PAX East 2015: We Go Crazy for Indies – Day Three Wrap-Up

<p><strong>Neon the Ninja<&sol;strong><br &sol;>&NewLine;<strong>Developer&colon;<&sol;strong> Stu<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;neontheninja&lowbar;bagogames&period;jpg"><img class&equals;"aligncenter size-large wp-image-79413" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;neontheninja&lowbar;bagogames-1024x582&period;jpg" alt&equals;"neontheninja&lowbar;bagogames" width&equals;"620" height&equals;"352" &sol;><&sol;a><br &sol;>&NewLine;Former touring musicians turned indie game developers&comma; these guys behind Neon the Ninja must really like being broke&period; Well&comma; I do speak from experience on the musician front&comma; and I guess now that I&&num;8217&semi;m writing this&comma; I sort of know what it&&num;8217&semi;s like to quasi-work in the gaming industry too&period; We must be nuts&period;<&sol;p>&NewLine;<p>Anyways&comma; Neon the Ninja is a 2D stealth based action platformer&period; Characters will wear a bright spandex-like outfit which can change colors and assist with blending into the environment&period; The game plays very much like a hack and slash brawler with elements of platforming and stealth thrown in&period; If you so desire&comma; on some of the more straightfoward levels&comma; you can choose to play the game without using the stealth mechanic&period; There will be enemies equipped with various guns who might kill you before you can kill them&comma; however&comma; if you&&num;8217&semi;re quick enough you can hack them up in no time&period; The boss level we played absolutely requires you to use steath as there is a timing sequence to stun the boss and then use the hack and slash&period; When Neon the Ninja is ready for release&comma; it will be availble on PC&comma; Mac&comma; Linux&comma; and Wii U&period;<&sol;p>&NewLine;<p><strong>We Are Doomed<&sol;strong><br &sol;>&NewLine;<strong>Dev&colon;<&sol;strong> Vertex Pop<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;wearedoomed&lowbar;bagogames&period;png"><img class&equals;"aligncenter size-large wp-image-79414" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;wearedoomed&lowbar;bagogames-1024x576&period;png" alt&equals;"wearedoomed&lowbar;bagogames" width&equals;"620" height&equals;"349" &sol;><&sol;a><br &sol;>&NewLine;Everyone has their favorite genre when it comes to video games&comma; and while mine tends to fluctuate&comma; there is no denying I favor twin stick shooters&period; So when I came across We Are Doomed for the first time at PAX East 2014&comma; I immediatley was drawn into the action&period; With another year under their belt&comma; Vertex Pop has transformed We Are Doomed into a beautiful looking game full of eye-popping neon colors&period; Players control a circular spiked object which can shoot out a laserbeam to &&num;8220&semi;zap the polygon baddies&&num;8221&semi;&period; During the course of gameplay&comma; you&&num;8217&semi;ll collect multi-colored polygons which will be used to charge up the Superbeam&period; Levels will start off simplistic and work their way up to intense&period; Whether it&&num;8217&semi;s learning how to play the game&comma; jumping into a match or restarting&comma; the action is fast&comma; fun&comma; and quick to learn&period; We Are Doomed is going to be my go to relaxtion title and I can&&num;8217&semi;t wait for it to come out in April for PlayStation 4 and Xbox One&period;<&sol;p>&NewLine;<p><strong>Dragon Fin Soup<&sol;strong><br &sol;>&NewLine;<strong>Dev&colon;<&sol;strong> Grimm Bros<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;dragon-fin-soup-bagogames&period;jpg"><img class&equals;"aligncenter size-large wp-image-79415" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;dragon-fin-soup-bagogames-1024x576&period;jpg" alt&equals;"dragon-fin-soup-bagogames" width&equals;"620" height&equals;"349" &sol;><&sol;a><br &sol;>&NewLine;Everything about Dragon Fin Soup will appeal to your eclectic senses&period; First of the game centers around an alcholic-sword for hire named Red Robin&comma; loosely based off of Red Riding Hood of course&period; She suffers from amnesia and is roaming the world of Asura looking for answers to her past&period; Oh and by the way&comma; the world of Asura&comma; well how do I put this&comma; it is set on the back of one gigantic turtle&period; Yup&comma; you&&num;8217&semi;re playing a procedurally generated 1&sol;2 RPG and 1&sol;2 Rogue-like on the back of a flipping turtle&period; Don&&num;8217&semi;t worry&comma; I needed a minute too&period; I guess this is why they bill the game as a humorous fantasy RPG&period; Dragon Fin Soup comes with a story mode as well as an endless labyrinth mode and a survival mode with permadeath&period; The demo at PAX East 2015 was the same as the demo at PAX Prime 2014&comma; however&comma; I was able to try it out on the PlayStation Vita&period; The performance and visuals were solid on the handheld&comma; so much so it seemed like a natural fit on the Vita&period;&period; No release date has been announced yet but when ready&comma; it will come out first for PlayStation Vita and PlayStation 4&period;<&sol;p>&NewLine;<p><strong>LA Cops<&sol;strong><br &sol;>&NewLine;<strong>Dev&colon;<&sol;strong> Modern Dream<br &sol;>&NewLine;<strong>Publisher&colon;<&sol;strong> Team 17<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05020848&sol;LA-Cops-bagogames&period;jpg"><img class&equals;"aligncenter size-large wp-image-79416" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05020848&sol;LA-Cops-bagogames-1024x578&period;jpg" alt&equals;"LA-Cops-bagogames" width&equals;"620" height&equals;"350" &sol;><&sol;a><br &sol;>&NewLine;Modern Dream&&num;8217&semi;s LA Cops has been in Steam Early Access since July of 2014&period; For PC players&comma; they&&num;8217&semi;ve already been enjoying the humorous 3D top down tactical shooter&comma; based around stereotypical 70&&num;8217&semi;s police humor&period; LA Cops currently has 13 levels and at PAX East 2015 we were able to play through the first two levels&period;<&sol;p>&NewLine;<p>First&comma; you need to select two police officers from the an available list of six&period; Once you have your cops selected&comma; you&&num;8217&semi;re good to go straight into action&period; LA Cops is a single player only experience&comma; even though you will be controlling two police officers&period; One cop you will have complete control over&comma; the other one you move via selecting a location and pressing the A button&period; Each level comes with somewhat of a story but the bottom line is you need to clear the area of bad guys&period; It is entirely up to you if you want to arrest these thugs or blow them to pieces&period; At first&comma; I tried to arrest everyone as the game rewards with you more points but after being killed by the last remaining thug too many times&comma; I decided to skip being fair and start dolling out street justice&period; It is imperative to control the second officer as much as possible as he serves as your backup&period; If an enemy comes within his range&comma; he will kill without prejudice&period; If your partner dies&comma; there are certain health pickups which will revive him&period; Donuts on the ground will not revive him but regain your own health&period; LA Cops wasn&&num;8217&semi;t a title we were that familiar with until right before PAX but now we&&num;8217&semi;re counting down the hours till it releases March 13 for PC and Xbox One&period;<&sol;p>&NewLine;<p>Read our Indie coverage from <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;pax-east-2015-we-go-crazy-for-indies-day-one-wrap-up&sol;">Day One<&sol;a> and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;pax-east-2015-we-go-crazy-for-indies-day-two-wrap-up&sol;">Day Two<&sol;a>&period;<&sol;p>&NewLine;

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