Monster Hunter Stories 2 Review

Journey through Hakolo Island

<p><span style&equals;"font-weight&colon; 400&semi;">Monster Hunter&semi; one of Capcom’s highest-selling series&period; Originally starting on the PlayStation 2 back in September 2004&comma; the series has evolved&comma; including new mechanics&comma; new weapons&comma; new monsters&comma; and more ways to play the game&period; Eventually&comma; the series came to rival consoles&comma; such as the Wii U and Xbox One&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Monster Hunter has also had a slew of spin-offs and other titles&comma; including an RPG series known as Monster Hunter Stories&period; Today&comma; we’ll be looking at its sequel&comma; Wings of Ruin&comma; and piecing together how it works and if it’s a good spin-off title in its own right&period; Welcome to BagoGames&comma; and this is our review of Monster Hunter Stories 2&colon; Wings of Ruin&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-172541" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;08&sol;08233809&sol;20210727204958&lowbar;1&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Enter Hakolo Island<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The game starts in Mahana Village &lpar;shown above&rpar; and serves as the player’s hometown&comma; similar to other games&period; Rathalos have been disappearing from the island throughout the game&comma; and it’s up to you and your Monster companions&comma; known as Monsties&comma; to find out why&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Gameplay follows a similar beat throughout the adventure&period; Main Quests have to do with the story mode and involve you taking your Monsties as you explore various regions of the island&period; Some quests may involve you hunting specific monsters for materials to upgrade your armor and weapons&comma; You also go around retrieving items that NPCs want&period; Sidequests are permeated with tasks like these&comma; in traditional RPG fashion&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Exploring dungeons is also another key part of the game’s exploration and your primary source for unlocking new Monsties to use&period; At certain areas of a dungeon&comma; you’ll find Monster Dens&comma; which house a pile of eggs&period; You can pick any one egg and when you leave the area&comma; the egg is sent back home&comma; and then you can return to the dungeon you were in&period;<&sol;span><&sol;p>&NewLine;<p><i><span style&equals;"font-weight&colon; 400&semi;">Otherwise<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">&comma; dungeons behave largely like they do in any other RPG&semi; you enter&comma; fight any roaming enemies&comma; get EXP and level up&comma; the usual paces&period; That said&comma; let’s talk about the combat some more&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-172546" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;08&sol;09001852&sol;20210727211558&lowbar;1&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Monster Hunter Stories 2’s Combat<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Stories 2’s combat hinges on being a turn-based interactive experience&comma; akin to classic games like Final Fantasy I or II&period; The game’s unique mechanic in battle is the Kinship system&period; Kinship works similarly to the Personas of&comma; well&comma; Persona&period; Each Monstie has its own skills&comma; elements&comma; resistances&comma; stats&comma; etc&period;&comma; and you can swap them out freely in battle or back at home&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Every single attack in Monster Hunter Stories 2 has an attribute and it behaves like a weapon &OpenCurlyDoubleQuote;triangle”&period; Power&comma; Speed&comma; and Technical&period; Power beats Technical&comma; Technical beats Speed&comma; and Speed beats Power&comma; and when you connect with an attack that beats the defender’s type&comma; you deal bonus damage&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-172540" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;08&sol;08233705&sol;20210727210725&lowbar;1&period;jpg" alt&equals;"Monster Hunter Stories 2 Review" width&equals;"1920" height&equals;"1080" &sol;><&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">How All These Mechanics Come Together<&sol;span><&sol;h4>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Taking advantage of these traits will be integral in completing battles with the least amount of trouble&period; Double Attacks are another piece of the puzzle and triggers when you and your Monstie pick an attack of the same type <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">and<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> it wins in the Weapon Triangle&period; On a successful use &lpar;indicated above&rpar;&comma; you deal even more damage and have a chance of knocking the Monster over&comma; allowing you to score critical hits and break Monster Parts easier&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Kinship also comes in the form of riding your Monstie to perform additional attacks&period; Attacking while on your Monstie will allow you to use unique skills and when your Kinship Gauge&comma; indicated to the right of your health&comma; is maxed out&comma; you can unleash a super attack that does massive damage&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Combat is also very merciful in comparison to other RPGs on the market&comma; as every unit has three hearts underneath their health bar&period; Not only are healing items in abundance here&comma; but if your health bar reaches zero&comma; it consumes a heart and you get right back up&period; Hell&comma; it even increases the charge rate of your Kinship Gauge after the fact&comma; too&period; When all three hearts are depleted and you get K&period;O&period;’ed again&comma; <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">that’s<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> when the battle will be considered a loss&period; During our Monster Hunter Stories 2 review time&comma; it&&num;8217&semi;s happened only once&period;<&sol;span><&sol;p>&NewLine;<h3><img class&equals;"aligncenter size-full wp-image-172543" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;08&sol;08235032&sol;cvzecczna9a71&period;jpg" alt&equals;"" width&equals;"1280" height&equals;"720" &sol;><&sol;h3>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Monsties and Their Abilities<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Aside