Deadly Premonition 2: A Blessing In Disguise Review

<p>You cannot talk about <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;Swery65&quest;ref&lowbar;src&equals;twsrc&percnt;5Egoogle&percnt;7Ctwcamp&percnt;5Eserp&percnt;7Ctwgr&percnt;5Eauthor" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Swery<&sol;a>&&num;8216&semi;s latest game without talking about the cult classic <em>Deadly Premonition<&sol;em> on the Xbox 360&period; A couple years later we were lucky enough to be gifted <em>The Director&&num;8217&semi;s Cut<&sol;em> for the PS3&period; And just this year Nintendo&&num;8217&semi;s Switch gained access to the weirdness of the game in the form of <em>Deadly Premonition&colon; Origins<&sol;em>&period; Very recently the long awaited sequel finally drops on the Switch&comma; but was it worth the decade long wait&quest;<&sol;p>&NewLine;<p>Anyone who was a fan of <em>Twin Peaks<&sol;em> saw the amazing homage that has been written into the game&period; The first title follows Special FBI Agent Francis York Morgan during a murder investigation in Greenvale&comma; Washington &lpar;fake American city&rpar;&period; The person murdered is an 18 year old female who&&num;8217&semi;s murder is similar to those around the country&period; York&&num;8217&semi;s job is to find the murderer and he encounters so many supernatural events as he does so&period; The sequel is a bit different&comma; let&&num;8217&semi;s get into that&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">THE STORY<&sol;h4>&NewLine;<figure id&equals;"attachment&lowbar;160766" aria-describedby&equals;"caption-attachment-160766" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-160766" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;07&sol;17151215&sol;Deadly-Premonition-2-A-Blessing-in-Disguise-Review-Screenshot-1&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-160766" class&equals;"wp-caption-text">&lpar;<em>Deadly Premonition 2&colon; A Blessing In Disguise<&sol;em> &&num;8211&semi; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>A case from the past comes back to haunt the retired Francis &&num;8220&semi;Zach&&num;8221&semi; Morgan&period; As a fan of the first game it saddened me to see the prior games hero so low and down and out in life&period; What is it with 2020 killing and ruining my favorite characters from beloved past titles&quest; Not that Morgan is ruined&comma; but a decade later and it seems he&&num;8217&semi;s not going too well in life&period;<&sol;p>&NewLine;<p>Agent Davis and Agent Jones decided to make a visit to Morgan&&num;8217&semi;s abode in Thompsonville&comma; MA&period; They come to question him about a case from 2005 that has suddenly been re-opened due to finding the first victim&&num;8217&semi;s body&period; Agent Davis&comma; after a hard battle with genius Morgan&comma; finally gets him to tell the story of his time in La Carre&comma; LA&period; This is when you take control of Morgan and drop Davis for a bit&comma; which was fine by me&comma; not a huge fan of her character&period;<&sol;p>&NewLine;<p>You find yourself controlling younger Morgan and just enjoying his weird tangents and how he interacts with people&period; Morgan is on vacation when he gets sucked into another odd murder investigation&period; A young girl finds herself dead at an alter under a bridge&comma; Morgan suspects Voodoo&comma; but soon finds that it is something very different&period; That&&num;8217&semi;s really all I want to expound about the story&comma; one of the best things about a Swery game is his ability to spin a yarn&period; I don&&num;8217&semi;t want to accidentally spoil it for you so all I&&num;8217&semi;ll say it you will be on the edge of your seat&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">THE CHARACTERS<&sol;h4>&NewLine;<figure id&equals;"attachment&lowbar;160908" aria-describedby&equals;"caption-attachment-160908" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-160908" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;07&sol;21154109&sol;deadly&lowbar;premonition&lowbar;blessing&lowbar;disguise&lowbar;carpenter&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-160908" class&equals;"wp-caption-text">&lpar;<em>Deadly Premonition 2&colon; A Blessing In Disguise<&sol;em> &&num;8211&semi; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>One thing about Swery is that he knows how to make interesting NPC&&num;8217&semi;s&period; Every character that I interacted with was unique and insanely quirky&period; The kind hearted Sheriff&comma; his daughter that follows you around&comma; the Voodoo store owner&comma; the list can go on and on&period;<&sol;p>&NewLine;<p>Around every corner I was meeting new characters that were unique to