Corpse Party 2: Dead Patient Review

A prologue that downright stops when the good things start to happen

<p><a href&equals;"https&colon;&sol;&sol;corpseparty&period;fandom&period;com&sol;wiki&sol;Corpse&lowbar;Party&lowbar;2&colon;&lowbar;Dead&lowbar;Patient">Corpse Party 2&colon; Dead Patient<&sol;a> is a rather interesting game to talk about&period; A lot of people might think that this is the first iteration of the game&comma; and I certainly can’t blame them for that&period; However&comma; Corpse Party 2&colon; Dead Patient has existed since 2013 and was exclusive for Japanese regions&period; This is the first time we get a &OpenCurlyDoubleQuote;full” release of the game in the west&period;<&sol;p>&NewLine;<p>The Corpse Party series stems beyond a <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;corpse-party-review-2&sol;" rel&equals;"noopener noreferrer">PSP game<&sol;a>&period; In fact&comma; the series has existed since the late ’90s&period; This isn’t the first time a sequel to the game has been made&comma; with many attempts at a sequel being axed over the years&period;<&sol;p>&NewLine;<p>Some people might mention that Corpse Party 2&colon; Dead Patient is not a sequel to &OpenCurlyDoubleQuote;the original game” on PSP since two other titles were released for the system which encompasses the <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;heavenly-host-elementary-corpse-party-book-of-shadows-review&sol;" rel&equals;"noopener noreferrer">Heavenly Host Saga<&sol;a>&period; The conclusion for the saga has been delivered through the game that was released a few days prior&colon; <a href&equals;"https&colon;&sol;&sol;www&period;bleedingcool&period;com&sol;2019&sol;10&sol;03&sol;corpse-party-blood-drive-is-shambling-to-switch-pc-this-month&sol;" rel&equals;"noopener noreferrer">Corpse Party&colon; Blood Drive&period;<&sol;a><&sol;p>&NewLine;<p>Let’s get this out of the way and make sure the readers know this before anything else&period; This game only has ONE chapter and ONE extra chapter&period; If you expect to have a full experience that was brought to you with the PSP game… Well&comma; now you know exactly how &lpar;real&rpar; Corpse Party fans have been feeling before the PSP game’s release&period;<&sol;p>&NewLine;<p>So&comma; who made Corpse Party 2&colon; Dead Patient&quest; The studio behind it&comma; Team GrisGris&comma; is primarily made up of the people who put together the first Corpse Party&period; In other words&comma; this is considered an indie project&period; Thankfully&comma; this is a port of the NEUES version of the game and not the absolute piece of trash that was the original 2013 release&period;<&sol;p>&NewLine;<p>But anyway&comma; I’ve confused our readers enough about multiple versions of games&comma; PSP releases&comma; sagas&comma; etc&period; So I might as well <a href&equals;"https&colon;&sol;&sol;corpseparty&period;fandom&period;com&sol;wiki&sol;Corpse&lowbar;Party" rel&equals;"noopener noreferrer">link you to this primer by the Corpse Party wiki<&sol;a> if you want to find more information about the video games themselves&period; For now&comma; let’s see how much this sequel can do compared to the original game&period;<img class&equals;"alignnone wp-image-148958 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;10&sol;22084752&sol;20191020095302&lowbar;1&period;jpg" alt&equals;"Corpse Party 2&colon; Dead Patient Review" &sol;><&sol;p>&NewLine;<h3>Part 1 – Story<&sol;h3>&NewLine;<p>Corpse Party 2&colon; Dead Patient starts us off as Ayame Itou&period; She wakes up on an operating table in a dimly lit hospital room&comma; unsure of how she got there&period; To make matters worse her memories are completely gone and she doesn’t remember anything &lpar;not even her name&rpar;&period; Once she leaves the operating room&comma; she finds that the hospital has been deserted&comma; without a single soul in sight&period;<&sol;p>&NewLine;<p>Ayame desperately tries to find a way to leave the hospital and find out what happened to the people&period; Along the way&comma; she finds that some of the people in the hospital have gone bonkers and will stop at nothing to kill her&period; However&comma; in the midst of the madness she also ends up meeting sane people who wish to learn what has happened and get to the bottom of the situation&period;<&sol;p>&NewLine;<p>If you’re a Corpse Party fan&comma; then you know that this is exactly what you are going to love&period; What’s creepier than a haunted school&quest; A haunted hospital&period; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;silent-hill-soundtrack-getting-mondo-treatment-vinyl-release&sol;" rel&equals;"noopener noreferrer">Silent Hill<&sol;a> has taught us more than enough times that Hospitals are pretty much the last place you want to go&period;<&sol;p>&NewLine;<p>I can’t say much about the story though&period; It is a mystery that works great as a prologue&period; However&comma; the story ends before the player has any idea what’s going on&period; Not to mention&comma; the way the first chapter ends is with a cliffhanger ending which only adds more questions for the player&period;<&sol;p>&NewLine;<p>I believe that’s the attractive part of Dead Patient&comma; the fact that it offers a serviceable story that throws the player on a loop while making them question reality&period; This is made even better by the game’s other aspects&period;<img class&equals;"alignnone size-full wp-image-148957" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;10&sol;22084746&sol;20191020102043&lowbar;1&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<h3>Part 2 – Gameplay<&sol;h3>&NewLine;<p>Okay&comma; now this is something I can spend