Rogue Company Second Opinion | Highly Accessible

A multiplayer shooter for all cross-play enthusiasts

RCSO

<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;rogue-company-review&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Rogue Company<&sol;a> is an exceptional shooter in many regards&period; It gets the moment-to-moment gameplay flow just right&comma; allowing for some intense firefights&comma; though it does falter somewhat when it comes to the movement side of things&period; In this Rogue Company Second Opinion we&&num;8217&semi;re going to explore everything that makes this game both good and bad&comma; with a particular focus on how Hi-Rez Studios has built a game for a community of cross-play lovers&period; If that sounds good to you&comma; let&&num;8217&semi;s get into it&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Simple Yet Deep<&sol;h2>&NewLine;<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter size-large wp-image-164406" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;10&sol;12151016&sol;Rogue-Company-Second-Opinion-1-1024x576&period;jpg" alt&equals;"Rogue Company Second Opinion 1" &sol;><&sol;p>&NewLine;<p>The beauty of Rogue Company is its simple design&period; Players are given a handful of Rogues to begin with&comma; whom they&&num;8217&semi;ll be using throughout the small collection of match types&period; Each Rogue is equipped with a couple of unique abilities&comma; differentiating them enough from one another to bring a level of skill to the game&period; If you know how to play a particular Rogue extremely well&comma; then you could dominate in a <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;ghost-of-tsushima-gets-a-free-multiplayer-mode&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">multiplayer<&sol;a> match&period;<&sol;p>&NewLine;<p>Every Rogue can be upgraded within a match&comma; allowing players to equip new weapons&comma; or improve their capabilities&period; For example&comma; you might opt to have a larger magazine in order to provide a larger window in which to kill enemies&period; You can also entirely skip the melee upgrade&comma; perfect for players who never use this ability&comma; and instead prefer to lean on range and speed&period; As you complete and win more matches&comma; you&&num;8217&semi;ll earn in-game currency to purchase more Rogues&period; This is what drives players to continue on to just one more match&period; It helps that the range of game modes on offer is varied enough that you don&&num;8217&semi;t get bored very easily&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Variety is the Spice of Life<&sol;h2>&NewLine;<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter size-large wp-image-164407" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;10&sol;12151539&sol;Rogue-Company-Second-Opinion-2-1024x576&period;jpg" alt&equals;"Rogue Company Second Opinion 2" &sol;><&sol;p>&NewLine;<p>There are three base game modes in Rogue Company&period; Strikeout is the most basic&comma; a Team Deathmatch mode with tickets for team lives&period; Demolition is the most competitive game mode&comma; with one team planting a bomb and defending it&comma; and the other attempting to disarm it&period; Extraction is somewhere in-between the two&period; It places a control zone on the map that players need to fight over in order to win the match&period;<&sol;p>&NewLine;<p>Over the course of the game&&num;8217&semi;s time being in early access&comma; Hi-Rez Studios have held events where new game modes have been introduced for a short period of time&period; The feedback from each has been helpful in informing future updates&comma; and seems to be something that the developer is dedicated to continuing to support for the foreseeable future&period; If you thought that some of those game modes sounded familiar&comma; you&&num;8217&semi;re right&period; Rogue Company feels like a game made up of parts of some of the most popular shooters on the market&period; Demolition matches are undeniably inspired by <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;rainbow-six-siege-free-weekend-access&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Rainbow Six<&sol;a> Siege&&num;8217&semi;s similar game mode&period; It&&num;8217&semi;s also pretty clear that Extraction is inspired from <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;overwatch-5&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Overwatch<&sol;a>&&num;8216&semi;s control point game mode&period; It would be easy to say that the Rogue system&comma; a collection of characters with varying abilities&comma; is also taken from both of these games&period;<&sol;p>&NewLine;<p>However&comma; Rogue Company pulls it all together in a way that feels fresh&period; Even when we have new team-based shooters launching every other week&comma; this one stands out amongst the crowd as something special&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Fun Over Features<&sol;h2>&NewLine;<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter size-large wp-image-164408" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;10&sol;12152017&sol;Rogue-Company-Second-Opinion-3-1024x576&period;jpg" alt&equals;"Rogue Company Second Opinion 3" &sol;><&sol;p>&NewLine;<p>As part of putting together this Rogue Company Second Opinion&comma; I notices that it&&num;8217&semi;s extremely clear to me that Hi-Rez Studios has prioritised the player&&num;8217&semi;s experience over adding in fancy features&period; That&&num;8217&semi;s not to say