Beat Hazard 2 Review

An Epilepsy Test to your favorite music

Beat Hazard 2 review

<div class&equals;"jeg&lowbar;deals jeg&lowbar;deals&lowbar;float clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>Beat Hazard 2 DEALS<&sol;h3>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;618740&sol;Beat&lowbar;Hazard&lowbar;2&sol;" target&equals;"&lowbar;blank" class&equals;"storename">Steam<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;618740&sol;Beat&lowbar;Hazard&lowbar;2&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;18&period;99<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;618740&sol;Beat&lowbar;Hazard&lowbar;2&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div><p>Beat Hazard has a photosensitivity warning&period; Beat Hazard 2 also has one&period; I don’t have any sort of condition that makes me susceptible to that&comma; but I imagine if staring at a strobe light would cause a problem for you&comma; Beat Hazard 2 will deliver an experience similar to that&period; That is&comma; among other reasons&comma; why I didn’t bother making a video for this&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;149230" aria-describedby&equals;"caption-attachment-149230" style&equals;"width&colon; 1280px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-149230 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;10&sol;29133728&sol;ss&lowbar;2bcdf660b7cc5496b8a242463ba64ae73d77c692&period;1920x1080&period;jpg" alt&equals;"Big ol' bosses" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-149230" class&equals;"wp-caption-text">Big ol&&num;8217&semi; bosses<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">What is Beat Hazard 2&quest;<&sol;h3>&NewLine;<p>Beat Hazard 2&comma; like its predecessor&comma; is a relatively basic twin-stick shooter at its core&period; You move a ship around the screen blasting away at a variety of other ships and even screen-filling bosses&period; However&comma; it stood out before&comma; and continues to now&comma; by integrating your choice of music into the entire scope of the game&period;<&sol;p>&NewLine;<p>The enemies on screen&comma; how aggressive they are&comma; and even how significant&comma; and damaging your projectiles are depends entirely on the intensity of the music&period; Songs that have quiet moments will create lulls in your battle and fast-paced songs will make for chaotic combat&period;  It’s essentially a rhythm game without you having to tap and buttons on colored circles&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;149229" aria-describedby&equals;"caption-attachment-149229" style&equals;"width&colon; 1280px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-149229 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;10&sol;29133722&sol;ss&lowbar;fff45c5a1f04967b9cbd02e1052545f76ae1b58b&period;1920x1080&period;jpg" alt&equals;"Blinded by the light" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-149229" class&equals;"wp-caption-text">Blinded by the light<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Is Beat Hazard 2 new&quest;<&sol;h3>&NewLine;<p>The first thing I said after getting into my first song of Beat Hazard 2 was &OpenCurlyDoubleQuote;this looks very similar&period;” So much so that I wondered if it was the same game with just new features&period; I decided to head into the original just to see and found out it was more of a case of rose-colored glasses&period;<&sol;p>&NewLine;<p>This sequel does look similar to the original&comma; and there are even several enemies that cross over to the new title&comma; but overall it’s a step up across the board visually&period; This becomes even more apparent with the effects of the game&period;<&sol;p>&NewLine;<p>Beat Hazard 2 gives you the option to turn the effects up to just a ridiculous level&period; You even get a higher point modifier by increasing the value of the visual effects&period; In the original&comma; the upper echelon of this effect was effective&comma; but in the sequel&comma; you can have the intensity so high you lose visibility of your ship and enemies&period;<&sol;p>&NewLine;<p>This extra layer of the challenge becomes especially overwhelming with particularly frantic and loud songs&comma; like DragonForce – but this can also be extra fun if you can handle it&period;<&sol;p>&NewLine;<p>One of the biggest differences between the original and the sequel is that you can now access any music you play on your computer&period; Nine years ago&comma; streaming services weren’t much of an option&comma; so you were relegated to your collection of MP3s&period;<&sol;p>&NewLine;<p>While this was more than enough at the time&comma; and Beat Hazard 2 still allows mp3 use&comma; being able to use any song you can play is a great addition&period; You can easily play the game with streaming services like Spotify by just alt-tabbing and hitting play&period; The Shazam-like music identifier then determines the song and assigns high score values&period; You can also use other streaming sites like <a href&equals;"https&colon;&sol;&sol;cloudcovermusic&period;com&sol;music-for-business&sol;spotify-other-services&sol;">https&colon;&sol;&sol;cloudcovermusic&period;com&sol;music-for-business&sol;spotify-other-services&sol;<&sol;a> and play the game&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;149228" aria-describedby&equals;"caption-attachment-149228" style&equals;"width&colon; 1277px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-149228 