the game and constantly made me laugh&period; Other developers need to take a point from Swery&comma; not ALL NPC&&num;8217&semi;s need to be boring drones that all look alike or took and arrow to the knee&period; Every Chapter in the game I was introduced to people that I genuinely wanted to know more about&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">THE GRAPHICS<&sol;h4>&NewLine;<figure id&equals;"attachment&lowbar;160767" aria-describedby&equals;"caption-attachment-160767" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-160767" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;07&sol;17151327&sol;17-Minutes-of-Deadly-Premonition-2-Gameplay-11-30-screenshot-1024x576-1&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-160767" class&equals;"wp-caption-text">&lpar;<em>Deadly Premonition 2&colon; A Blessing In Disguise<&sol;em> &&num;8211&semi; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Throughout this review I will be comparing this title with the original&comma; it just makes sense to me to do that for fans of the original&comma; since this game was made for them&period; The developers decided to go the cell-shading route with the look and I really liked it&period; <em>Deadly Premonition&colon; Origins<&sol;em> has this late PS2 look to the graphics&comma; which does give it some of its charm&period; When you bought a budget title ten years ago you KNEW it was a budget title and you loved it&period;<&sol;p>&NewLine;<p>The sequels graphics look REALLY good&comma; I think it is the cell-shading that pulls everything together&period; When you look at past cell-shaded games&comma; those are the ones that aged the best&period; <em>The Wind Waker<&sol;em>&comma; <em>Fear Effect<&sol;em> and <em>Borderlands<&sol;em>&period; In twenty years&comma; if one of my Switches still works&comma; when I fire this up it won&&num;8217&semi;t be hard to look at like <em>Metal Gear Solid<&sol;em>&period; This whole world pops and is surprisingly self-aware&comma; which makes you giggle more than you think&period; La Carre is a beautiful town&comma; albeit scary&period; If I ever took a vacation down South I wouldn&&num;8217&semi;t mind visiting a town that it this lively&comma; gorgeous and mysterious&period;<&sol;p>&NewLine;<p>The main characters and most NPC&&num;8217&semi;s are unique in the design and voice-overs&period; You won&&num;8217&semi;t be wondering who have to talk to to progress the story&comma; most of the time you will remember exactly who you need to speak to&period; Agent Morgan still looks great&comma; I think he looks better with the cell-shading sprinkled over him&period; In the original game he looked too rubbery in the cut scenes and sometimes it was unsettling&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">THE MECHANICS<&sol;h4>&NewLine;<figure id&equals;"attachment&lowbar;160899" aria-describedby&equals;"caption-attachment-160899" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-160899" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;07&sol;21151340&sol;deadlypremonition2&period;jpg" alt&equals;"" width&equals;"640" height&equals;"359" &sol;><figcaption id&equals;"caption-attachment-160899" class&equals;"wp-caption-text">&lpar;<em>Deadly Premonition 2&colon; A Blessing In Disguise<&sol;em> &&num;8211&semi; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The controls of the game are pretty simple&comma; R is run and dodge&comma; pressing left thumbstick gets York to crouch&comma; ZR is Melee attack and pressing X gets you to the Red Room&period; The Red Room is basically the in game menu&comma; you can look at your map&comma; check you quest progress&comma; look into your inventory and investigate items you have picked up&period;<&sol;p>&NewLine;<p>Continuing to run with R depletes your stamina bar&comma; this can get annoying when you don&&num;8217&semi;t have your skateboard&period; The controls when you do have your skateboard are quite easy&comma; pressing Y equips the board&semi; A is speed up and B is slow down&period; Easy enough right Zach&quest; You&&num;8217&semi;re given a gun that only fires rubber bullets &lpar;for some reason&rpar; early on in the game&period; You draw your weapon with ZL&comma; aim with the R thumbstick&comma; fire with ZR and reload with A&period; Pretty simple&period; These controls are MUCH better than the original on the Xbox 360&period; When you were trying to fire everything was so finicky that you lost health because the controls were so tough that you couldn&&num;8217&semi;t get a bead on the enemy&period;<&sol;p>&NewLine;<p>Seeing as you&&num;8217&semi;re an FBI Agent you must investigate every now and then&period; When you do you will jump into first person mode and have a look