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BagoGames > Articles > Opinion > Venture into the Borderlands – Part 1: Funny Little Robot

Venture into the Borderlands – Part 1: Funny Little Robot

Kailan May by Kailan May
8 years ago
in Opinion
Reading Time: 6 mins read
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Good morning, good afternoon, and good evening! Welcome to my written Let’s Play of Borderlands 2, dubbed as the “Venture Into The Borderlands” series. Sorry for the name, but it just sounds snazzy to me and I couldn’t work out a graceful way of putting the number “two” in there.

Basically, this Let’s Play was born out of my want to finally experience Borderlands 2 and my lack of ability to do it without having a purpose to it. I did consider doing it as a video but, well, it is a 20+ hour game I think. So, I thought it’d be more painless to everyone involved to do it as a written style, like a Borderlands Bard speaking of wild stories over the roaring campfire flame. Basically, every week I’ll spend five hours on it and then write up my thoughts and what has roughly happened. It could be me analyzing the game, it could be me just throwing my opinion around, or it could be me slowly being driven insane by the tidal wave of memes.

I think there are memes anyway…

I’m pretty much playing it off-the-cuff, with the hopes that people enjoy this study into Borderlands 2, likely including its DLC.

Picture 1
(Borderlands 2, 2K Games)

At least more than I did collecting hair from beasties for someone’s hat.

Everything in Borderlands 2 will be new to me, so really, you will be getting an unfiltered slosh of opinions on the piece. Although I do have experience with the franchise, completing Borderlands (and most of its DLC) and playing through Tales From The Borderlands all the way to the bitter end.

I have to say, though, stumbling upon this guide, it really offered a strong start to the game. All those codes? You better believe I entered EVERY. SINGLE. ONE. Yes, including the ones that give you something depending on the level of the character you load up next. A lot of the Golden Keys didn’t work, but I got about 133 keys to play with. More than I’ll need–in fact probably four times more than I’ll need. However, I guess they are handy to keep in your pocket just in case.

With the key entering done… Let’s start up the game!

Okay, blinked?

That’ll be the 5 hour mark for me done and, well, I can barely remember much of what happened. It is weird. I can sum it up in a sentence the events so far, but not much more specific than that. I decided I’d go with a character that was an all-rounder since I was playing alone; one without an Achilles heel but also without a particular area of strength. So, Axton it was and off I went on my journey into the Pandora wastelands.

I have to say though, wow, everything feels so unusual in comparison to Borderlands; like starting the game already mostly fully-equipped, rather than being slowly introduced gently into the water. I guess it was a reflection of the rather silly idea to input all those codes for my first play-through, as I was over-whelmed with all the various things now clogging up my surprisingly small inventory. Oddly though, the thing that struck me the strongest was: “HOLY S***, YOU FAN THE REVOLVER?!”

Although, some things don’t change at all. In this case, it is the series still clinging onto the idea of Claptrap being a vital part of the adventure; as well as having a shared vocal/visual hallucination called “Angel,” who assures you that you shouldn’t just shoot Claptrap and have some peace-and-quiet. Although, this time around, Angel feels the need to occasionally swear and then correct herself.

Picture 2
(Hot Pepper Gaming)

A habit the actor behind Angel, Britanni Johnson. She also does so after downing a hot pepper doused in hot sauce. Just with less correction and more apologizing.

I still don’t fully understand the anti-humour in being forced to subject yourself to a painfully bad comedy character. Claptrap is like one of those Family Guy sketches that go on way too long in the hopes that it resurrects humour in a Dr. Frankenstein manner, except somehow (using science fouler than necromancy) it’s less funny and more painful to watch. Perhaps there is an endearing aspect to Claptrap I’m just not getting? Maybe there is something I’m missing to this Stewart Lee performance that lacks the high-brow intelligence and the self-awareness of the stand-up?

