I Need A Hero – Not A Hero Review

<p>Pixels are the rage at the moment&comma; with many indie developers taking on the concept of fun filled&comma; colourful games in retro 8 and 16 bit style graphics&&num;8211&semi;and in some cases&comma; deliver extreme violence&comma; crude humour&comma; and lots of swearing from British stereotypes&period; Devolver Digital&&num;8217&semi;s latest title&comma; <em>Not A Hero&comma;<&sol;em> is no exception&comma; and a damn good one at that too&period; Let&&num;8217&semi;s get into it&colon;<&sol;p>&NewLine;<p><img class&equals;" aligncenter" src&equals;"http&colon;&sol;&sol;cdn4&period;dualshockers&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;ss&lowbar;cbf09283d80b17bdea93346bbbd0e66de9418771&period;1920x1080&period;jpg" alt&equals;"" width&equals;"1278" height&equals;"719" &sol;><&sol;p>&NewLine;<p><em>Not A Hero<&sol;em> takes us into the world of the Bunny Lord&comma; a large purple bunny humanoid whose sole purpose in life is to clean up crime in his city&comma; and become the beloved mayor of the people&period; To do this&comma; Bunny Lord has hired a group of ever so dangerous and colourful characters to kill a ton of bad guys&comma; and destroy any obstacles that poses a threat to the city’s safety&period; It doesn’t help that Bunny Lord and his squad of anti-heros are just hilariously bat sh&ast;t crazy&period;<&sol;p>&NewLine;<p>It’s a simple narrative&comma; but one that allows for a great deal of comedic situations to overcome in order to tackle crime in the city&period; The game’s crude&comma; yet brilliant humour is strong&comma; due to its bizarre satire nature&comma; surreal visual&comma; and spoken jokes&period; From seeing ghost children&comma; grenade juggling clowns&comma; and dead foxes on the mission prep screen&comma; to its awkwardly weird conversations from the Bunny Lord&comma; whom often talks about international cat day&period; There is also a host of one-liners from our anti-heroes who range from a Glasgow Drunkard and his pet cat who blast their enemies with a double barrel shotgun&comma; to Steve&&num;8211&semi;the wise cracking cockney south Londoner who will call you a Muppet whenever you fail to reload&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 822px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;indiehaven&period;com&sol;wp-content&sol;uploads&sol;2015&sol;05&sol;2015-05-12&lowbar;00003&period;jpg" alt&equals;"" width&equals;"822" height&equals;"431" &sol;><figcaption class&equals;"wp-caption-text">Hostage negotiations&colon; Not a hero style<&sol;figcaption><&sol;figure>&NewLine;<p><em>Not A Hero<&sol;em>&&num;8216&semi;s gameplay is fast&comma; energetic and wondrously over the top&period; The 2D side scrolling design presents an array of mechanical features such as using cover&comma; special attacks&comma; and sliding&comma; which help in developing strong shooting and platforming gameplay&period; Players are given a mission that usually involves blowing up a cannabis farm&comma; killing off a private investigator&comma; or stealing a shipment of lamps to turn them into milkshakes&period; Each level has a number of challenges as well&comma; which include not getting hit&comma; kill all the NPCs in the level&comma; or just collect a bunch of lovely kittens for Bunny Lord to pet&period; The game is fantastically diverse in offering you a multitude of tasks and objectives that each have their own means of completing&comma; and keeps the game from getting repetitive&period; Missions in which the player will need to race against the clock in order to turn up to a press conference breaks up the violence and mayhem in a lovingly satirical way&period;<&sol;p>&NewLine;<p><img class&equals;" aligncenter" src&equals;"http&colon;&sol;&sol;cdn&period;themis-media&period;com&sol;media&sol;global&sol;images&sol;library&sol;deriv&sol;918&sol;918258&period;jpg" alt&equals;"" width&equals;"819" height&equals;"448" &sol;><&sol;p>&NewLine;<p>What was great is how each time you play or replay a level&comma; some objectives and aesthetics change&semi; whether it&&num;8217&semi;s different items to collect as a bonus&comma; or various power ups&period; These are minor changes&comma; but a nice touch to ensure you don’t feel like you’re stuck playing the same thing again and again&period;  For the most part&comma; you’ll replay certain levels to earn the bonus points&comma; which in turn unlock more hilarious characters with their own powers and weapons&comma; which can alter the way you may traverse certain levels&period;<&sol;p>&NewLine;<p>The violence in <em>Not A Hero<&sol;em> is so exceedingly over the top&comma; that it’s actually funny&period; Players can pick up a range of special weapons&comma; such as nail bombs&comma; turrets&comma; and cats that set off epic explosions&period; There are also different ammo types&comma; which help in a manner of ways&comma; often to help achieve certain bonus objectives or ensure the heavier enemies are dealt with quickly&period; These weapons also act as a visually stimulating way to watch the death and destruction&comma; but they&&num;8217&semi;re also very useful to the strategic player&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 790px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;assets&period;vg247&period;com&sol;current&sol;&sol;2015&sol;02&sol;Not&lowbar;A&lowbar;Hero&lowbar;-&lowbar;Screen&lowbar;3&lowbar;1424346691&period;jpg" alt&equals;"" width&equals;"790" height&equals;"443" &sol;><figcaption class&equals;"wp-caption-text">Power of Christ compels you&excl;<&sol;figcaption><&sol;figure>&NewLine;<p>The pacing in <em>Not A Hero<&sol;em> is fast&comma; but players must be tactical as many of the levels are a challenge to finish&comma; and carelessly running in will not do you any favors&period; The game is fair&semi; never breaking the rules to frustrate you and the concept is a trial and error process&comma; learning how to overcome or plan your attack with each playthrough&period; Practicing or replaying the levels will gradually make players more knowledgeable to certain factors&comma; like enemy movements&comma; and the locations of power ups&period; I will admit that some levels may be a little too long&comma; and with no checkpoints there are times the game will prove to be slightly annoying&period; But there are ways to find short cuts&comma; and progress quickly through certain levels&comma; depending on the character you are&period; Steve&comma; for example&comma; can slide kick enemies causing them to fall over and allowing Steve to finish them off quickly&period; This is useful when you&&num;8217&semi;ve reached the end of a level and SWAT swarm into the building to murder you big time&period; It was also a shame that you can’t carry more than one power up or ammo type at once&comma; as picking up a new power up will entirely replace the one you had holstered already&period; Still&comma; this can help in providing a new challenge to players&comma; and tactful planning would be required if you want to leave the idle power up and come back for it later&period;<&sol;p>&NewLine;<p><em>Not A Hero<&sol;em> is definitely a worthy indie title and properly the most fun you could have with a 2D shooter at this moment&period; With its fast paced action and brilliant humour&comma; this game shouldn&&num;8217&semi;t be passed up by anyone&period; It’s a game that made gaming fun once again for myself&comma; and shows how something so simply can be tremendously brilliant&period; Colourful&comma; violent and simply legendary&comma; <em>Not A Hero<&sol;em> is a pixel heaven for gamers&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><i>This review was written with the use of a review code provided by Devolver Digital<&sol;i><&sol;p>&NewLine;

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