Crowdfunded Woolfe: The Red Hood Diaries Cancelled

<p><em><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;huff-puff-blows-woolfe-red-riding-daries-review&sol;">Woofle&colon; The Red Diaries<&sol;a><&sol;em> developer GriN have requested bankruptcy after failing to finish the crowdfunded project&period; The founder of the Belgian studio Wim Wouters discussed the lack of updates on the game&&num;8217&semi;s blog&period;<&sol;p>&NewLine;<p>Wouters said&comma; <em><strong>&&num;8220&semi;It’s done&comma; there is no way back&period; We tried&comma; we failed&&num;8221&semi;<&sol;strong>&period; <&sol;em>According to the founder<em>&comma;<strong>&&num;8220&semi;The team is now dismantled and &lbrack;they&rsqb; have requested bankruptcy unable to pay outstanding bills&period;&&num;8221&semi;<&sol;strong><&sol;em><&sol;p>&NewLine;<p>The game was originally backed on <a href&equals;"https&colon;&sol;&sol;www&period;kickstarter&period;com&sol;projects&sol;45588301&sol;woolfe-the-red-hood-diaries&sol;description" target&equals;"&lowbar;blank">KickStarter<&sol;a> for &dollar;72&comma;139 and made just over &dollar;22&comma;000 more than its goal&comma; but the developers were only able to finish the first volume of <em>Woolfe&colon; The Red Hood Diaries<&sol;em> as there wasn&&num;8217&semi;t enough funding to finish the second volume&period; The founder elaborated on the matter as he states in the blog post&comma; <strong><em>&&num;8220&semi;I think it is quite obvious now that we will not be able to finalise production of Woolfe Volume 2&period; With the low rating of Volume 1&comma; all interested publishers have backed off and we no longer have the financial means to self publish&period;&&num;8221&semi;<&sol;em><&sol;strong><&sol;p>&NewLine;<p>In addition&comma; GrIN were not able to give backers their rewards&period; Wouters said in the blog post&comma; <strong><em>&&num;8220&semi;The crazy thing is&comma; that we have most of the rewards ready for postage&period; All the backer stickers and letters of enlistment just need a stamp&period; All the poster sets printed&comma; signed and ready&period; The artbook is ready to be printed&comma; the soundtrack is ready for distribution&comma; the DVD case is ready for production&period; But we have literally no money whatsoever to pay for stamps&comma; let alone print the artbooks and dvd-cases&period;&&num;8221&semi;<&sol;em><&sol;strong><&sol;p>&NewLine;<p>Wouters has also expressed how he wanted to make a bigger indie game with a team of 6 to 10 people&period; He said&comma; <strong><em>&&num;8220&semi;The optimist in me led me to believe we could actually pull off making a &&num;8220&semi;bigger” indie game&period; I really wanted to prove an indie game did not have to be rendered in pixels or stylized as a solution to cut development costs&period; I wanted to believe that a team of 6 to 10 people could make a game that looked and felt AAA&period; Boy was I wrong&excl;&&num;8221&semi;<&sol;em><&sol;strong><&sol;p>&NewLine;<p>The assets&comma; the source code&comma; and the IP of <em>Woolfe&colon; The Red Hood Diaries<&sol;em> are now for sale&period;<&sol;p>&NewLine;<p>For the complete blog post you can check it out <a href&equals;"http&colon;&sol;&sol;woolfegame&period;com&sol;blog&sol;&quest;p&equals;924" target&equals;"&lowbar;blank">here<&sol;a>&period;<&sol;p>&NewLine;<p>Let us know what you thought of <em>Woolfe&colon; The Red Hood Diaries<&sol;em> in the comments below&period;<&sol;p>&NewLine;<p>Sources&colon; <a href&equals;"http&colon;&sol;&sol;woolfegame&period;com&sol;blog&sol;&quest;p&equals;924" target&equals;"&lowbar;blank">Woolfe&colon; The Red Hood Diaries Game Blog<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;www&period;kickstarter&period;com&sol;projects&sol;45588301&sol;woolfe-the-red-hood-diaries&sol;description" target&equals;"&lowbar;blank">Woolfe Kickstarter<&sol;a><&sol;p>&NewLine;

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