Octodad Wrangles Up Almost $5 Million in Profits

Octodad: Dadliest Catch‘s offbeat sense of humor may not have won any awards of note, but it did bring home the bacon according to new reports.

In the year since its release, Octodad raked in exactly $4,902,945 in gross revenue, developer Young Horses says. With 459,735 units sold across PC, PS4, Mac and Linux, that’s not bad at all for a game starring wobbly, paternal, pre-table takoyaki.

Developer Young Horses shared the stats in an infographic, noting that 61.1 percent of Octodad copies live on PC and 32.6 percent are on PS4. Mac is 5.5 percent while Linux is 0.8 percent of all copies sold. In terms of total revenue, PC composes 55 percent, PS4 is 39.2 percent, Mac is 5.3 percent and Linux is 0.5 percent. Keep in mind that Octodad was never a PS Plus free game.

As you can see for yourself in the info graphic supplied by Young Horses above, Octodad took two years and seven months to develop, with nine core team members and 28,208 hours worked. Regarding the game, 37 percent of players completed the story campaign and YouTube Let’s Play videos of the game earned more than 200 million views combined – Pewdiepie snagged the most, with 8.4 million views.

Did you play Octodad? What did you think about Young Horses’ eight-armed indie sensation? Tell us in the comments below.

 

Via Octodad on Twitter

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