Venture into the Borderlands – Part 9: Big Problems in a Big Hunt

<p class&equals;"western">It is time for this week&&num;8217&semi;s episode of Venture into the Borderlands&comma; my ongoing written Let&&num;8217&semi;s Play of <em>Borderlands 2<&sol;em>&period; If you&&num;8217&semi;re new to the scene&comma; don&&num;8217&semi;t worry&comma; just scroll to the bottom for the episode list&period;<&sol;p>&NewLine;<p class&equals;"western">In case you need a week refresher of the previous Venture into the Borderlands&colon; I shot Handsome Jack in the face&comma; saved 3&sol;4ths of the <em>Borderlands<&sol;em> gang&comma; and rescued Pandora from Hyperion&&num;8217&semi;s clutches&period; So with the story wrapped up tightly&comma; I thought I&&num;8217&semi;d go on a light hunting holiday with English-caricature Sir Hammerlock before I restarted the game to give the DLC a thrashing&period; Off I went to start up Sir Hammerlock&&num;8217&semi;s Big Game Hunt which is&&num;8230&semi; Not really about hunting at all&&num;8230&semi;<&sol;p>&NewLine;<p class&equals;"western">&&num;8230&semi;Oh&&num;8230&semi;<&sol;p>&NewLine;<p class&equals;"western">After arriving at Hammerlock&&num;8217&semi;s camp and clearing the Hunter&&num;8217&semi;s Lodge&comma; there is something that strikes me about what the game seems to be about&period; Let&&num;8217&semi;s see if you recognise it&colon; You&comma; a sole hero with more firepower than what makes sense&comma; walking into foreign terrain filled with wild beasts&comma; being faced with primitive men armed with spears&comma; clubs&comma; and magic while being protected by shields and wooden masks&period; It may help to remind you that Hammerlock&comma; your main source of missions&comma; is a caricature of an English gentleman&period;<&sol;p>&NewLine;<p class&equals;"western">For those who appear to be aware of English colonial wars&&num;8211&semi;first&comma; well done&period; Secondly&comma; what I&&num;8217&semi;m referring to is the Anglo-Zulu War between the English and Zulu Kingdom&period; I&&num;8217&semi;d talk about the subject but&comma; well&comma; I&&num;8217&semi;d likely be repeating a lot of what was said <strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;96409-2&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Week 6 of the Let&&num;8217&semi;s Play<&sol;a><&sol;strong> with regards to caricatures without identifiable details&period; Let&&num;8217&semi;s just&comma; well&comma; move on&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;97968" aria-describedby&equals;"caption-attachment-97968" style&equals;"width&colon; 1280px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-97968 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;01&sol;04085742&sol;VitBPart9Pic1&period;jpg" alt&equals;"VitBPart9Pic1" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-97968" class&equals;"wp-caption-text">&lpar;Borderlands 2&comma; 2K Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>Might be best to move on&period;<&sol;strong><&sol;em><&sol;p>&NewLine;<p class&equals;"western">As I go to help Hammerlock while he fixed the Catch-a-ride &lpar;that dispenses boats powered by fans&comma; something that makes sense this time&comma; unlike Scar&&num;8217&semi;s Captain of Booty DLC&&num;8217&semi;s use of boats on sand&rpar;&comma; I am struck by a revelation simultaneously as my body gets struck by something and is splattered across the floor&colon; Holy &num;&commat;&dollar;&amp&semi; is this DLC hard&period; I mean really hard&period;<&sol;p>&NewLine;<p class&equals;"western">As I discovered throughout the DLC&comma; an ongoing theme is vulnerability spots hidden away&comma; so you&&num;8217&semi;ll be lucky to find it&period; Boroks&comma; the newly added creature&comma; have a small spot that looks like a fist-sized blister located at the base of their tails that you have to shoot&period; As though it isn&&num;8217&semi;t hard enough to have to keep jumping up and down to burst the blister&comma; it originally resides underneath the Boroks&comma; which&&num;8211&semi;through a method I still don&&num;8217&semi;t understand&&num;8211&semi;you must flip over to readily access&period; My favourite instance of this hiding of weaknesses is the most common enemy you&&num;8217&semi;ll