around the offending area&period; As you do this you find out more about the case&comma; if you find yourself stumped press L and you will use your &&num;8220&semi;vision&period;&&num;8221&semi; This allows you to see things you may have missed in your initial inspection&period; But use it sparingly&comma; you&&num;8217&semi;ll deplete your concentration meter and you don&&num;8217&semi;t want to do that&excl;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">OVERALL<&sol;h4>&NewLine;<figure id&equals;"attachment&lowbar;160912" aria-describedby&equals;"caption-attachment-160912" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-160912" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;07&sol;21162718&sol;large&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-160912" class&equals;"wp-caption-text">&lpar;<em>Deadly Premonition 2&colon; A Blessing In Disguise<&sol;em> &&num;8211&semi; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I will admit that this game is an acquired taste&period; There are a lot of non-sensical cut scenes and references to pop culture that some people just may not understand&period; I&&num;8217&semi;m a huge fan of niche games that are weird and outside of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;deadly-premonition-board-game-now-availiable&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">the box<&sol;a>&comma; so developers like Suda 51 and Swery call out to me on a different level&period; What bothers me about this game is the lack of polish&period;<&sol;p>&NewLine;<p>The game has extremely long load times&comma; which made me think the game froze&period; There were several occasions that I almost went to reset my Switch because of this&period; There will only be York on the screen and the framerate will drop alarmingly low for no reason that I could see&period; There is an update to all of this though&comma; a patch was released on the 21st of July&period; That&&num;8217&semi;s a great thing to do&comma; but the game should have already shipped in a working condition&period;<&sol;p>&NewLine;<p>To be honest&comma; after playing with the patches&comma; the game runs a bit smoother&comma; but the load times are still atrocious&period; There&&num;8217&semi;s no excuse for me to wait two or more minutes after completing a section of the game&period; These long waits take you out of the immersion&comma; and with the writing done so well that saddens me&period; Another item of interest that is missing from this game is the super natural element found in the original&period; When you fired up the first game you KNEW it was going to be a wild supernatural ride&period; The sequel kind of misses the mark when it comes to the creepy feel the first game had&period;<&sol;p>&NewLine;<p>Even with all of these hiccups in the game and my constant comparison to the first game&comma; which I enjoyed more&period; It does not mean this is a game that you should pass up on&period; I still enjoyed it and it gave me the gumption to replay the original as I played this one&period; If you&&num;8217&semi;re a fan of unique&comma; well written games&comma; then by all means pick this title up&period; This game is like nothing you have played or will play&excl;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>This review is based on a review copy provided by the publisher<&sol;strong><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Deadly Premonition 2&colon; A Blessing In Disguise&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7&period;5<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Quirky Agent Morgan is back and with great writing and dialogue from Swery we get to see more of his past&comma; and sadly his future&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Cell-Shaded graphics look great and will make the game look timeless<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Swery's writing is amazing&comma; the dialogue he can pump out is fantastic<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> While not a perfect sequel it is nice to have more Agent Morgan in our lives<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> The loading times are super long<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Framerate framerate framrate&comma; for a finished game this should not be happening<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> The game stalls and made me think on several occasions that it froze<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Overall<&sol;strong>&NewLine; <span class&equals;"reviewscore">7&period;5<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 75&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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