Art House Gaming – Toren Review

<p><em>Toren <&sol;em>falls under a very unique umbrella&comma; a sort of &OpenCurlyDoubleQuote;art house game” which – like its cinematic counterpart – will forego things like traditional story structure and plot for a more unique rhythm – its own personal flow&period; It’s a strange&comma; dreamlike journey that manages to establish an amazing sense of atmosphere and mood&comma; but a series of missteps on the way make it a minor misadventure&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;05&sol;04225933&sol;26L0jKkVBz0-K9q8I8Cs&fjlig;mDAOa58CyWkYSldSkycDU&period;jpg"><img class&equals;"aligncenter size-large wp-image-83716" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;05&sol;04225933&sol;26L0jKkVBz0-K9q8I8Cs&fjlig;mDAOa58CyWkYSldSkycDU-1024x576&period;jpg" alt&equals;"26L0jKkVBz0-K9q8I8Cs&fjlig;mDAOa58CyWkYSldSkycDU" width&equals;"620" height&equals;"349" &sol;><&sol;a><&sol;p>&NewLine;<p>You play as Moonchild&comma; who is raised from birth to ascend the tower&comma; called the Toren &lpar;ah ha&excl;&rpar;&comma; and battle a monstrous dragon&period;  I’ll be frank&comma; the story is of the sort that’s not really easy to summarize&comma; layering together the main story with dreamy interludes&comma; philosophical vignettes&comma; and hints of deeper mythology&period; It’s almost impossible to explain in short form and really do it justice&comma; or even manage to get the basic ideas across&period;<&sol;p>&NewLine;<p>I will say that it manages to consistently draw an emotional response from the player&period; The tutorial&comma; which features an infant Moonchild taking her first toddling steps inside of the titular Toren&comma; is equally awe-inspiring and profoundly disturbing&period; The thought of a child whose only real purpose is to do battle with a monstrous foe hit a few strange nerves inside of me&period;<&sol;p>&NewLine;<p>Really&comma; the only thing I can really do justice to is how Moonchild progresses throughout the tale&period;  From infant taking her first steps to frost-crusted warrior&comma; her journey is nothing if not emotionally overwhelming&period; It’s the sort of thing that sticks in your craw&comma; even if some of the deeper philosophies get lost on the player&period; There are a lot of heady ideas at play in here&comma; and some of the moments really hit home&period; That&&num;8217&semi;s impressive&comma; given that she&&num;8217&semi;s virtually mute throughout the game&period;<&sol;p>&NewLine;<p>Unfortunately&comma; the game itself has some difficulty keeping up with its profound story&period; From a basic gameplay standpoint&comma; <em>Toren <&sol;em>is about as straightforward as action-adventure titles get&colon; Moonchild navigates a series of surreal environments with only a couple of buttons to worry about for interaction or swinging your sword&period; It should be simple and accessible&comma; but an unbearable sense of floatiness makes jumping feel frustrating and loose&period;  There’s no real sense of physics or momentum&comma; leading to a lack of control when your character makes her leaps&period;<&sol;p>&NewLine;<p>While it <em>technically <&sol;em>doesn’t have an adverse effect on the game itself &lpar;landing within a certain distance of the edge of a platform will make Moonchild grab on&rpar;&comma; it never really feels as crisp as it should&period; This is exacerbated by a decent number of bugs &lpar;at least on the Playstation 4 version that I played&rpar;&comma; including a few where I floated in space outside the boundaries of a platform&comma; clipped strangely through the environment&comma; and in a few cases just dropped through the ground entirely&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;05&sol;04225919&sol;bWmlo2PW-9snM&lowbar;kF9WtN7vXdsuWqRFWtEJL6h-U8FP0&period;jpg"><img class&equals;"aligncenter size-large wp-image-83717" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;05&sol;04225919&sol;bWmlo2PW-9snM&lowbar;kF9WtN7vXdsuWqRFWtEJL6h-U8FP0-1024x576&period;jpg" alt&equals;"bWmlo2PW-9snM&lowbar;kF9WtN7vXdsuWqRFWtEJL6h-U8FP0" width&equals;"620" height&equals;"349" &sol;><&sol;a><&sol;p>&NewLine;<p>A lot of this can be attributed to the lower budget of the game&comma; which was provided in part by the Lei de Incentivo a Cultura &lpar;an art endowment in developer Swordtales’ native Brazil&rpar;&period; <em>Toren <&sol;em>looks absolutely gorgeous at times&comma; with bold colors and art direction viewed through a gauzy haze that lends itself to its dreamlike nature&period;<&sol;p>&NewLine;<p>And the music…oh&comma; the music&excl; The music&&num;8217&semi;s positively breathtaking&comma; alternating between somber tones and triumphant swells and adding an undeniable level of texture and beauty to the presentation&period; Yes&comma; this is a &OpenCurlyDoubleQuote;low budget indie game” by design&comma; but Swordtales does the best that they can&comma; even if the polish to truly make it shine&&num;8217&semi;s lacking&period;<&sol;p>&NewLine;<p>Which makes my final score a tough call&colon; how does one really rate a game like this&quest; As a narrative experience&comma; <em>Toren <&sol;em>is beautiful&comma; emotional&comma; and powerful&period; It explores its story in such an atypical&comma; dreamlike fashion that it genuinely has to be experienced to be understood &lpar;the closest comparison I can come up with is <em>Ico<&sol;em>&comma; and even that’s a stretch&rpar;&comma; and it’s really a unique treat&period;<&sol;p>&NewLine;<p>On the other hand&comma; it’s not exactly the polished game that one wants to play&period; The controls feel wrong and there are a number of tiny glitches and bugs that make the game less enjoyable than it has the potential of being&period; If you&&num;8217&semi;re looking for a fresh piece of &OpenCurlyDoubleQuote;interactive entertainment” and can handle some rough edges&comma; <em>Toren&&num;8217&semi;<&sol;em>s a journey worth taking&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em>This review was written with the use of a press copy provided by Versus Evil<&sol;em><&sol;p>&NewLine;

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