find&colon; The Natives&period; Not only do they have a shield that can stop bullets&comma; but their masks make shooting their head for critical hits to be unreliable at best&period; I&&num;8217&semi;m still not sure if their critical hit can be accessed by the front or if you have to shoot them on the back of their heads&period; Both of these two very common enemies are ones I must tackle alone&comma; quickly increasing the difficulty to mind-bogglingly frustrating levels&period;<&sol;p>&NewLine;<p class&equals;"western">Anyway&comma; as I begin to hunt the wild-game Hammerlock tells me to go get as he stays in the Hunter&&num;8217&semi;s Lodge&comma; likely balancing a drunken buzz without getting rat-arsed&comma; someone begins to taunt the both of us into attacking him&period; I just wanted to have a nice holiday killing innocent wild creatures&comma; and now I have to go kill this&&num;8230&semi; Dr Nakayama fellow&quest; So Hammerlock decides on my behalf that maybe we&&num;8217&semi;ll have to murder the doctor so we can get some peace and quiet&comma; and go back to hunting with explosives &lpar;note&colon; We never get to go back to simply hunting&rpar;&period;<&sol;p>&NewLine;<p class&equals;"western">Fortunately&comma; Hammerlock tracks the signal to a nearby Native village for me to go butcher&period; However&comma; upon arrival I&&num;8217&semi;m faced with Claptrap who further manages to ruin what was meant to be a light-hearted holiday from my primary stressor &lpar;i&period;e&period; him&rpar;&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;97969" aria-describedby&equals;"caption-attachment-97969" style&equals;"width&colon; 1280px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-97969 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;01&sol;04085728&sol;VitBPart9Pic2&period;jpg" alt&equals;"VitBPart9Pic2" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-97969" class&equals;"wp-caption-text">&lpar;Borderlands 2&comma; 2K Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>Of course&comma; Claptrap gets into some hijinks and I must save him&period;<&sol;strong><&sol;em><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;97970" aria-describedby&equals;"caption-attachment-97970" style&equals;"width&colon; 1280px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-97970 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;01&sol;04085713&sol;VitBPart9Pic3&period;jpg" alt&equals;"VitBPart9Pic3" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-97970" class&equals;"wp-caption-text">&lpar;Borderlands 2&comma; 2K Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>So naturally I walked away and the credits rolled&period;<&sol;strong><&sol;em><&sol;p>&NewLine;<p class&equals;"western">&&num;8230&semi;God damn&comma; I wish I was serious&period;<&sol;p>&NewLine;<p class&equals;"western">Anyway&comma; so I find out where to go to reach Nakayama&&num;8217&semi;s lab where he is trying to make a clone of Handsome Jack because&&num;8230&semi; He has an obsession because this is Pandora and everyone is just crazy&quest; Never mind&period; Before&comma; however&comma; Claptrap asked me to clean up urine that can be only seen at night&period; This I think brings me nicely to a talk about day&sol;night cycles&period;<&sol;p>&NewLine;<p class&equals;"western">One advantage of having a day time and a night time in a game is&comma; I think&comma; you can further increase the believability and interest of the setting by having AI or the environment behave in a way depending on the time&period; A basic example would be &OpenCurlyDoubleQuote;at night&comma; all NPCs go to bed”&period; It also creates more things to explore due to this change in behaviour&period; This leads to the desire of designers to utilize this possibility by making in-game-time-specific missions&semi; that&comma; for instance&comma; only activate during the day or at night&period;<&sol;p>&NewLine;<p class&equals;"western">However&comma; there are two problems that can crop up that I believe this DLC manages to trip up on&period; The first is an issue of &OpenCurlyDoubleQuote;how do you know what time it is&quest;”&period; It doesn&&num;8217&semi;t have to be a specific time scale&comma; unless the game demands you to know when it is a