Holobunnies Review – The Precursor to Something Great

Holobunnies, Nkidu Games Inc.

<p><em>Holobunnies<&sol;em> comes at the end of a lot of work from new indie developer q-Bit Games and it seems to have paid off&period; This isn&&num;8217&semi;t even the final product of all of their work and I&&num;8217&semi;m already impressed&period; This is a spin-off title to the upcoming <em>Holobunnies&colon; The Bittersweet Adventure<&sol;em> that will be releasing in Q1 2018&period; This cute little spin-off game is designed to showcase the assets and what the game&comma; its characters&comma; combat&comma; and engine will be capable of&period; There&&num;8217&semi;s actually a lot here that should be able to pique our interest and tide us over until their next game releases early next year&period;<&sol;p>&NewLine;<p>There are three different modes to choose from and each one helps showcase a little something from the game&&num;8217&semi;s development process and no doubt how some things will work in <em>The Bittersweet Adventure<&sol;em>&period; Kitcat&&num;8217&semi;s Adventure&comma; Boss Rush Mode&comma; and 1v1 Battle Mode are the three options and combined they create a nice little package&period; My personal favorite was KitKat&&num;8217&semi;s Adventure but I&&num;8217&semi;m a huge fan of both runners and platformers so that came as no surprise to me&period; That&&num;8217&semi;s right&comma; this mode is a runner style mini-game with 10&plus; levels to play through and you can try to compete against your times and scores&period; For those unfamiliar with the genre of runner games&comma; your character moves automatically and you control the jumping and&comma; in some cases&comma; manipulate the movement of your character with the environment or items&period; It&&num;8217&semi;s a really fun and definitely my favorite&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;121555" aria-describedby&equals;"caption-attachment-121555" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-121555" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;03&sol;19143408&sol;20170319120800&lowbar;1&period;jpg" alt&equals;"Holobunnies&comma; Nkidu Games inc&period;" width&equals;"960" height&equals;"542" &sol;><figcaption id&equals;"caption-attachment-121555" class&equals;"wp-caption-text">Holobunnies&comma; Nkidu Games inc&period;<&sol;figcaption><&sol;figure>&NewLine;<p>There are over 10 levels to play and even though I completed all of them&comma; I know I&&num;8217&semi;ll continue to replay the levels in an effort to improve on both times and scores&period; The level design for these was mostly good with only a few spots that didn&&num;8217&semi;t feel up to par with the rest of the game&&num;8217&semi;s design&period; It can get pretty difficult in some spots but there are checkpoints that will help ease the pain&period; One issue I do have with this mode is that you can&&num;8217&semi;t restart the level&period; If you end up in a spot after a checkpoint that you&&num;8217&semi;re not fond of or you simply want to use your new knowledge of the level layout to try for a better time&comma; you have to quit <em>all<&sol;em> the way back to main-menu&period; Yeah&comma; you can&&num;8217&semi;t even quit back to the &&num;8216&semi;Pause Cafe&&num;8217&semi; hub world&period; And that applies for <em>all three modes<&sol;em>&period; When you&&num;8217&semi;re finished&comma; you need to quit back to the main menu and it just isn&&num;8217&semi;t good design because it discourages you from playing another mode&period; If you were done playing KitKat&&num;8217&semi;s Adventure but wanna play some Boss Rush Mode&comma; you&&num;8217&semi;ll more than likely end up just quitting and walking away since the game adds extra steps to just go back and play a different mode&period; It just intuitive design nor does it make any sense&period;<&sol;p>&NewLine;<p><em>Holobunnies<&sol;em>&&num;8216&semi; Boss Rush Mode is my other favorite mode&period; These bosses are presumably from the upcoming main game and that has me that much more excited to play it when it releases&period; These bosses are mostly designed well and they just seem to raise so many questions about the game and its universe&period; You&&num;8217&semi;ll find yourself wanting to know more about them&period; They clearly have an origin&comma; a story&comma; and a place within the world but we&&num;8217&semi;re not given that context&comma; or at least not yet&period; This doesn&&num;8217&semi;t hurt the game at all&period; It just increases my excitement for the full release because there are some really thoughtful design choices with the levels of this game and with the characters and enemies as well&period; The battles can be pretty tough in some cases but the combat is fun&period; You can maneuver around the arena by walking&comma; jumping&comma; or using your jetpack that works for a few seconds&period; It may take you a few seconds to find the weak spot or how to damage the boss but in typical retro fashion&comma; once you find that and learn the patterns it&&num;8217&semi;s all about timing&period; These battles are a lot of fun&period; I can&&num;8217&semi;t wait to see how this