That’s why I always struggle to judge a comedy act: Since comedy is subjective and perhaps it is funny to someone. Me though? It just feels like a burden that everyone was aware could irritate people, but the development team didn’t want to waste all the many hours spent writing and designing the sodding character. It’s as though Roy Chubby Brown’s mind got trapped in a child, and now you had to supervise him and all his painful humour while others went off to fix the freak scientific event plaguing everyone.If you just left Roy Brown to his senses because you can’t be bothered with his Daily Mail-inspired routine, he’d probably play in traffic, get himself killed, and permanently doom the world somehow.

Damn… How did such an irritating character (something the game seems aware of) become a staple of the series? Maybe that’s why Tales From The Borderlands feels funnier and better? No Claptrap…

Picture 3
(Borderlands 2, 2K Games)

No damn need to drag the “Best Minion Ever,” as the game likes to boast, around as he makes foul guttural noises called “humour.”

…Anyway, this time around rather than just being a bunch of hoodlums looking for a vault, you are vault hunters betrayed by your employer, Handsome Jack. So, naturally, since he tried to fire you (with explosives into a charcoal dust form), you must liquify his assets (which by that, I mean you must render him and his everything into dust and a mixture of bodily fluids).

In 5 hours, I helped Claptrap (who is annoying), helped someone with the worst English accent (who was annoying), and helped various bosses to end the prolonged psychological suffering they must have been experiencing up to this point with a swift execution (which was also annoying). Yes, the cast of characters do frustrate me, especially as each one seems to be trying to do their own stand-up routine as though I was playing a particular funky, vibrant, and nitrous-oxide toxified version of the Edinburgh Fringe Festival. Especially since each one felt a sprinkling of memes is the way to go (e.g. SHUT UP AXTON WITH TELLING PEOPLE “COOL STORY BRO”).

Although, yet, I was only bothered by Scooter. Was he always so… Raspy? There just feels a constant creak in his voice that I’m sure wasn’t there before, as though someone forgot to squirt some WD40 on him after the original Borderlands performance. IMDB and a Borderlands Wiki website all say it is the same voice actor but… I don’t know…

I managed to try to meet up with Roland in Sanctuary only to discover he is on a top secret mission and may be in trouble. So, because the voice in my head told me to, I may have to go rescue him; something which will happen next week. Rolo seems good enough to handle whatever danger he’s in personally, but I guess the game needs a reason to usher me out of Sanctuary like a busy parent at Christmas telling me “Just… Go play with your toys…”

Picture 4
(Borderlands 2, 2K Games)

And so I did.

I think the other thing that really interested me as I was playing through was the odd achievement list. The original Borderlands had a list of mini-achievements (e.g. shoot so many of an enemy, use a particular gun, etc) with no pay off, while giving you a bonus depending on how much you use a particular weapon. Borderlands 2, however, let’s you earn tokens via achievement grinding which can be used to boost vague things such as melee damage, reload speed, and shield recharge rate.

So of course, after being told by the game to go play outside because the plot is busy, rather than go help Rolo, I went to an icy lake to go play baseball/skeet-shooting with the local wild-life. After all, if I can reload a whole 1% faster while Roland is likely being tortured, having some shotgun mouth-wash and then being thrown out for the skag to chew on, then Plot can hopefully learn the folly of telling me to just go earn my narrative. Especially since, so far, Plot hasn’t earned my attention quite yet.

Picture 5
(Borderlands 2, 2K Games)

I played baseball/skeet-shooting a lot.

Currently though, including some ups and downs I’m saving for later weeks, I am actually enjoying it a bit more than the original Borderlands in terms of the gameplay. Sure the writing is weak, although the memes aren’t as invasive as I was warned, but so far the gameplay is enough to keep me on my toes. Despite this, it is unknown if the fun of the gameplay will last.

Hopefully next week the story picks up or I’ll be probably playing football with the skags next so I can crank up my melee damage by 0.4%. I don’t think Borderlands 2 wants me to, like Nero, play on my lyre while Sanctuary burns.

