Learn To Spell Again – Magicka 2 Review

<p>Once upon a time&comma; there was a small indie game released known as <i>Magicka<&sol;i>&period; The game had a terrible launch&period; It was buggy&comma; unstable&comma; prone to crashing&comma; and the multiplayer didn&&num;8217&semi;t work for almost a week&period; Luckily&comma; this was fixed&comma; and the game soon became beloved by many for its unique gameplay and absolutely absurd humor&period; Flash forward to now and we finally have <em>Magicka 2&comma; <&sol;em>the long awaited sequel to everyone&&num;8217&semi;s favorite story of Wizards and Vamp – well&comma; everyone&&num;8217&semi;s favorite story of wizards&comma; at least&period;<&sol;p>&NewLine;<p>If you don&&num;8217&semi;t know&comma; <em>Magicka<&sol;em> is an isometric action game developed by Arrowhead Game Studios and Pieces Interactive&comma; published by Paradox&period; It puts you in the role of one of &lpar;up to&rpar; four wizards&period; In both games&comma; you&&num;8217&semi;re tasked with saving the world from impending doom with the help of Vlad&comma; a wizarding teacher who is definitely <strong><em>not<&sol;em> <&sol;strong>a vampire&period; In your adventures&comma; you&&num;8217&semi;ll encounter plenty of crazy characters and monsters&comma; all of whom speak absolutely no English&comma; but rather a strange combination of Swedish&comma; English&comma; and outright gibberish&period; It sounds stupid&comma; but it actually makes for one of the highlights of the games&comma; as character voices say the most outrageously funny things&comma; while the actual text boxes are normal&comma; coherent sentences&period;<&sol;p>&NewLine;<p><img class&equals;" aligncenter" src&equals;"http&colon;&sol;&sol;static4&period;gamespot&period;com&sol;uploads&sol;screen&lowbar;kubrick&sol;1547&sol;15470456&sol;2759267-magicka&plus;2&lowbar;8&period;jpg" alt&equals;"" width&equals;"1275" height&equals;"717" &sol;><&sol;p>&NewLine;<p>Gameplay is definitely the most interesting part of <em>Magicka 2<&sol;em>&period; You&&num;8217&semi;re given eight elements&colon; Water&comma; Life&comma; Shield&comma; Ice&comma; Electricity&comma; Death&comma; Earth&comma; and Fire – which are all bound to the Q&comma; W&comma; E&comma; R&comma; A&comma; S&comma; D&comma; and F keys&comma; respectively&period; You can press the keys in any order to combine elements for different attacks&period; You can create a lightning bolt made of fire&comma; an ice laser&comma; a boulder made of pure death&comma; you can even infuse your sword with Life and then whack your friends with it to heal them&period; Anything you can think of&comma; you can probably do it&period;<&sol;p>&NewLine;<p>Obviously&comma; certain elements can&&num;8217&semi;t be combined like Life and Death&comma; Fire and Water&comma; Electricity and Earth&period; Just don&&num;8217&semi;t ever cross Life and Death beams with a friend if you know what&&num;8217&semi;s good for you – it literally creates a black hole&period; This elements mechanic can be quite daunting&comma; but yields hilariously satisfying results if you can get the hang of it&period; In the heat of battle&comma; you&&num;8217&semi;ll often find yourself fumbling to attack correctly&period; You&&num;8217&semi;ll also probably kill yourself a few times by accidentally dropping a massive rock on yourself rather than the orc in front of you&period;<&sol;p>&NewLine;<p>So&comma; as compared to <em>Magicka&comma; <&sol;em>how does <em>Magicka 2 <&sol;em>fare&quest; Well&comma; in my time with the game I&&num;8217&semi;ve had a blast – just as I did with the first game&period; The locations are interesting&comma; the dialogue hilarious&comma; and the game also isn&&num;8217&semi;t broken&period; I haven&&num;8217&semi;t had a single crash&comma; bug&comma; or any issues playing online&period; It&&num;8217&semi;s a totally smooth experience&comma; and I&&num;8217&semi;m thoroughly impressed by that&comma; given the previous game&&num;8217&semi;s launch&period;<&sol;p>&NewLine;<p><img class&equals;" aligncenter" src&equals;"https&colon;&sol;&sol;www&period;paradoxplaza&period;com&sol;media&sol;catalog&sol;product&sol;cache&sol;1&sol;image&sol;9df78eab33525d08d6e5fb8d27136e95&sol;m&sol;a&sol;magicka2&lowbar;4&period;jpg" alt&equals;"" width&equals;"1280" height&equals;"720" &sol;><&sol;p>&NewLine;<p>Plenty