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;10&sol;29133714&sol;ss&lowbar;e5c1179b36cb34dd560b7206c5398f0a2b7dc2f7&period;1920x1080&period;jpg" alt&equals;"Unlockable ships" width&equals;"1277" height&equals;"674" &sol;><figcaption id&equals;"caption-attachment-149228" class&equals;"wp-caption-text">Unlockable ships<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Is Beat Hazard 2 Good&quest;<&sol;h3>&NewLine;<p>Back when Beat Hazard first came out&comma; I was really into it because it put my favorite music in together with one of my favorite hobbies&comma; playing games&period; There weren’t a lot of games out there like that&comma; but rhythm games were starting to hit their stride so the &OpenCurlyQuote;genre’ was ultimately saturated in the coming years&period; Now that time has passed&comma; I have a renewed interest in these types of games and Beat Hazard 2 came along just in time to fulfill that&period;<&sol;p>&NewLine;<p>Diving into the game and blowing up dozens of ships while your score climbs ever higher is as entertaining as it has ever been&period; There’s enough granularity in the difficulty system that you can keep it simple to sit back and enjoy the experience or crank it up to challenge those high scores&period;<&sol;p>&NewLine;<p>The game also provides plenty in the way of progress with unlockable ships&comma; perks&comma; and challenges for specific songs&period; While the gameplay itself may not change up all that much&comma; these additions give you a decent spectrum of content to explore… along with all of the music that there is on the internet&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;149227" aria-describedby&equals;"caption-attachment-149227" style&equals;"width&colon; 1280px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-149227 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;10&sol;29133708&sol;ss&lowbar;f63fb71dd43ccbdbc4c53ef56a74d00499090cdb&period;1920x1080&period;jpg" alt&equals;"Bonus points in the mayhem" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-149227" class&equals;"wp-caption-text">Bonus points in the mayhem<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Should You Get It&quest;<&sol;h3>&NewLine;<p>It’s always easier to like a game when it has a good soundtrack&period; I can’t say much for the Beat Hazard 2 soundtrack itself though&comma; because I play all of my favorite music pretty much exclusively&period; Whether or not it’s worth getting to you depends on whether you’re the type of person that enjoys sitting down to and listening to music&period; The gameplay props up your music more than the music props up the game&period;<&sol;p>&NewLine;<p>It’s not to say that Beat Hazard 2 or any of the progression is anything sub-par&comma; but those elements wouldn’t stand on their own&period; What makes it worth getting is queuing up some songs you like&comma; maybe picking out ones that seem like they’d generate extra-entertaining combat&comma; and seeing what happens&period;<&sol;p>&NewLine;<p>I’m also particularly fond of chasing those high scores – though it seems most of the time players are working with 100&percnt; of the best score multipliers&period; Sometimes I pick an extra obscure song just to get first place &lpar;don’t go beating my scores&excl;&rpar;&period; If that seems like it would appeal to you&comma; pick it up&period; If you’re on the fence&comma; go grab the original Beat Hazard &lpar;it even has a free demo&rpar; to get a feel for what it can do&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Beat Hazard 2&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Beat Hazard 2 is a twin stick shooter that doesn&&num;039&semi;t offer much on its own&comma; but does create an fun and interactive way to enjoy your favorite music&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Crazy visuals to your favorite music<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> A large number of unlocks and missions to keep you playing<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Ability to play music from virtually any source<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> High score chasing for each song<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Actual gameplay is fairly standard<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Replayability tied to your music<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Can be visually overwhelming if you want high scores<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;deals clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>Beat Hazard 2 DEALS<&sol;h3>&NewLine; <p>We collect information from many stores for best price available<&sol;p>&NewLine; <&sol;div>&NewLine; <div class&equals;"bestprice">&NewLine; <h4>Best Price<&sol;h4>&NewLine; <strong class&equals;"price">&dollar;18<&sol;strong>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;618740&sol;Beat&lowbar;Hazard&lowbar;2&sol;" target&equals;"&lowbar;blank" class&equals;"storename">&NewLine; Steam&NewLine; <&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;618740&sol;Beat&lowbar;Hazard&lowbar;2&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;18&period;99<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;618740&sol;Beat&lowbar;Hazard&lowbar;2&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">Buy Now<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <&sol;div>

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