that the gameplay is bad&comma; it&&num;8217&semi;s just not as polished as it could be&period; Movement can feel clunky&comma; and it certainly did to me on the Nintendo Switch version&period; This even extends to shooting&comma; a core part of the game&period; As you play more though&comma; you develop your play style to work around these limitations&period;<&sol;p>&NewLine;<p>The game also ins&&num;8217&semi;t the best-looking that you&&num;8217&semi;ll find on any platform&period; One again&comma; it doesn&&num;8217&semi;t look terrible&comma; but it could certainly look a lot better&period; Edges on Rogues and maps aren&&num;8217&semi;t anywhere near as crisp as they are in other similar titles&period; There&&num;8217&semi;s also quite a generic feel to aspects such as the plan players launch out of&comma; as well as the buildings in each map&period; None of this seems to bother players though&comma; myself included&period; Everyone is playing just to have a good time&comma; and there&&num;8217&semi;s one to be had if you can look past these limitations&period; Graphics snobs will never allow themselves to enjoy the game&comma; but anyone looking for a good time will instantly&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Cross-Play Gold<&sol;h2>&NewLine;<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter size-large wp-image-164409" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;10&sol;12152441&sol;Rogue-Company-Second-Opinion-4-1024x576&period;jpg" alt&equals;"Rogue Company Second Opinion 4" &sol;><&sol;p>&NewLine;<p>The best part of Rogue Company is the fact that you can play with anyone&comma; anywhere&comma; on any platform&period; For many developers&comma; it&&num;8217&semi;s a struggle just to get cross-play working between Nintendo Switch and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;ubisoft-backtracking-upcoming-release-rainbow-six-siege&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Xbox One<&sol;a>&period; Here though&comma; everyone is welcome in a single match&period; The only exception is PC&period; But to be honest with you&comma; there was never a time I spent longer than 2 minutes waiting for a match to begin due to player count&period;<&sol;p>&NewLine;<p>Cross-play is just the start though&period; As this Rogue Company Second Opinion should show&period; Now the game is free-to-play across all platforms&comma; and features cross-progression&period; This means that you can hammer out a few matches on your Xbox One&period; Then go out and play some more on your Nintendo Switch&period; Finally&comma; having all the progress count on the same account&period; I don&&num;8217&semi;t know about you&comma; but this is a feature I&&num;8217&semi;m still looking for in premium games&comma; especially on the Switch&period; Whilst some developers are finally making the move to add this to their games&comma; it&&num;8217&semi;s already in place here&period; If you enjoy a multiplayer shooter&comma; and want to be able to play across at least two platforms&comma; I can recommend Rogue Company purely for this aspect alone&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Verdit<&sol;h2>&NewLine;<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter size-large wp-image-164410" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;10&sol;12152754&sol;Rogue-Company-Second-Opinion-5-1024x576&period;jpg" alt&equals;"Rogue Company Second Opinion 5" &sol;><&sol;p>&NewLine;<p>Overall&comma; <a href&equals;"https&colon;&sol;&sol;www&period;roguecompany&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Rogue Company<&sol;a> is a complete package&comma; even if it does look like a budget one&period; There&&num;8217&semi;s a lot of game here to be had&period; The fact that you now don&&num;8217&semi;t need to pay for it makes it astoundingly good value&period; I would like to see some improvements made to visuals and movement over time&period; But that&&num;8217&semi;s something the developers can work on as time goes by&period; Right now this is a game you can get in on the ground floor of&period; A multiplayer shooter with a growing community&comma; and one that loves what they have&period; Avoid the toxicity of other similar games&comma; and start your career as a Rogue today&period; That&&num;8217&semi;s the summary from this Rogue Company Second Opinion anyway&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Rogue Company&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;good">&NewLine; <span class&equals;"score&lowbar;value">8<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Rogue Company does a heck of a lot right&comma; and not much that&&num;039&semi;s wrong&period; It manages to pull together concepts from across the multiplayer shooter genre and keep things feeling fresh&comma; even in 2020&period; Though it&&num;039&semi;s not without its flaws in the visual and mechanical arena&period; <&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Three great core game modes<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Interesting Rogues with their own personality and abilities<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Addictive gameplay<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Controls aren't as finessed as they could be<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> The visuals could do with an update down the line<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Overall<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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