Othercide Review – Mother’s Shenanigans

<p>I no longer know how to feel about <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;starward-rogue-augmented-dlc-review&sol;">roguelikes<&sol;a>&period; It seems like it’s a genre that every game in recent years has been tacked on with next to <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;no-mans-sky-to-hit-xbox-one-multiplayer-announced&sol;">Procedural Generation<&sol;a>&period; That’s not to say that roguelikes don’t work&comma; it just seems like an oversaturated genre&period; And then&comma; we have a game like Othercide that implements that in conjunction with strategy RPG elements&period;<&sol;p>&NewLine;<p>I get the idea&comma; really&period; It can be fun to see how far you can get into a game and then try again with better equipment once you inevitably die&period; However&comma; I think it’s a bit too easy to just put on blocks in your progress to force you to start again&period; Unfortunately&comma; this is one of the major problems behind Othercide&comma; and it doesn’t get better&period;<&sol;p>&NewLine;<p>This RPG makes one thing very clear&period; You will make mistakes&comma; you will die&comma; and you will start all over again&period; That’s pretty much it in broad strokes&comma; to be honest&period; You’re going to die and start over from the beginning and hope you get further&period; Now&comma; the real question is whether the journey is fun since the destination is clearly going to take some work to get to… So&comma; is it&quest;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-161564" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;04125735&sol;othercide&period;jpg" alt&equals;"Othercide Review" width&equals;"1200" height&equals;"675" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">The Mother’s Demands<&sol;h3>&NewLine;<p>The first question I would ask my readers here is&colon; &OpenCurlyDoubleQuote;Do you like <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;xcom-chimera-squad-set-for-release-for-pc&sol;">XCOM<&sol;a>&quest;”&period; That’s pretty much the way this SRPG works&period; If you know me&comma; I do love my strategy RPGs&period; I mean&comma; look at my review of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;langrisser-i-ii-review-part-1-the-remaster&sol;">Langrisser I &amp&semi; II<&sol;a> to get an idea&period; However&comma; Othercide does play with some innovative concepts for the genre&period;<&sol;p>&NewLine;<p>Before we go into that&comma; let’s briefly talk about the story&period; In the year 1897&sol;1929 &lpar;it seems to take place in both at the same time&rpar;&period; A mysterious being known as the Chosen One of Suffering and its group of generic bad guys are trying to enter our world&period; Meanwhile&comma; an entity known as The Red Mother tries to drive them off and… I think she’s the good guy of this story&quest; I’m not sure&period;<&sol;p>&NewLine;<p>Well&comma; the point is that there’s a fight between The Red Mother and the… Bad guys&period; I mean&comma; you can clearly tell they’re evil because they wear plague doctor masks and constantly talk about a &OpenCurlyDoubleQuote;Cure” so… Yeah&quest; However&comma; mommy can’t do the dirty work&period; So&comma; she throws disposable mooks&comma; I mean&comma; Daughters to do the battling for her&period;<&sol;p>&NewLine;<p>So&comma; kill the bad guys&period; That’s the plot we’re going with and&comma; to be honest&comma; it really doesn’t need anything else&period; There’s lots of lore and information about the characters involved for the player to read&period; However&comma; I believe that this is for the person who gets invested in the plot itself&period; For someone who cares about the gameplay&comma; you probably won’t need to know all about the war between Mommy and the boy&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">Presentation<&sol;h4>&NewLine;<p>The game unapologetically sticks to an edgy and dark aesthetic that’s so easy for me to make fun of&period; However&comma; as much as I mock it&comma; I also have to say it’s respectable that a game commits to that theme and pulls it off nicely&period; The aesthetic is the most pleasing aspect of the game as it takes on a black and white approach where only the color red is highlighted&period;<&sol;p>&NewLine;<p>Gaming fans of old might recognize this style as it was used in <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;retro-review-madworld&sol;">MadWorld<&sol;a>&period; However&comma; some of the more contemporaneous gamers might point out that this style was similarly used in <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;love-hatred-review&sol;">Hatred<&sol;a> where notable set pieces like fire and police lights are colored while everything else uses a grayscale filter&period;<&sol;p>&NewLine;<p>The fight between The Red Mother and The Other &lpar;that’s the baddies&rpar; takes place in the real world&period; As such&comma; you can see the vestiges of civilization within the battlefield&period; You’ll be able to see broken pavement or destroyed buildings while fighting monsters in the field&period;<&sol;p>&NewLine;<p>Overall&comma; despite my tone saying otherwise&comma; I admire the commitment that Othercide takes to its dark aesthetic&period; I get a &OpenCurlyDoubleQuote;Gothic” vibe out of it and it’s something refreshing to see compared to the <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;exploring-the-disappointment-the-last-of-us-2-second-opinion&sol;">&OpenCurlyDoubleQuote;Realistic” settings<&sol;a> most games try to roll with nowadays&period; Of course&comma; this commitment also extends toward its gameplay&comma; so let’s start heading there&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-161565" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;04125814&sol;Othercide3&period;jpg" alt&equals;"" width&equals;"740" height&equals;"429" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Taking Charge of an Army… Of Three<&sol;h3>&NewLine;<p>The Red Mother’s objective is to stop The Other&period; As said before&comma; she will use her Daughters to do the dirty deed&period; Daughters are essentially disposable units like in <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;star-traders-frontiers-review-the-thrill-and-danger-of-space&sol;">Star Traders&colon; Frontiers<&sol;a>&period; You’ll be able to give them a specialty that focuses on different combat styles&period; However&comma; there are only 3 different combat styles available for the player to choose with appropriate names for its setting&colon;<&sol;p>&NewLine;<p>-Souslinger<&sol;p>&NewLine;<p>-Blademaster<&sol;p>&NewLine;<p>-Shieldbearer<&sol;p>&NewLine;<p>The Soulslingers &lpar;my favorite of them all&rpar;&comma; use guns to take down baddies&period; The Blademaster focuses on attacking up close&period; Finally&comma; the Shieldbearer protects the party with high HP while dealing damage with a shield&period; There’s a hidden fourth class &lpar;Scythedancer&rpar; once you reach the boss of Chapter 3&period; But&comma; to keep this review spoiler-free&comma; let&&num;8217&semi;s say that you are primarily going to play with the three classes&period; However&comma; if you want to know more about the fourth class&comma; check out <a href&equals;"https&colon;&sol;&sol;www&period;pcinvasion&period;com&sol;othercide-scythesinger-class-skills-guide&sol;">this guide by PC Invasion<&sol;a>&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">Fighting<&sol;h4>&NewLine;<p>The game will use a timeline system that’s reminiscent of that of World of Final Fantasy&period; Player and enemy turns are arranged depending on the number of Action Points they use&period; You use AP by moving around the field and using skills to take down enemies&period; The less AP you have by the end of the round&comma; the further back you’ll be pushed in the timeline&period;<&sol;p>&NewLine;<p>With this&comma; the game becomes less about waiting for your turn but optimizing the timeline and making sure enemies don’t get their turns frequently&period; Being reckless or constantly wasting those 100 AP will end in your demise&period; So&comma; use those resources sparingly&period;<&sol;p>&NewLine;<p>While fighting&comma; you also have to consider the abilities at your disposal&period; You have your standard immediate attacks&semi; Delayed Attacks which take place at a later point during the timeline&semi; and Interrupt Skills which can prepare your characters for a counterattack&period; Later in the game&comma; you’ll get more and more choices that let you indirectly manipulate the enemies’ placement on the timeline&period;<&sol;p>&NewLine;<p>This system actually makes you think about what you’ll do&period; The game forces you to think about whether or not you’ll use all of your AP to take care of that immediate threat in front of you&period; What if said enemy brings reinforcements before your next turn&quest; What if one of those reinforcements happens to have a gun and is prepared to do some ranged damage to your units&quest;<&sol;p>&NewLine;<p>To play Othercide&comma; you need to account for all possibilities&period; Otherwise&comma; you’ll end up dying brutally&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-161566" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;04130242&sol;20200804103253&lowbar;1&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Starting Anew<&sol;h3>&NewLine;<p>As I mentioned before&comma; you can die in this game for a variety of reasons&period; From simply failing to understand the timeline to difficulty spikes that you’ll need to overcome eventually&period; If you lose all of your daughters&comma; it isn’t the end of the world&period; Instead&comma; you’ll be thrown back at the beginning with a new set of Daughters&comma; letting the cycle begin anew&period;<&sol;p>&NewLine;<p>This is basically the roguelike loop you’ll have to deal with&period; As such&comma; like any other roguelike&comma; you’ll get some extra goodies that will aid you in the next cycle&period; Resurrection Tokens will help revive your previously fallen Daughters&period; There are two ways to acquire them&colon; Completing Rescue missions in which you escort a weak unit from Point A to Point B&semi; and using Remembrances which gift you Resurrection Tokens&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">Sacrifices Must be Made<&sol;h4>&NewLine;<p>Another thing that defines Othercide is the fact that HP loss is &OpenCurlyDoubleQuote;Permanent” among your daughters&period; If you take HP damage&comma; there’s no real way to recover it during the battle&period; If you think you’ll be able to restore it in the safety of your base&comma; think again&period; To recover HP for your units&comma; you’ll have to dispose of other units of the same level to give back that HP&period; So&comma; try not to grow attached to a particular