We Have Lift Off – Airscape: The Fall of Gravity Review

<p>Have you ever wanted a game that combined the 2D sections from <em>Super Mario Galaxy<&sol;em> with the difficulty of<em> Super Meat Boy<&sol;em>&quest; Then <em>Airscape&colon; The Fall of Gravity<&sol;em> is the game for you&period;<&sol;p>&NewLine;<p>The basis of this 2D platformer is quite simple&colon; You&&num;8217&semi;re a space-faring octopus on a quest to save your friends from a mechanical alien race&period; You must traverse short challenging levels where one mistake kills you instantly&comma; just like <em>Super Meat Boy<&sol;em>&period; The levels themselves are made up of small planetoids which each have their own gravity&comma; just like <em>Super Mario Galaxy<&sol;em>&period;<&sol;p>&NewLine;<p>The concept might not be new&comma; but the execution is excellent&period; The controls are solid&comma; and your character does exactly what you want them to do almost all of the time&period; The level design is impressive too&comma; with plenty of variety and new mechanics&period; Some of you may find that the difficulty curve makes<em> Airscape<&sol;em> too frustrating&comma; but those who relish a challenge will love it&period; The game does take concepts from other platformers but at least it makes good use of others&&num;8217&semi; innovations&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;90817" aria-describedby&equals;"caption-attachment-90817" style&equals;"width&colon; 620px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04181902&sol;Airscape-2&period;png"><img class&equals;"wp-image-90817 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04181902&sol;Airscape-2-1024x576&period;png" alt&equals;"Airscape 2" width&equals;"620" height&equals;"349" &sol;><&sol;a><figcaption id&equals;"caption-attachment-90817" class&equals;"wp-caption-text">&lpar;Airscape&colon; The Fall of Gravity&comma; Cross-Product&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>However&comma; that doesn&&num;8217&semi;t mean the game is entirely derivative&period; Indie developer Cross-Product have introduced some interesting ideas&comma; and one of these is the progression system&period; Within each section of the game&comma; levels can be played in any order&period; You unlock the next section of the game not by finishing a certain number of levels&comma; but by picking up a certain number of collectibles&period; This means you can finish the game without completing many of the stages&period;<&sol;p>&NewLine;<p>The ability to switch characters also helps keep things fresh&period; As you progress through the game you will gain access to more playable octopuses&comma; each with their own special skill&period; One can float after every jump and another has the power to slow down time&period; Deciding which octopus is the best for each level adds a much needed level of depth to the game&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04181838&sol;Airscape-3&period;jpg"><img class&equals;"size-large wp-image-90818 aligncenter" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04181838&sol;Airscape-3-1024x576&period;jpg" alt&equals;"Airscape 3" width&equals;"620" height&equals;"349" &sol;><&sol;a><&sol;p>&NewLine;<p>Unfortunately these ideas isn&&num;8217&semi;t quite enough&period; <em>Airscape&colon; The Fall of Gravity<&sol;em> is a fun experience&comma; especially near the beginning&comma; but the novelty begins to wear off towards the end and the game becomes something of a drag&period; Having said that&comma; there is a decent amount of content here if you manage to keep yourself engaged&period; <em> Airscape<&sol;em> is good value for your money&period;<&sol;p>&NewLine;<p>Cross-Product should not be too disheartened&semi; there are some solid foundations here&period; If their next game builds on these foundations&comma; it could be a very special title indeed&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><b><i>A code for Airscape&colon; The Fall Of Gravity was sent by Cross-Product for the purpose of this review&period;<&sol;i><&sol;b><&sol;p>&NewLine;

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