Severed Switch Review – Taking Another Stab At It

Severed, Drinkbox Studios

<p>I am always intrigued by how developers can take ideas and mechanics from a variety of games&comma; and meld them together into something new and different&period; <em>Severed<&sol;em>&comma; from Drinkbox Studios&comma; is one such game&comma; where you combine classic dungeon-crawling from a game like <em>Wizardry<&sol;em> or <em>Etrian Odyssey<&sol;em>&comma; and interesting touch screen combat by way of <em>Fruit Ninja<&sol;em>&period; While on the surface it seems as if there isn&&num;8217&semi;t too much to the game &lpar;just swiping away at enemies&rpar;&comma; there is more depth to it than one might think&comma; and there is a solid adventure-RPG for those that wish to accept the journey&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"IHaKNyGVtyA" title&equals;"Severed - Official Switch Launch Trailer"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;IHaKNyGVtyA"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;IHaKNyGVtyA&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Severed - Official Switch Launch Trailer"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>In <em>Severed<&sol;em>&comma; you take on the role of Sasha&comma; a one-armed woman who is on a mission to rescue her family from what seems to be a monster filled purgatory&period; Even though she is missing an arm&comma; she is still adept at combat&comma; and the player uses the touchscreen to slash and parry enemies for Sasha as she travels through a number of dungeons&period; <em>Severed&&num;8217&semi;s<&sol;em> swiping combat is the same here as it has been on the other platforms it has been on&semi; Vita&comma; Wii U and mobile&period; You move around using the analog stick&comma; and then when in combat&comma; swipe to slash at enemies or parry the attacks&period; While in combat&comma; your special meter builds&period; You see&comma; as you connect with your attacks&comma; and parry&comma; and don&&num;8217&semi;t miss&comma; the meter fills up&period; When Sasha finishes off an enemy&comma; and the meter is full&comma; then the game enters into a slo-mo mini game where you sever the limbs off the monsters&period; It&&num;8217&semi;s these limbs that are needed for Sasha to level up and gain better stats&semi; thus&comma; when in combat&comma; it&&num;8217&semi;s in your best interest to work on enemy strategies to keep that meter full to get the most limbs&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;128805" aria-describedby&equals;"caption-attachment-128805" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-128805" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;08&sol;18003542&sol;severed&lowbar;screenshot&lowbar;13-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-128805" class&equals;"wp-caption-text">Severed&comma; Drinkbox Studios<&sol;figcaption><&sol;figure>&NewLine;<p>The game starts off fairly easily&comma; just introducing a few simple enemies for you to fight&period; However&comma; it quickly ramps up the challenge&comma; and starts to add multiple monsters for you to face&period; The game then becomes even more strategic&comma; as you need to be paying attention to the enemy meters that inform you of potential attacks&comma; and you need to be quick to be parrying&comma; or cooling down enemies before you start to take too much damage&period;<&sol;p>&NewLine;<p>I really did enjoy this aspect to <em>Severed<&sol;em>&comma; and it did feel fairly fluid for the most part&period; It was easy to zone out&comma; and be on one enemy&comma; and do the requisite amount of attacks before it goes into a solid block&comma; and quickly move to the next enemy and attack in a different way&period; However&comma; later on&comma; some of the enemies get a bit tougher and have some serious buffs that can make for some harrowing combat&period; It was never too difficult&comma; but sometimes <em>Severed<&sol;em> caught me off guard when combat difficulty would have a little spike compared to what I would be used to&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;128806" aria-describedby&equals;"caption-attachment-128806" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-128806" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;08&sol;18003622&sol;severed&lowbar;screenshot&lowbar;11-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-128806" class&equals;"wp-caption-text">Severed&comma; Drinkbox Studios<&sol;figcaption><&sol;figure>&NewLine;<p>The combat is very satisfying&comma; but one of the biggest things I had an issue with&comma; was being comfortable playing the game&period; <em>Severed<&sol;em> can only be played in handheld mode&comma; as you need the touchscreen to basically play the whole game&period; However&comma; while the Switch seems fairly light&comma; after holding it with one hand and swiping with the other&comma; it became increasingly uncomfortable&period; Due to this I would only play the game in spurts&comma; and would have to take regular breaks&period; I know that isn&&num;8217&semi;t the biggest deal breaker for some&comma; but when I sit down for a game I like to be able to sink some solid time into it&comma; but I never could with <em>Severed<&sol;em>&period; Which is a shame&comma; because the world of Severed is incredibly gorgeous and deserves some quality time spent with it&period;<&sol;p>&NewLine;<p>Drinkbox Studios are known for having very visually appealing games&comma; such as <em>Guacamelee<&sol;em>&comma; which has a very simple and elegant style but are brimming with vibrant colours and cool character design&period; <em>Severed<&sol;em> is no exception&comma; and it may be Drinkbox&&num;8217&semi;s best looking game&period; The environments&comma; while they should merely be boring dungeons&comma; still have a wide variety of color to their palette&comma; and the monsters all have some great designs behind them&period; The heavy use of reds and purples especially makes the game pop&comma; and seems to make the blood and disturbing thought of severing limbs for power ups not seem so bad&period; The music is also phenomenal&comma; and I often would sit in an area and just listen to the score before moving on to the next area&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;128807" aria-describedby&equals;"caption-attachment-128807" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-128807" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;08&sol;18003703&sol;severed-screen-05-psvita-us-21apr16-1024x576&period;jpeg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-128807" class&equals;"wp-caption-text">Severed&comma; Drinkbox Studios<&sol;figcaption><&sol;figure>&NewLine;<p><em>Severed<&sol;em> has a great story&comma; a great protagonist&comma; and lush art that makes every area just pop&period; This game makes you appreciate the talent that Drinkbox Studios has&period; <em>Severed<&sol;em> is fairly short&comma; about 6 hours or so&comma; with a bit of extra stuff to go back for&comma; and even its own achievements that you can take on in-game&period; It&&num;8217&semi;s a great journey worth taking&comma; but it should be noted that it can be hard to get comfortable playing the game&period; Regardless&comma; helping Sasha on her quest to find her parents was one thrilling adventure&comma; and it makes me excited to see what Drinkbox has next up their sleeves&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A Nintendo Switch review copy of Severed was provided by Drinkbox Studios for the purpose of this review&period;<&sol;strong><&sol;p>&NewLine;

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