800" height&equals;"600" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Attack or Run<&sol;h3>&NewLine;<p>Iji is an action platformer with RPG elements&period; As you defeat enemies &lpar;or collect their nanofield information&rpar; you&&num;8217&semi;ll gather EXP&period; You know the drill&comma; get EXP and you&&num;8217&semi;ll be able to level up&period; Here&&num;8217&semi;s the deal&comma; you&&num;8217&semi;ll be able to collect EXP from downed enemies even if you didn&&num;8217&semi;t actually attack them&period; In other words&comma; you will be able to get equipped for the mission without the need of using your weapons&period;<&sol;p>&NewLine;<p>Yes&comma; I said weapons&period; Iji lets you play with multiple weapons and use them to tell your foes to &&num;8220&semi;Get away from me&&num;8221&semi;&period; However&comma; if you want to be passive&comma; you&&num;8217&semi;re also given weapons that will let you stun your enemies&period; One of my favorite weapons is the Stun Gun&comma; which lets you temporarily disable your enemies so you can move on&period; Of course&comma; once your enemy goes down &lpar;by your hand or someone else&&num;8217&semi;s&rpar; you&&num;8217&semi;ll get ammo for your weapons&period;<&sol;p>&NewLine;<p>Indeed&comma; you&&num;8217&semi;ll be able to claim the spoils of war without being a participant in it&period; This lets you stand a chance without the need of shooting down everything on your path for the sake of survival&period; However&comma; you may also want to have fun with weapons&period; In this way&comma; Iji delivers for those who want to go the action route&period; The game offers a total of 9 weapons &lpar;each mapped to numbers 1-9 on your keyboard&rpar;&period;<&sol;p>&NewLine;<p>However&comma; the weapons are locked behind a &&num;8220&semi;Paywall&&num;8221&semi; of sorts&period; With that said&comma; let&&num;8217&semi;s briefly talk about how Iji is going to be able to gather her upgrades&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">How Weapons are &&num;8220&semi;Procured&&num;8221&semi;<&sol;h4>&NewLine;<p>Iji is able to upgrade her stats as she levels up&period; However&comma; her stats go up in an unconventional way&period; Iji will only be able to upgrade her stats through in one of the upgrade stations found in the levels&period; However&comma; some upgrades will be used to take down certain &&num;8220&semi;Locks&&num;8221&semi;&period;<&sol;p>&NewLine;<p>You can&&num;8217&semi;t just get any weapons or kick any doors down&period; Weapons&comma; for example&comma; require you to be able to have a certain stat leveled up&period; So&comma; let&&num;8217&semi;s say you want a Level 5 Tasen weapon&period; Well&comma; Iji is going to have her Tasen stat up to 5 before being able to pick up the weapon&period;<&sol;p>&NewLine;<p>So&comma; you&&num;8217&semi;ll be placed in a spot where you&&num;8217&semi;ll have to make the decision between which stats you upgrade&period; Especially when you realize that the game limits the number of times you can level up per Sector&period; In other words&comma; you can&&num;8217&semi;t get away with grinding on the first stage for ages&period; The game wants you to move on and so you have to do so&period;<&sol;p>&NewLine;<p>Weapons are also combinable&comma; allowing you to create stronger weapons&period; Of course&comma; you also need to have the appropriate stats before being able to do so&period; Some of these weapon upgrades are actually amazing&comma; though&period; For example&comma; you can get a weapon that&&num;8217&semi;s able to reflect enemy projectiles back at them&period; That is a HUGE effect against some of the game&&num;8217&semi;s bosses&period; Oh&comma; right&&num;8230&semi;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;152324" aria-describedby&equals;"caption-attachment-152324" style&equals;"width&colon; 480px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-152324 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;11055216&sol;hqdefault&period;jpg" alt&equals;"Iji Freeware game" width&equals;"480" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-152324" class&equals;"wp-caption-text">Screenshot by <a href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;VWVapd9xmwg">Daniel Remar<&sol;a><&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Grabbing Your Bearings and Facing Major Threats<&sol;h3>&NewLine;<p>In this game&comma; Iji will be faced against some bosses during the game&period; Some of them can be invulnerable to your weaponry&period; However&comma; some of your weapons can help you in defeating them&period; Heck&comma; the final boss is a puzzle in and of itself until you realize that you can reflect its most powerful attack&period; With this technique&comma; you can pretty much take it down in just a few shots&period;<&sol;p>&NewLine;<p>This is the greatest aspect of Iji&&num;8217&semi;s combat&period; Whether pacifist or berzerk&comma; you have to think about which weapons you&&num;8217&semi;ll use against bosses&period; You cannot just go blindly and use every weapon and ammo you have&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">But is it hard&quest;<&sol;h4>&NewLine;<p>Iji is actually quite hard&period; It can keep itself accessible in the Normal difficulty but it won&&num;8217&semi;t be a walk in the park&period; However&comma; players can actually challenge themselves with the game&&num;8217&semi;s multiple difficulty selections&period; From the Hard mode to the Ultimortal difficulty mode which adds a timer on top of stronger enemies&period; This basically makes speedrunning Iji a necessity&period;<&sol;p>&NewLine;<p>Of course&comma; the harder challenge is going for a pacifist run&period; Enemies are going to shoot you on sight and so&comma; it&&num;8217&semi;s going to be tough to maneuver around them&period; If you&&num;8217&semi;re skilled enough&comma; you can gather your bearings while using your stun weapons to give you