The Silver Case Review

(The Silver Case - NIS America)

<p><em>The Silver Case<&sol;em> was the first game that Grasshopper Manufacture made&comma; in fact&comma; the company was formed in 1998 while developing the game&period; Unfortunately&comma; Suda 51&&num;8217&semi;s first game never made it to America&&num;8217&semi;s shores&comma; he feared that there would be problems porting over the story and some of the language based puzzles and he didn&&num;8217&semi;t want to take the chance&period; The title received rave reviews for the PlayStation in Japan&comma; but it wasn&&num;8217&semi;t until <em>Killer 7<&sol;em> was released on Nintendo&&num;8217&semi;s GameCube that Americans finally got a chance to meet Suda 51&period; I&&num;8217&semi;m yet to complete <em>Killer 7<&sol;em> due to the funky controls it has&comma; but I have played entirely through <em>Lollipop Chainsaw&comma; Killer is Dead<&sol;em> and <em>Shadows of the Damned<&sol;em>&period;  Both of those titles were amazingly fun and makes me hope that Suda 51 and Shinji Mikami will get back together for another tale starring Garcia Hotspur&period;<&sol;p>&NewLine;<p>I&&num;8217&semi;m going to be honest with you&comma; the story of this game is hard to follow due to the fact that with each case you encounter&comma; more story and meaning is revealed&period; Most mystery novels and movies do that too&comma; but Suda somehow keeps you in suspense and mystery all the way through&period; The game takes place in 1999 and there are a series of brash murders that mimic those of a murderer from the 70&&num;8217&semi;s&period; This murderer&comma; Kamui Uehara&comma; is currently in a mental hospital so he cannot be the culprit&comma; or can he&quest; You play as a member of the HMD &lpar;High-degree Murder Division&rpar; and are part of the first team to apprehend the suspect&period; You are the only survivor and stuck in a catatonic state&comma; that doesn&&num;8217&semi;t stop other detectives from carting you around during their investigations in hopes something sparks in you&period; This is how you see what happens when you really shouldn&&num;8217&semi;t&comma; they should have left you in the hospital&comma; but once a cop&comma; always a cop&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;124684" aria-describedby&equals;"caption-attachment-124684" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-124684" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;04&sol;25003032&sol;3145141-thesilvercase-1&period;jpg" alt&equals;"&lpar;The Silver Case - NIS America&rpar;" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-124684" class&equals;"wp-caption-text">&lpar;<em>The Silver Case<&sol;em> &&num;8211&semi; NIS America&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Everything about the art-style and music in-game has me in love&period; Going minimalist with the cut-scene and action scene scenarios really adds a level of stress to the game&period; You never know when something terrible is about to happen and they catch you off guard when they do&period; I love the comic book style panels on the screen that fade in and out&comma; what I hated during the game was the fact that there are always flashing words or saying in the background&period; This kept pulling me out of the dialogue and I kept trying to see if there was a hint or clue in the random words&comma; there never were&period; The music is top notch too&comma; it is the kind of score that I could have following me around throughout my day&comma; even though it may make my days pretty weird&period;  For those who think this is a huge action bash type of Suda 51 game&comma; you will be disappointed&period; This is basically a point-and-click visual novel&comma; it won&&num;8217&semi;t be the action or gameplay that brings you into this title&comma; it will be engaging and confusing as all hell story&period; Stick with it to the end and all will become clear&comma; had I given up I would have wondered until I beat the game&period;<&sol;p>&NewLine;<p>The absolute worst part of this game for me at the beginning was the control scheme&period; The game tried its best to direct me on what to do and how to do it&comma; but I kept failing and getting more and more frustrated&period; I took a day off from the game and tried again&comma; that&&num;8217&semi;s when it all seemed to click for me&period; Every interaction and movement is controlled by a circle that you control in the bottom right of your screen&period; You spin this circle with the directional buttons and each of the four letters allows you to do something during the game&period; If you need to move around the environment you press X on &&num;8220&semi;M&&num;8221&semi; then you can move around to certain nodes using the directional pad&period; When you scroll to &&num;8220&semi;C&&num;8221&semi; that is when you interact with objects&comma; like opening doors or figuring out passcodes&period; &&num;8220&semi;I&&num;8221&semi; is for using tools and interacting with those tools when prompted to&period; Finally &&num;8220&semi;S&&num;8221&semi; is the menu area that allows you to save&comma; load and the like&period; When you are looking for points of interest you can also use R1 to look up and R2 to look down&comma; this helps you immensely when trying to finish a case&period; There isn&&num;8217&semi;t a lot of interaction in this world&comma; when you move around the area you are on rails and only stop on points of interest&comma; which helps you proceed sometimes&comma; but never forget to look up&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;124688" aria-describedby&equals;"caption-attachment-124688" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-124688" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;04&sol;25005251&sol;silvercase-5&period;jpg" alt&equals;"&lpar;The Silver Case - NIS America&rpar;" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-124688" class&equals;"wp-caption-text">&lpar;<em>The Silver Case<&sol;em> &&num;8211&semi; NIS America&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>At first&comma; I was severely disappointed in this game&comma; I couldn&&num;8217&semi;t get past the first room and was insanely raging out&period; Thankfully I gave it another shot&comma; I may not have if I wasn&&num;8217&semi;t reviewing it&period; After calming down and finally figuring how the game actually played I began to fly through the cases&period; I know that when gamers see Suda 51 they expect buxom women and lots of sword-play&semi; this isn&&num;8217&semi;t the case with <em>The Silver Case<&sol;em>&period;  Instead&comma; you are greeted with a very long visual novel that only Suda 51 could write&comma; and you will love every minute of it&period; I did get tired of reading now and then since this a very text heavy game&comma; but I really wanted to see what happened next&period; I know that Suda is working on another <em>No More Heroes<&sol;em> title&comma; but I would love another visual novel like this&comma; perhaps on the 3DS or the Switch&period; This game is a masterpiece and Agatha Christie would love to play this game&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;

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