The Curious World of Shapes of Grey: Q&A

“The Beatles’ favorite band is Trent Steen playing The Beatles: Rock Band,” IGN’s Brian Altano once said. While we may never know what England’s Fab Four would’ve made of such a sight, it’s not hard to appreciate the creative passions that have come to define Mr. Steen in the gaming space. This is a man whose resumé can include Candy Butt Poop Game, after all.

A freelance writer and self-made indie game designer, Steen’s name has appeared in some of the most popular corners of the Internet, from Nintendo Enthusiast to Up at Noon with Greg Miller. As of this year, you can add Shapes of Grey to that achievement list too. The brainchild of top-down action-arcade games and what could be a petri dish of laster-spewing bacteria, Shapes of Grey is an indie with more than meets the eye, or so its creator clues me in on.

We recently got a chance to catch up with Steen about his game, its iconic inspirations, and all the monochromatic joys Shapes of Grey has to offer.


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