particular time&comma; but the player has to instantly know when it is day and when it is night&period; The most obvious and easiest way to do this without being too on-the-nose about it is a difference in lighting&period; The knowledge of &OpenCurlyDoubleQuote;it is light during the day and dark at night” is something instinctual to humanity &lpar;unless you live in areas affected by the midnight sun&comma; then you put the word &OpenCurlyDoubleQuote;sometimes” at the end of that knowledge statement&rpar;&period;<&sol;p>&NewLine;<p class&equals;"western">The ability to tell the difference in an area of the game can arise due to environmental lighting differences&period; The majority of Borderlands 2 up to this point have been incredibly bright&comma; often being able to see the sun to be able to tell&comma; with night time being a moon-lit darkness&period; Then you get to the swamps of Scylla&&num;8217&semi;s Grove and&comma; well&comma; it is so muddy&comma; dark and monochrome that it constantly looks like night&period; It is very possibly this was just a personal struggle&comma; but often I couldn&&num;8217&semi;t quite work out if it was day or night&period; I couldn&&num;8217&semi;t even look to the sky as the mists of the swamp blotted the sky out enough&period; So I was confused if I was unable to find an object due to personal inability or wrong time of day&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;97972" aria-describedby&equals;"caption-attachment-97972" style&equals;"width&colon; 1280px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-97972 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;01&sol;04085659&sol;VitBPart9Pic4&period;jpg" alt&equals;"VitBPart9Pic4" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-97972" class&equals;"wp-caption-text">&lpar;Borderlands 2&comma; 2K Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><b><i>Sir Hammerlock’s Big Game Hunt really does look more muddy than the Fallout series&period;<&sol;i><&sol;b><&sol;p>&NewLine;<p class&equals;"western">The second problem that can arise is one that is a lot easier to observe&colon; Waiting&period; In a game like <em>Borderlands 2<&sol;em> that focuses on combat and primarily punishes you for death by making you walk back to where you were&comma; waiting is a form of punishment&period; A player should not have to wait to do the mission&period; Yet&comma; <em>Borderlands 2<&sol;em> demands you to wait if you want to do a time-specific mission sooner due to its lack of an in-game wait function akin to the <em>Fallout<&sol;em>&comma; <em>Witcher<&sol;em> and <em>GTA<&sol;em> series&period; Sure you can come back later&comma; but who&&num;8217&semi;s to say where you will be when you find yourself at the right time&quest; Maybe you&&num;8217&semi;ll be busy until after this allotted slot&quest; It was simply not a good idea to miss out on a wait function while also having night-focused missions&period;<&sol;p>&NewLine;<p class&equals;"western">So off I went to go break the lab and the various Handsome Jack DNA lying around &lpar;that fortunately was in double-helix form&comma; and not the expected &OpenCurlyDoubleQuote;Jack&&num;8217&semi;s personal garbage” form&rpar;&period; Then I shot the summoned Borok with a Handsome Jack face screwed onto it until it stopped twitching&period; At that point&comma; Claptrap felt the need to tell me specifically where Dr Nakayama was hiding &lpar;his ship&rpar;&comma; so I went on my way&period;<&sol;p>&NewLine;<p class&equals;"western">After a lot of running past enemies &lpar;considering the Natives boil down to bullet-sponges to kite around the map&comma; they&&num;8217&semi;re tedious&rpar;&comma; I finally arrived at where Nakayama hid&period; After opening the front door with a code Claptrap just told me &lpar;after I half expected him to just lie&comma; get it wrong or make it into a game&rpar; I crawled into the now-slightly-flooded cargo room&period; There I faced off against&&num;8230&semi; Well&&num;8230&semi;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;97973" aria-describedby&equals;"caption-attachment-97973" style&equals;"width&colon; 1280px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-97973 