The Top Five Worst Console Launch Titles

(PERFECT DARK ZERO - MICROSOFT)

<p>I&&num;8217&semi;ve recently been playing <em>Knack<&sol;em> on my PlayStation 4&comma; and while it isn&&num;8217&semi;t a terrible game&comma; it isn&&num;8217&semi;t a game that would have urged me to purchase the brand new system when it arrived&period; I&&num;8217&semi;m enjoying the game&comma; but it isn&&num;8217&semi;t like a <em><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;fragging-plasma-tagging-tea-making-halo-5-guardians&sol;">Halo<&sol;a><&sol;em> or a <em><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;resident-evil-zero-review-before-the-evil-there-was-more-evil&sol;">Resident Evil<&sol;a><&sol;em> that pulls me to buy certain a console&period; This got me thinking&semi; What games were terrible launch titles that companies should just hang their heads in shame for&quest; These are five of those titles&colon;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h1>5&rpar; <em>Perfect Dark Zero <&sol;em>&&num;8211&semi; Xbox 360<&sol;h1>&NewLine;<figure id&equals;"attachment&lowbar;99217" aria-describedby&equals;"caption-attachment-99217" style&equals;"width&colon; 740px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-99217 " src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;02&sol;04004145&sol;aa9c5460d5cd0952f5bf06a9dd42b031497b9f21&period;jpg&lowbar;&lowbar;1280x720&lowbar;q85&lowbar;crop&lowbar;upscale&period;jpg" alt&equals;"Launch 1" width&equals;"740" height&equals;"416" &sol;><figcaption id&equals;"caption-attachment-99217" class&equals;"wp-caption-text">&lpar;Perfect Dark Zero &&num;8211&semi; Microsoft&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Coming hot off Rare&&num;8217&semi;s success on the Nintendo 64 and the GameCube&comma; Microsoft was willing to fork over a lot of cash to grab the company&&num;8211&semi;and they did&period; Unfortunately&comma; Rare never seemed to reach the golden precipice they once did for Nintendo&&num;8217&semi;s consoles&period; Instead&comma; nostalgic fans were greeted with a <em>Perfect Dark<&sol;em> that they didn&&num;8217&semi;t want&period; Instead of leaping off the already amazing game they made on the N64&comma; they went backwards and made a prequel title&period; That was mistake number one&period; Mistake number two wasn&&num;8217&semi;t Rare&&num;8217&semi;s fault&comma; but the first-person genre had changed a bit&period; <em>Halo<&sol;em> was the wave of the future&comma; and it seemed that Master Chief had tea-bagged Joanna Dark before she even got out of the gate&period; Now Rare is relegated to making crappy motion games for the Kinect and avatars for XboxLive&period; How the mighty have fallen&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h1>4&rpar; <em>Knack<&sol;em> &&num;8211&semi; PlayStation 4<&sol;h1>&NewLine;<figure id&equals;"attachment&lowbar;99218" aria-describedby&equals;"caption-attachment-99218" style&equals;"width&colon; 709px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-99218" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;02&sol;04004134&sol;knack&period;jpg" alt&equals;"Launch 2" width&equals;"709" height&equals;"399" &sol;><figcaption id&equals;"caption-attachment-99218" class&equals;"wp-caption-text">&lpar;Knack &&num;8211&semi; Sony Computer Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Yes&comma; this is the title I am currently playing on my PS4&comma; and it has to be one of the most vanilla launch titles I&&num;8217&semi;ve played&period; I am enjoying my time with this title&comma; don&&num;8217&semi;t get me wrong&comma; but there is no way I would run out on day one to buy this and a PS4&period; I&&num;8217&semi;m sure <em>The Last Guardian<&sol;em> would have me chomping at the bit outside of GameStop&comma; but not this title&period; I get that Sony maybe wanted to finally nail down a new mascot for their console&comma; seeing as Crash has died a slow death from different developers&comma; but Knack isn&&num;8217&semi;t their golem&period; I am pushing myself to complete this game so I can knock it off my Pile O Shame&comma; but I have to work up the nerve to play it&period; The backgrounds are boring&comma; Knack&&num;8217&semi;s voice doesn&&num;8217&semi;t fit the character&comma; and I can&&num;8217&semi;t control the camera with the right stick&period; No camera control&quest; What is this&comma; 1999&quest;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h1>3&rpar; <em>Steel Diver<&sol;em> &&num;8211&semi; 3DS<&sol;h1>&NewLine;<figure id&equals;"attachment&lowbar;99223" aria-describedby&equals;"caption-attachment-99223" style&equals;"width&colon; 705px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-99223" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;02&sol;04004122&sol;1604831-997835&lowbar;20110119&lowbar;004&period;jpg" alt&equals;"Launch 