from the generic tools Monsties own&comma; like attacking&comma; access to the weapon triangle&comma; among other things&comma; most of them are unique to one another&period; Upon hatching a Monstie&comma; they’re assigned random Genes that augment their abilities&comma; and then you can take them on your adventure&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Genes can range from various categories&comma; like boosting attack&comma; to giving new skills&comma; and raising stats&period; There are also Rainbow Genes that grant hidden effects&comma; but they’re significantly rarer than other Genes&period; Partway through the game&comma; you can unlock the Rite of Channeling&comma; which allows you to transfer Genes and skills from one Monstie to another&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">This basically means that to put it simply&comma; take a fire-based Monstie like Glavenus&semi; you can use the Rite of Channeling to give it elements it normally cannot have access to&comma; like Thunder element&comma; for instance&period; It leads to a ton of potential set-building and creativity with your companions&period;<&sol;span><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Go It Alone&comma; Or Travel Together<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Midway through the game&comma; you’re given access to multiplayer&comma; and you may wonder&comma; how does Multiplayer work in this game&comma; exactly&quest; Well&comma; after reaching the second village and completing a few story missions&comma; you can go on Expeditions with friends and other online players&comma; which is actually great&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">You can also battle other players&comma; where you and three Monsties go up against another player in similar conditions&period; Level balancing is ALSO there&comma; meaning you aren’t gonna be held back unless you explicitly aren’t training your Monsties&period; The multiplayer&comma; to be frank&comma; feels like it’s exactly how Pokemon Sword and Shield’s multiplayer should have been&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Co-op Expeditions can also be completely broken&comma; and don’t worry&comma; it’s not in the fashion of &OpenCurlyDoubleQuote;the game fails to function”&period; No&comma; it’s more so that farming can be extremely easy&comma; borderline effortless if you and another player are hunting a monster with a type disadvantage relative to your party for XP and material grinding&period;<&sol;span><&sol;p>&NewLine;<h3><img class&equals;"aligncenter wp-image-172552 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;08&sol;09095414&sol;59a481c1-605d-4c27-92fe-2c3845b8f74b-MHST2&lowbar;Announce&lowbar;08&period;jpg" alt&equals;"Monster Hunter Stories 2 Review" width&equals;"1920" height&equals;"1080" &sol;><&sol;h3>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">The Verdict<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Given what we know about Monster Hunter Stories 2&comma; what can we call it&quest; Well&comma; in my opinion&comma; I think it’s everything Pokemon Sword should have been&comma; and I say that having sunk tons of hours into Sword unapologetically&period; However&comma; I say that not as an insult to Sword&comma; and more as a reflection of what that game could have been&comma; had it more time to develop&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The game’s pretty neatly tied together&comma; and it’s just really solid&period; However&comma; it can kind of drag sometimes when it comes to level grinding&comma; but that’s just a metric of tons of JRPGs&comma; you have to grind sometimes&period; That sentiment aside&comma; should you buy this game&quest; Absolutely&comma; it’s a very solid experience to just kill time on&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The game is actively receiving updates&comma; which makes it clear that Capcom&comma; or some team at Capcom&comma; very much cares about this game&period; And in this industry&comma; that’s a nice thing to see and hear&period;<&sol;span><&sol;p>&NewLine;<p>Monster Hunter Stories 2&colon; Wings of Ruin is available now on <a href&equals;"https&colon;&sol;&sol;www&period;nintendo&period;com&sol;games&sol;detail&sol;monster-hunter-stories-2-wings-of-ruin-switch&sol;">Nintendo Switch<&sol;a> and PC via <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1277400&sol;Monster&lowbar;Hunter&lowbar;Stories&lowbar;2&lowbar;Wings&lowbar;of&lowbar;Ruin&sol;">Steam<&sol;a>&period;<&sol;p>&NewLine;<p><strong>What did you think of our Monster Hunter Stories 2 review&quest; Did you like the game&quest; Is there anything you didn&&num;8217&semi;t like&quest; What would you want to be added or changed for the game&quest; Let us know your thoughts in the comments section below&period;<&sol;strong><&sol;p>&NewLine;<p><strong>If you liked this review&comma; you can read our review of the previous Monster Hunter Stories game <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;monster-hunter-stories-review&sol;">here<&sol;a>&period;<&sol;strong><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Monster Hunter Stories 2&colon; Wings of Ruin&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;good">&NewLine; <span class&equals;"score&lowbar;value">8&period;5<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Monster Hunter Stories 2&colon; Wings of Ruin has a very charming look with vibrant colors&comma; engaging gameplay&comma; and sprawling worlds to explore with a gameplay loop that gets easier the more you experience it&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> The game looks beautiful and sticks out<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Battle is simple on an entry level and rewards players for more complex strategies<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> The game always keeps you engaged with managing Monsties&comma; doing side quests and revisiting dungeons<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Multiplayer is great&comma; and isn't an unbalanced mess<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> The game can get a little grindy if the material you need doesn't drop&comma; or if you need more EXP<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Overall<&sol;strong>&NewLine; <span class&equals;"reviewscore">8&period;5<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 85&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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