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;01&sol;04085645&sol;VitBPart9Pic5&period;jpg" alt&equals;"VitBPart9Pic5" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-97973" class&equals;"wp-caption-text">&lpar;Borderlands 2&comma; 2K Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>Yep&period;<&sol;strong><&sol;em><&sol;p>&NewLine;<p class&equals;"western">After that&comma; finally&comma; Nakayama came out of hiding&comma; giving me his villain speech about how he is scared but knows that while I am a brute he has the brains&comma; the ship and gun and&&num;8230&semi; Then he fell down the stairs&period; Yep&comma; the main villain in the DLC&comma; defeated by stairs&period; No&comma; of course I&&num;8217&semi;m not disappointed&comma; this is exactly what I wanted&comma; it is as climatic as I wanted&&num;8230&semi; Yeah&&num;8230&semi; Not anti-climatic at all&&num;8230&semi;<&sol;p>&NewLine;<p class&equals;"western">Ugh&&num;8230&semi;<&sol;p>&NewLine;<p class&equals;"western">And then&comma; that was it&period; This part may be a bit light but&comma; well&comma; all the bad parts pretty much killed all the excitement in me&period; I can&&num;8217&semi;t even bare to talk about the various side quests I did &lpar;e&period;g&period; luring a Borok into a cage as an Austrian-sounding man does an awkward impression of early-1900s documentaries&rpar; or the DLC&&num;8217&semi;s tendency to try to make you run to as many places as possible&period; One hour in&comma; I really wanted it to stop and felt let down&period; Struggling for things to compliment it on&comma; Nakayama was pretty well written when it didn&&num;8217&semi;t feel like a bad tribute to Joss Whedon&period; I think it felt mildly worse than <em>Captain Scarlett and Her Pirate&&num;8217&semi;s Booty&comma; <&sol;em>partially because the difficulty climbed up a cliff somewhat due to awkward vulnerability spots&period;<&sol;p>&NewLine;<p class&equals;"western">Fortunately&comma; I have a level 15 character waiting in the wings already&comma; so I can leap to the rest of the DLC &lpar;<em>5 Headhunters<&sol;em> and then the finale in the form of <em>Tiny Tina&&num;8217&semi;s Assault on Dragon Keep<&sol;em>&rpar; next week&period;<&sol;p>&NewLine;<p class&equals;"western">Until next week&comma; bye&excl;<&sol;p>&NewLine;<p class&equals;"western">&lbrack;<em><strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-borderlands-part-1-funny-little-robot&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Part 1&colon; Funny Little Robot<&sol;a><&sol;strong><&sol;em>&rsqb; &lbrack;<em><strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-borderlands-part-2-rolands-disapproving-gaze&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Part 2&colon; Roland’s Disapproving Gaze<&sol;a><&sol;strong><&sol;em>&rsqb; &lbrack;<strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-into-the-borderlands-part-3-the-worst-fear-loathing-tribute-band&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Part 3&colon; The Worst Fear &amp&semi; Loathing Tribute Band<&sol;a><&sol;strong>&rsqb; &lbrack;<strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-into-the-borderlands-part-4-tiny-tinas-troubling-teenage-temperament&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Part 4&colon; Tiny Tina’s Troubling Temperament<&sol;a><&sol;strong>&rsqb; &lbrack;<strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-into-the-borderlands-part-5-caps-lock-is-cruise-control-for-humour&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Part 5&colon; CAPS LOCK IS CRUISE CONTROL FOR HUMOUR<&sol;a><&sol;strong>&rsqb; &lbrack;<strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;96409-2&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Part 6&colon; There’s Brakes on the Plot<&sol;a><&sol;strong>&rsqb; &lbrack;<strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-borderlands-part-7-fear-gives-men-wings&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Part 7&colon; It’s Fear That Gives Men Wings&period;<&sol;a><&sol;strong>&rsqb; &lbrack;<strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-into-the-borderlands-part-8-the-end-of-handsome-jack&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Part 8&colon; The End of Handsome Jack<&sol;a><&sol;strong>&rsqb;<&sol;p>&NewLine;

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