3" width&equals;"705" height&equals;"423" &sol;><figcaption id&equals;"caption-attachment-99223" class&equals;"wp-caption-text">&lpar;Steel Diver &&num;8211&semi; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Now I never had a 3DS at launch&period; I usually wait for the XL versions of Nintendo&&num;8217&semi;s handhelds to come out later&comma; so I wasn&&num;8217&semi;t burned by this title&period; <em>Steel Diver<&sol;em> was suppose to be the game that showed the world that portable 3D was the the future&comma; and it sunk miserably&&num;8211&semi;pun intended&period; No one can screw up submarine fun&comma; right&quest; Wrong&period; Miyamoto showed the world that even driving an amazing submarine like Sean Connery did can be screwed up&period; The insanely short title gave gamers very little gameplay bang for their buck and was extremely frustrating&period; The title was eventually made free to play for fans&period; I&&num;8217&semi;m very weary of wasting my precious 3DS memory blocks for three hours of eye pain and frustration&comma; how about you&quest;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h1>2&rpar; <em>Gundam&colon; Crossfire<&sol;em> &&num;8211&semi; PS3<&sol;h1>&NewLine;<figure id&equals;"attachment&lowbar;99225" aria-describedby&equals;"caption-attachment-99225" style&equals;"width&colon; 729px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-99225 " src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;02&sol;04004110&sol;maxresdefault-2&period;jpg" alt&equals;"Launch 4" width&equals;"729" height&equals;"410" &sol;><figcaption id&equals;"caption-attachment-99225" class&equals;"wp-caption-text">&lpar;Gundam&colon; Crossfire &&num;8211&semi; Bandai Namco&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Now&comma; fighting in giant mechs is really hard to mess up&period; It is even harder to mess up when you&&num;8217&semi;re touting a new console to show off all the mechs&period; Bandai Namco somehow messed it all up&period; Instead of a gorgeous mech game with massive battles and state of the art graphics&comma; gamers received a title that looks like it fell off of the PS2&&num;8217&semi;s &&num;8220&semi;do not make&&num;8221&semi; list&period; Last generation visuals and clunky mechanics sank <em>Gundam&colon; Crossfire<&sol;em>&period; Instead of flying a giant robot through the air with ease&comma; early adopters most likely threw this disc into the garbage with ease&period; Thankfully&comma; Bandai Namco didn&&num;8217&semi;t give up and ended up making some better mech games for multiple systems&period;<&sol;p>&NewLine;<h1><&sol;h1>&NewLine;<h1>1&rpar; <em>Super Mario Land<&sol;em> &&num;8211&semi; GameBoy<&sol;h1>&NewLine;<figure id&equals;"attachment&lowbar;99213" aria-describedby&equals;"caption-attachment-99213" style&equals;"width&colon; 709px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-99213" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;02&sol;04004216&sol;maxresdefault&period;jpg" alt&equals;"Launch 5" width&equals;"709" height&equals;"399" &sol;><figcaption id&equals;"caption-attachment-99213" class&equals;"wp-caption-text">&lpar;Super Mario Land &&num;8211&semi; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I am probably one of the few people that did get this game with the original GameBoy&comma; and I honestly don&&num;8217&semi;t have any bad memories with it&period; Keep in mind I was nine or ten years old&comma; and the prospect of taking Mario with me on one of our family&&num;8217&semi;s road trips greatly excited me&period; It wasn&&num;8217&semi;t until recently when I dusted off my old GameBoy games did I make the discovery that this game was poorly done&period; I&&num;8217&semi;m assuming Nintendo was hoping to cash in on Mario&&num;8217&semi;s success on the NES to get this portable game player into the hands of youngsters&period; I was one of those youngsters and have great memories playing this title on the road&period; As an adult however&comma; I realized that the game is utter garbage&period; The controls are off&comma; and Mario seems to float in the sky as you jump&period; The graphics aren&&num;8217&semi;t all that great&comma; Mario seems so teeny tiny as you run through Egypt&period; Yeah&comma; Mario has a fun romp in Egypt&excl; I&&num;8217&semi;m glad that childhood me loved this game so much because adult me would scream&comma; &&num;8220&semi;Miyamoto&excl;&&num;8221&semi; really loudly towards the sky&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>Are there any launch games that I may have missed&quest; Were you one of those people sorely disappointed by one of these titles&quest; Let us know in the comments&period;<&sol;p>&NewLine;

Exit mobile version