combat translates into the full release of the main game next year&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;121556" aria-describedby&equals;"caption-attachment-121556" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-121556" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;03&sol;19143444&sol;20170319121757&lowbar;1&period;jpg" alt&equals;"Holobunnies&comma; Nkidu Games inc&period;" width&equals;"960" height&equals;"542" &sol;><figcaption id&equals;"caption-attachment-121556" class&equals;"wp-caption-text">Holobunnies&comma; Nkidu Games inc&period;<&sol;figcaption><&sol;figure>&NewLine;<p>There&&num;8217&semi;s also a 1v1 Battle mode but I have two issues with it&period; It&&num;8217&semi;s only local and you can&&num;8217&semi;t play against bots&period; It&&num;8217&semi;d be nice to be able to experience the combat of this game without fighting against a boss or needing to track someone down in real life&period; Local multiplayer is fun but without bots or someone to play against&comma; you can&&num;8217&semi;t play it&period; I wish there was online multiplayer but if I had to pick between one or the other then I wish there were bots&period; Then I could just play with no questions asked and kill enemies for a few minutes at a time&comma; and not <em>have<&sol;em> to fight a more difficult single enemy in Boss Rush mode just to enjoy some combat&period;<&sol;p>&NewLine;<p>The game controls well with a keyboard but there&&num;8217&semi;s also full native controller support as well&period; The UI updates accordingly when you&&num;8217&semi;re using a controller as well so you won&&num;8217&semi;t even have to fumble through and figure out the controls&period; I played with the Steam controller and personally preferred it over the keyboard controls&period; The keyboard controls are great&comma; though&period; I didn&&num;8217&semi;t have any issues with them&period; I just prefer controllers for 2D platformer style games as I feel like I have more control&period;<&sol;p>&NewLine;<p>I love the music of <em>Holobunnies<&sol;em>&period; It&&num;8217&semi;s rock inspired music and despite being on the heavier side of things it&&num;8217&semi;s melodic and feels retro too&period; It&&num;8217&semi;s fitting of the game and adds a lot to it&period; It keeps the flow of the action going no matter what mode you&&num;8217&semi;re playing in&period; There were a few times that I experienced a bug where the Pause Cafe music would keep playing when I started a mode but when I quit back to the main menu and jumped back into the mode the issue was resolved&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;121557" aria-describedby&equals;"caption-attachment-121557" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-121557" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;03&sol;19143516&sol;20170319120029&lowbar;1&period;jpg" alt&equals;"Holobunnies&comma; Nkidu Games inc&period;" width&equals;"960" height&equals;"542" &sol;><figcaption id&equals;"caption-attachment-121557" class&equals;"wp-caption-text">Holobunnies&comma; Nkidu Games inc&period;<&sol;figcaption><&sol;figure>&NewLine;<p>Holobunnies is a really cute game with a lot of good humor&comma; gameplay&comma; and great graphics as well&period; It&&num;8217&semi;s also good marketing because this is a complete package&comma; albeit a small one&comma; but it also helps raise awareness for the full game that will be releasing early next show and helps show off some of the characters&comma; assets&comma; and gameplay&period; I can&&num;8217&semi;t wait to play <em>The Bittersweet Adventure<&sol;em> as this developer seems to be one that&&num;8217&semi;s focused on even the smallest of details&period; I&&num;8217&semi;m hoping they patch this game and fix the music bug and also add the ability to restart levels or at least the option to quit back to the Pause Cafe&period;<&sol;p>&NewLine;<p>To see more information on this title from the developer and to purchase it when it releases on 3&sol;22&comma; check out its <a href&equals;"http&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;497710&sol;">Steam page<&sol;a>&period; To see more information on the main game <em>Holobunnies&colon; The Bittersweet Adventure<&sol;em> you can click <a href&equals;"http&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;369840&sol;">here<&sol;a>&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A review copy of <em>Holobunnies<&sol;em> was provided by Nkidu Games inc&period; for the purposes of this review&period;<&sol;strong><&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>Holobunnies was a fun game even though it&&num;8217&semi;s a small package&period; The price hasn&&num;8217&semi;t been released yet but I&&num;8217&semi;m sure this will have a lot of bang for its buck and help raise interest for the full main game coming early next year&period; Make sure to check out our full review of <em>The Bittersweet Adventure <&sol;em>when that releases as well&excl; To see my thoughts on games as I play through them&comma; you can follow me on Twitter at &commat;Mrjoshnichols&period;<&sol;strong><&sol;p>&NewLine;

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