of new weapons and robes have been added&comma; and robes also have actual pros&bsol;cons to wearing them now&period; Some robes protect you from fire&comma; while making you weak to earth&comma; and some do things like increase your lightning damage&period; It adds more depth to the robes&comma; rather than just giving you a new weapon and staff like in the first game&period; Another addition are familiars&period; These are little creatures that follow you around and give you little boosts&period; Some revive you when you die&comma; &lpar;that particular one looks strikingly similar to a certain fairy we know from another franchise&&num;8230&semi;&rpar; some will give you random element boosts for a period of time&comma; so on so forth&period;<&sol;p>&NewLine;<p>All of these additions allow for tons of new things you can unlock&period; Unfortunately&comma; at this current moment&comma; I have no idea how you unlock them&period; Each level has a set amount of unlocks&comma; but it&&num;8217&semi;s a total crapshoot how to unlock them&period; It&&num;8217&semi;s usually achieved by performing entirely random actions&comma; such as killing an old wizard war veteran that simply talks to you&period; It&&num;8217&semi;d be nice if the game would give you some hints as to what actions you need to perform in order to unlock things&period; If I hadn&&num;8217&semi;t mistakenly set the old wizard on fire and made him attack me&comma; I would&&num;8217&semi;ve never gotten that specific unlock&period; I&&num;8217&semi;m assuming that&&num;8217&semi;s supposed to be the goofy charm of it&comma; but for a completionist like myself&comma; it&&num;8217&semi;s a total nightmare&period;<&sol;p>&NewLine;<p>Unfortunately&comma; these are the only obvious new additions to <em>Magicka 2&period;<&sol;em> Everything else is exactly the same&period; Elements work in exactly the same way&comma; and some elements that could previously combine together can&&num;8217&semi;t&period; I was incredibly disappointed at the lack of at least one new element to play around with&period; And that&&num;8217&semi;s just the issue with <em>Magicka 2&colon; <&sol;em>It&&num;8217&semi;s just not that much different from its predecessor&period; There could&&num;8217&semi;ve been tons of new additions&comma; but it seems as though the developer decided to stick with the safe route&period;<&sol;p>&NewLine;<p><img class&equals;" aligncenter" src&equals;"http&colon;&sol;&sol;cds&period;g3s5t9f4&period;hwcdn&period;net&sol;gamersgate&sol;screenshots&lowbar;img&sol;DD-MAGICKA2DE&sol;392889&lowbar;magicka2&lowbar;2&lowbar;medium&period;jpg" alt&equals;"" width&equals;"1153" height&equals;"649" &sol;><&sol;p>&NewLine;<p>As far as difficulty goes&comma; well&comma; it&&num;8217&semi;s definitely as difficult as ever&period; I have a very hard time recommending you play <em>Magicka 2<&sol;em> without friends&comma; because it&&num;8217&semi;s just way too hard&period; You won&&num;8217&semi;t have anyone to revive you&comma; and your familiar will only do it once and then has to recharge&period; Even on the easiest difficulty&comma; I could barely get passed level two on my own&period; At times the game will just throw way too many enemies at you&comma; and it becomes too chaotic to continue being entertaining&period; So&comma; definitely try and find some friends to play with&period;<&sol;p>&NewLine;<p><em>Magicka 2 <&sol;em>is a hilariously chaotic game&comma; but I just can&&num;8217&semi;t recommend it at full price with the content that&&num;8217&semi;s here&period; If you&&num;8217&semi;ve beaten <em>Magicka <&sol;em>and want more adventures to go on&comma; this game will certainly give you your fix and I&&num;8217&semi;m sure plenty of DLC will be added to further its lifespan&period; With that said&comma; just buy <em>Magicka<&sol;em> and decide for yourself&period; While it may be hard to recommend <em>Magicka 2<&sol;em> over its predecessor&&num;8217&semi;s perfection&comma; it&&num;8217&semi;s<em> <&sol;em>great fun&comma; and works like a dream&&num;8211&semi;but&comma; there just isn&&num;8217&semi;t enough here to warrant a brand new game&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em>This review was written with a press copy provided by Paradox Interactive<&sol;em><&sol;p>&NewLine;

Exit mobile version