a brief window of time to do so&period;<&sol;p>&NewLine;<p>Once again&comma; this aspect works in the game&&num;8217&semi;s favor&period; The aforementioned changes in gameplay and Iji&&num;8217&semi;s mindset are pretty lenient&semi; allowing you to actually kill a few soldiers if you really need to&period; However&comma; the more you do things as &&num;8220&semi;Self-defense&&num;8221&semi; the less it becomes&&num;8230&semi; Well&comma; self-defense&period; <a href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;qEYJJuDRq2Y&quest;t&equals;242">Kind of like in Freeman&&num;8217&semi;s Mind from Accursed Farms<&sol;a>&excl; Iji will eventually stop calling it self-defense and start feeling desensitized&period;<&sol;p>&NewLine;<p>The game is also designed so you don&&num;8217&semi;t get stuck from not leveling up enough&period; There will always be an exit for you&comma; you just need to have the right stats&period; Some exits are downright shortcuts&comma; and this only contributes to the aforementioned replay factor&period; As you progress through the game&comma; you&&num;8217&semi;re allowed to take multiple routes depending on your stats&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;152318" aria-describedby&equals;"caption-attachment-152318" style&equals;"width&colon; 800px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-152318" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;11053139&sol;350255-iji-windows-screenshot-kneeling-next-to-the-body-of-a-girl&period;jpg" alt&equals;"" width&equals;"800" height&equals;"600" &sol;><figcaption id&equals;"caption-attachment-152318" class&equals;"wp-caption-text">Screenshot by <a href&equals;"https&colon;&sol;&sol;www&period;mobygames&period;com&sol;game&sol;windows&sol;iji&sol;screenshots&sol;gameShotId&comma;350255&sol;">MobyGames<&sol;a><&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Setting Humanity Free<&sol;h3>&NewLine;<p>Overall&comma; Iji is an excellent platform shooter that provides a lot of freedom and replay value&period; It has a moral message to push without forcing the player to listen to it&period; This game is definitely way ahead of its time&period; Of course&comma; the game is freeware so you can pretty much play it right now&period;<&sol;p>&NewLine;<p>Quick forewarning though&comma; don&&num;8217&semi;t play this game in fullscreen if you have a high-res monitor&period; The game is locked under 800&&num;215&semi;600 resolution and will only force it when playing on fullscreen mode&period; The sprites look nice regardless and the game is pretty fun to play from start to finish&period;<&sol;p>&NewLine;<p>I highly recommend you play Iji if you want to play more games like Axiom Verge&period; It takes clear inspiration from Metroidvania-style games and it also rewards players for going the extra mile in terms of exploration&period; The overall experience will take you a couple of hours to finish so give this game a shot if you have the chance&period; In the end&comma; humanity depends on you&period;<&sol;p>&NewLine;<p>What do you think about our Iji review&quest; Are you going to play the game&quest; What&&num;8217&semi;s your favorite metroidvania-style game&quest; Let us know your thoughts in the comments section below&period; Are you looking for more action&quest; Check out our <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;zombie-army-4-dead-war-review&sol;">Zombie Army 4&colon; Dead War review<&sol;a>&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Iji&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7&period;5<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Iji is an excellent platform shooter that provides a lot of freedom and replay value&period; It has a moral message to push without forcing the player to listen to it&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Morality system that doesn't chastize the player's choices<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> High replay value with multiple difficulty modes and secrets<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Incredible soundtrack which you can download for free<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Open-ended level design which rewards exploration<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Locked to 800x600 resolution<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> The visuals can get quite dull at times<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Achieving a Pacifist Run can be quite difficult for newer players<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Overall<&sol;strong>&NewLine; <span class&equals;"reviewscore">7&period;5<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 75&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;deals clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>Iji DEALS<&sol;h3>&NewLine; <p>We collect information from many stores for best price available<&sol;p>&NewLine; <&sol;div>&NewLine; <div class&equals;"bestprice">&NewLine; <h4>Best Price<&sol;h4>&NewLine; <strong class&equals;"price">&dollar;0<&sol;strong>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"http&colon;&sol;&sol;www&period;remar&period;se&sol;daniel&sol;iji&period;php" target&equals;"&lowbar;blank" class&equals;"storename">&NewLine; <img class&equals;'store-icon' src&equals;https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;11054424&sol;daniel-remar-has-released-v1-7-of-iji-header&period;jpg alt&equals;'Author's Website'&sol;> Author's Website&NewLine; <&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"http&colon;&sol;&sol;www&period;remar&period;se&sol;daniel&sol;iji&period;php" target&equals;"&lowbar;blank" class&equals;"price">&dollar;0<&sol;a>&NewLine; <a href&equals;"http&colon;&sol;&sol;www&period;remar&period;se&sol;daniel&sol;iji&period;php" target&equals;"&lowbar;blank" class&equals;"productlink">Buy Now<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <&sol;div>

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