unit&period; Who is to say that they aren’t next in the chopping line&quest; The sacrifice doesn’t go in vain as the healed Daughter will always receive a portion of the sacrifice’s power&period;<&sol;p>&NewLine;<p>As you can see&comma; this choice of having to sacrifice units plays into the aesthetic of the game quite nicely&period; However&comma; you also begin to question the motives of the Mother as she’s essentially killing people inhumanely to achieve her goals&period; It’s… A complicated solution&comma; I suppose&period; Thankfully&comma; there really isn’t anything that will make you be too deeply attached to your characters&period;<&sol;p>&NewLine;<p>So&comma; now that I’ve sounded nice enough&comma; it’s time to talk about this game’s shortcomings&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-161567" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;04130346&sol;Othercide-missions-guide-Hunt-Rescue-Survival-Ritual-1a-750x422-1&period;jpg" alt&equals;"" width&equals;"750" height&equals;"422" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Being Murdered is Tedious<&sol;h3>&NewLine;<p>You wanna know why I am so mixed with roguelikes nowadays&quest; It’s because games like this often try to excuse putting difficulty spikes on the players for no reason other than to force them to do things over again&period; Othercide is very fond of doing this kind of thing and it’s annoying as it is repetitive&period; Especially with boss fights as they tend to love to go through multiple phases and murder your entire party because they caught you off-guard&period;<&sol;p>&NewLine;<p>My problem with Othercide is that while you get benefits from the Remembrances like the ability to skip sections of the game&comma; it doesn’t negate that you basically lost all of your progress to start a new cycle&period; Not to mention&comma; there are times where you pretty much are set to fail and you don’t know why&period;<&sol;p>&NewLine;<p>In one of my instances of death by bullshit&comma; I was playing an Ambush mission in which you fend off enemies and then escape by running to a spot in the field&period; I got to the spot&comma; and then my party proceeded to die anyway because the enemies got to them despite the fact that the mission should’ve ended right then and there because I was in the square the game told me to be in&period; It turns out that the Skill &&num;8220&semi;Leave&&num;8221&semi; wasn&&num;8217&semi;t even on any of my characters for some reason and later retries of the same mission had the skill in&period;<&sol;p>&NewLine;<p>To this day&comma; I don’t know if this was a deliberate choice by the game or the result of broken programming&period; However&comma; I also have other issues with the game’s framerate or having attacks downright stop working for no reason&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">Problems with Variety<&sol;h4>&NewLine;<p>Adding to the issues is the lack of variety in the warriors you use&period; Other games of this type will let you have a wide variety of classes to use&period; Meanwhile&comma; in Othercide&comma; you’re limited to 3&&num;8230&semi; 4&&num;8230&semi; So&comma; you’ll only be able to do so much&period; I guess this can play into the whole subject of &OpenCurlyDoubleQuote;Disposable Daughters” thing because you will only truly need one of each class to win&period;<&sol;p>&NewLine;<p>The thing with this game is that you don’t really have much to work with&comma; which makes the overall journey feel boring&period; I’d say that at the very least this game is fun to play in short bursts&period; I kind of wish I had the version on Nintendo Switch instead… But that also means I’ll be able to take a second look at the game through a Second Opinion&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-161569" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;04130833&sol;20200729121340&lowbar;1&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Conclusion&colon; Problems or Future Fixes&quest;<&sol;h3>&NewLine;<p>Othercide’s problems are making me a bit iffy about giving this game a score&period; You see&comma; some of these problems have been addressed with post-release patches&period; I must say that the game’s community response has been quite positive as the developers pay attention to the claims of the customers&period;<&sol;p>&NewLine;<p>As of now&comma; my recommendation is to play this game if you love Strategy RPGs and want to add spice to them&period; However&comma; be prepared to face some metaphorical walls spawning in front of your face&period; If you’re looking for something easy to go through&comma; you won’t find this experience here&period; With that said&comma; I will leave this review without a score and return to it during my <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;second-opinion-moonlighter-pc-switch&sol;">Second Opinion<&sol;a> of the game&period; Now&comma; I will leave the subject while aware that my review will probably be outdated&period; So&comma; just so people know where my review stands&comma; I played the game up to Version 4&period;12&period;<&sol;p>&NewLine;<p><strong>What do you think about our Othercide Review&quest; Are you going to play the game yourself on PC or PlayStation 4&quest; Will you wait for the Nintendo Switch version&quest; Let us know your thoughts in the comments section below&period; <&sol;strong><&sol;p>&NewLine;

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