Tags: 2K GamesBorderlandsGearbox SoftwareLet's PlayTop StoriesVenture Into Series
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Venture into Destiny – Part 1: Unfunny Little Robot
6 years ago

[…] Oh, and if this all seems familiar, it’s a very similar gig to what I did with “Venture into the Borderlands.” Check that out right here. […]

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Venture into the Borderlands: The Epilogue
7 years ago

[…] [Part 1: Funny Little Robot] [Part 2: Roland’s Disapproving Gaze] [Part 3: The Worst Fear & Loathing Tribute Band] [Part 4: Tiny Tina’s Troubling Temperament] [Part 5: CAPS LOCK IS CRUISE CONTROL FOR HUMOUR] [Part 6: There’s Brakes on the Plot] [Part 7: It’s Fear That Gives Men Wings] [Part 8: The End of Handsome Jack] [Part 9: Big Problems in a Big Hunt] [Part 10: Hunting for Seasonal Heads] [Part 11: Finale] […]

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Venture into the Borderlands - Part 11: Finale
7 years ago

[…] [Part 1: Funny Little Robot] [Part 2: Roland’s Disapproving Gaze] [Part 3: The Worst Fear & Loathing Tribute Band] [Part 4: Tiny Tina’s Troubling Temperament] [Part 5: CAPS LOCK IS CRUISE CONTROL FOR HUMOUR] [Part 6: There’s Brakes on the Plot] [Part 7: It’s Fear That Gives Men Wings] [Part 8: The End of Handsome Jack] [Part 9: Big Problems in a Big Hunt] [Part 10: Hunting for Seasonal Heads] […]

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0
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Venture into the Borderlands - Part 10: Hunting for Seasonal Heads
7 years ago

[…] [Part 1: Funny Little Robot] [Part 2: Roland’s Disapproving Gaze] [Part 3: The Worst Fear & Loathing Tribute Band] [Part 4: Tiny Tina’s Troubling Temperament] [Part 5: CAPS LOCK IS CRUISE CONTROL FOR HUMOUR] [Part 6: There’s Brakes on the Plot] [Part 7: It’s Fear That Gives Men Wings] [Part 8: The End of Handsome Jack] [Part 9: Big Problems in a Big Hunt] […]

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0
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trackback
Venture into the Borderlands - Part 8: The End of Handsome Jack
7 years ago

[…] [Part 1: Funny Little Robot] [Part 2: Roland’s Disapproving Gaze] [Part 3: The Worst Fear & Loathing Tribute Band] [Part 4: Tiny Tina’s Troubling Temperament] [Part 5: CAPS LOCK IS CRUISE CONTROL FOR HUMOUR] [Part 6: There’s Brakes on the Plot] [Part 7: It’s Fear That Gives Men Wings.] […]

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trackback
Venture Into The Borderlands - Part 7
7 years ago

[…] [Part 1: Funny Little Robot] [Part 2: Roland’s Disapproving Gaze] [Part 3: The Worst Fear & Loathing Tribute Band] [Part 4: Tiny Tina’s Troubling Temperament] [Part 5: CAPS LOCK IS CRUISE CONTROL FOR HUMOUR] [Part 6: There’s Brakes on the Plot] […]

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0
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Venture into the Borderlands - Part 5: CAPS LOCK IS CRUISE CONTROL FOR HUMOUR
7 years ago

[…] [Part 1: Funny Little Robot] [Part 2: Roland’s Disapproving Gaze] [Part 3: The Worst Fear & Loathing Tribute Band] [Part 4: Tiny Tina’s Troubling Temperament] […]

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0
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trackback
Venture into the Borderlands - Part 4: Tiny Tina's Troubling Teenage Temperament
7 years ago

[…] [Part 1: Funny Little Robot] [Part 2: Roland’s Disapproving Gaze] [Part 3: The Worst Fear & Loathing Tribute Band] […]

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0
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Venture into the Borderlands - Part 3: The Worst Fear & Loathing Tribute Band
7 years ago

[…] [Part 1: Funny Little Robot] [Part 2: Roland’s Disapproving Gaze] […]

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0
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Venture into the Borderlands - Part 2: Roland's Disapproving Gaze
7 years ago

[…] second part of my written Let’s Play adventure (which you can find the first part to right here!) dubbed “Venture into the Borderlands,” where I slowly drag my way through Borderlands […]

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