Night in the Woods Review – Sometimes You Can Go Home

Night in the Woods, Finji

<p>Games have often been a source of escapism for me&semi; some people like to read stories&comma; but I like to play them&period; However&comma; for every <em>Final Fantasy<&sol;em> or <em>Destiny<&sol;em> that I play&comma; where I can get caught up in a fantastical world full of heroes and villains&comma; I do enjoy games that tell stories that are a bit more grounded&period; <em>Night in the Woods<&sol;em> is one of those games&comma; where even though the art style implies that you are just playing a cute adventure game with anthropomorphic animals&comma; the story and topics dig deep and tell a very relatable story&period; In fact&comma; this may be one of the best-written games that I have played in quite some time&comma; with some stellar writing and characters&semi; Night in the Woods made me care more for the protagonist Mae and her friends than a number of games &lpar;and characters&rpar; I&&num;8217&semi;ve played over the years&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"OXcdirHAKM0" title&equals;"Night in the Woods Trailer &lbrack;Nintendo Switch&rsqb;"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;OXcdirHAKM0"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;OXcdirHAKM0&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Night in the Woods Trailer &lbrack;Nintendo Switch&rsqb;"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p><em>Night in the Woods<&sol;em> focuses primarily on one Margaret &&num;8220&semi;Mae&&num;8221&semi; Borowski&comma; as she heads back to her hometown of Possum Springs after dropping out of college&period; As she settles back into town she reforms friendships with some of her old school friends&comma; Gregg&comma; Angus&comma; and Bea&comma; who welcome her back to the old band they used to play in when Mae still lived in town&period; The game plays out in days&comma; and I enjoyed having the late night conversations with Mae&&num;8217&semi;s dad as he lounges and watches some tv after a long day&comma; or the chats with her mom when she wakes up in the morning&period;<&sol;p>&NewLine;<p>The game is an adventure game&comma; but relies heavily on dialogue&comma; on talking with all sorts of people in Possum Springs&comma; often with a lengthy chain of conversation that can occur&period; There is a little bit of platforming&comma; but there&&num;8217&semi;s no crazy challenging sections in the game&comma; just lots of jumping and exploring to go down&period; One of the most important pieces of background to the game is the town and it&&num;8217&semi;s local industry&comma; where the town once relied upon coal as a primary source of labor&comma; the coal mine has since shut down&period; The effects of the mine closure can be felt throughout the town&comma; as Mae will talk to people who inform her of what&&num;8217&semi;s gone on&comma; and you see businesses close and homes abandoned as the game showcases the consequences of said closure&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;134906" aria-describedby&equals;"caption-attachment-134906" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-134906" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;02&sol;13151323&sol;2563823-screenshot7-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-134906" class&equals;"wp-caption-text">Night in the Woods&comma; Finji<&sol;figcaption><&sol;figure>&NewLine;<p>It is the combination of deindustrialization of the town&comma; the loss of jobs and people&comma; and Mae&&num;8217&semi;s own existential crises&comma; that really captured my attention&period; Possum Springs feels like a real place&comma; with very real people affected by advancements in technology and changes in global economies that affect small towns relying on things like coal&period; While the game is populated with very cute animals&comma; the cuteness doesn&&num;8217&semi;t change that they mirror any blue-collar town in everyday Canada or America that has faced the same types of closures and changes in the local way of life&period; Top that off with Mae&comma; someone that is struggling with a number of mental health issues&comma; and figuring out what to do with her life&semi; I was constantly in awe once again at how real the developers at Infinite Fall have made these characters&period; There are some plot points&comma; however&comma; that lean towards the supernatural&comma; and I think that helps you remember that it is a game&comma; but it doesn&&num;8217&semi;t ever get to be too much&period; The latter bit of the game really gets crazy&comma; but again the characters are so well-written that you just want to see where the story will go and how Mae and her friends will solve some of the goings-on around Possum Springs&period;<&sol;p>&NewLine;<p>As for the visuals of the game&comma; <em>Night in the Woods<&sol;em> has a very charming&comma; children&&num;8217&semi;s book style&comma; brought to life by artist Scott Benson&period; I found myself taking a number of screenshots throughout the game just because of how fantastic some of the scenes could be&period; From the dark woods at night to the hilly streets of Possum Springs&comma; and to Mae&&num;8217&semi;s crazy and vivid dreams&comma; there&&num;8217&semi;s a lot of great visuals to take in during the playthrough of<em> Night in the Woods<&sol;em>&period; Another great standout is definitely the soundtrack&comma; which varies from some simple synth-electro pieces&comma; chilled indie tracks&comma; and even some great garage-punk sounds you get when Mae and her friends are jamming&period; Alec Holowka did a fantastic job on the soundtrack&comma; and you can even pick it up on <a href&equals;"https&colon;&sol;&sol;infiniteammo&period;bandcamp&period;com&sol;album&sol;night-in-the-woods-vol-1-at-the-end-of-everything">Bandcamp<&sol;a> if you feel so inclined&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;134907" aria-describedby&equals;"caption-attachment-134907" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-134907" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;02&sol;13151449&sol;screenshot5-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-134907" class&equals;"wp-caption-text">Night in the Woods&comma; Finji<&sol;figcaption><&sol;figure>&NewLine;<p><em>Night in the Woods<&sol;em> has been out for around a year on PC&semi; With the Nintendo Switch release&comma; you get some of the additions seen in the special edition releases of the game&period; The Switch version adds some new mini-games and dream sequences&comma; as well as the scenes from the pre-release mini-episodes that were originally only available on the PC&period; As I did not play this when it first came out on the PC or other consoles&comma; I&&num;8217&semi;m not really sure what bits were added in&comma; so I would say they did a good job seamlessly dropping in the extra content&period; The game runs well docked and playing on the tv&comma; however&comma; sometimes there were some framerate dips when I was playing in handheld mode&period; It wasn&&num;8217&semi;t ever too much of an issue though and happened fairly infrequently so it rarely took me out of the game&period;<&sol;p>&NewLine;<p>The setting and characters of <em>Night in the Woods<&sol;em> may go down as some of my all-time favorites&period; As I was playing I just got caught up in the little town of Possum Springs and the daily goings-on of everyone there&comma; and just never wanted it to end&comma; even when the main story wraps up&period; It&&num;8217&semi;s a game that tackles all sorts of topics so well&comma; and with care&comma; and rarely have I seen a game handle mental health issues especially like <em>Night in the Woods<&sol;em> does&period; If you&&num;8217&semi;re looking for a great narrative-based adventure game to get caught up in&comma; you really should play <em>Night in the Woods<&sol;em>&period; Well&comma; what are you waiting for&quest; Possum Springs is waiting for you&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A Nintendo Switch copy of Night in the Woods was provided by Finji for the purposes of this review&period;<&sol;strong><&sol;p>&NewLine;

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