some time describing&period; Corpse Party 2&colon; Dead Patient allows you to explore the dark corners of the hospital&&num;8230&semi; Unlike the original game&comma; however&comma; Dead Patient&&num;8217&semi;s locales and characters are all rendered in 3D&period; Don’t worry&comma; there are still some CG images that highlight the game’s gory aspects&period;<&sol;p>&NewLine;<p>Dead Patient highlights the return of the RPG-Adventure style&comma; Team GrisGris even brought back the save candles&excl; The game also has an in-game map&comma; which is handy&comma; as the hospital is quite easy to get lost in&period;<&sol;p>&NewLine;<p>Ayame also has become one of the best protagonists in the series for one reason&period; She can move in all 8 directions as opposed to only 4&period; She can also run indefinitely &lpar;I mean&comma; until she starts awkwardly panting nonstop until you stop holding the run button to make her shut up&period;&rpar; and can move some items around&period;<&sol;p>&NewLine;<p>The item system has also been reworked as well for this new entry&period; Once an item is selected from the item menu&comma; it can be used over something on the map&period; Otherwise&comma; you will interact with the object in the map as if you didn&&num;8217&semi;t have the item&period; In other words&comma; you have to make sure that you have an item &lpar;say&comma; a key&rpar; equipped on your inventory if you want to use it on something&period;<&sol;p>&NewLine;<p>Of course&comma; this wouldn’t be a Corpse Party game without enemies roaming the halls&period; Ayame can fight monsters if she ever gets caught by mashing buttons to break free&period; However&comma; it is easy to avoid those enemies because … Well&comma; she moves in all 8 directions&period;<&sol;p>&NewLine;<p>The enemy AI is … Busted&period; It tries to go straight to the player so they can’t seem to figure out that there’s a freaking locker in the middle of the way and as such they get stuck&period; It’s fun to mess around with the enemies but this can also diminish the scare factor when you realize they can’t figure out how to get around a corner and eat you alive or something&period;<&sol;p>&NewLine;<h3><img class&equals;"alignnone wp-image-148956 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;10&sol;22084738&sol;20191020113556&lowbar;1&period;jpg" alt&equals;"Corpse Party 2 Screenshot" width&equals;"1280" height&equals;"720" &sol;>Conclusion – Is that it&quest;<&sol;h3>&NewLine;<p>Yeah&comma; much like Chapter 1&comma; this review is going to come to an abrupt end&period; Corpse Party 2&colon; Dead Patient doesn’t have much to go off from&comma; both from a narrative and gameplay standpoints&period; The art style is the same while the 3D graphics are nice but not groundbreaking&period; The narrative is also kind of dull and relies on the player not knowing what a zombie is&comma; only really picking up until you reach the ending&period;<&sol;p>&NewLine;<p>I’m interested in seeing where this game is going&period; The game&&num;8217&semi;s extra chapter offers a <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;corpse-party-blood-drive-comes-to-na&sol;" rel&equals;"noopener noreferrer">connection to Blood Drive<&sol;a> and it certainly feels like it deserves some credit for improving the graphics and going for a new dimension &lpar;quite literally&rpar;&period; However&comma; this feels like a teaser you have to pay money for… And for that&comma; I really can’t recommend it unless you’re a really big fan of the Corpse Party series&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em>This review is based on a review copy of the game provided by the publisher&period;<&sol;em><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Are you hungry for more horror goodness&quest; Read our <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;daymare-1998-review&sol;" rel&equals;"noopener noreferrer">Daymare&colon; 1998 review<&sol;a>&period; Do you think that we&&num;8217&semi;re in a horror game renaissance&quest; One of our authors believes that is the case&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;are-we-in-a-new-survival-horror-renaissance&sol;" rel&equals;"noopener noreferrer">read his opinion about it here<&sol;a>&period;<&sol;strong> <strong>What do you think about the Corpse Party series&quest; Let us know your thoughts in the comments&period;<&sol;strong><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Corpse Party 2&colon; Dead Patient&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Corpse Party 2&colon; Dead Patient doesn’t really have much to go off from&comma; both from a narrative and gameplay standpoints&period; The art style is the same while the 3D graphics are nice but not really ground breaking&period; The narrative is also kind of dull and relies on the player not knowing what a zombie is&comma; only really picking up until you reach the ending&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> The gameplay allows for much more freedom<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> The story throws you for a loop at the end<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> The sound design is wonderful and can make you shiver<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Candle saves are back&excl;<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> The enemy AI needs tweaking<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Some sequences can become tedious<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> It's short<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Final Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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