Outworld Battlegrounds Review

A wonderful take on an oversaturated genre.

Outworld Battlegrounds Review

<p><a href&equals;"http&colon;&sol;&sol;www&period;outworldbattlegrounds&period;com&sol;"><em>Outworld Battlegrounds<&sol;em><&sol;a> is a battle royale game from indie video game developer <a href&equals;"https&colon;&sol;&sol;hitgrab&period;com&sol;"><em>HitGrab Game Labs<&sol;em><&sol;a>&period; This is a recent entry into the over-saturated genre of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;want-to-make-the-epic-hipfire-shots-in-fortnite-battle-royale-time-to-change-some-settings&sol;">battle royale<&sol;a> games&period; However&comma; this should not deter players from a memorable gaming experience even if their experiences with others battle royale games were less than stellar&comma; as <em>Outworld Battlegrounds<&sol;em> manages to tap into the vein of top-down shooters like <em>Gauntlet<&sol;em>&comma; <em>Alien Breed<&sol;em> and give it a touch of <em>PUBG<&sol;em>&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"bbUkGQpSjSg" title&equals;"Outworld Battlegrounds - Launch Trailer"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;bbUkGQpSjSg"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;bbUkGQpSjSg&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Outworld Battlegrounds - Launch Trailer"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<h2 style&equals;"text-align&colon; left&semi;">Story<&sol;h2>&NewLine;<p><em>Outworld Battlegrounds <&sol;em>has no story&period; This is not new for battle royale games&comma; however&comma; the game has a unique setting and gameplay mechanics that need context&period; This is especially true for the &&num;8216&semi;toxic field&comma;&&num;8217&semi; which players have to avoid while ensuring they are the victor or runner-up&period; There is no explicit information given concerning the field and how it factors into the in-game world&comma; this is without a doubt a shortcoming for the game&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; left&semi;">Gameplay<&sol;h2>&NewLine;<p><em>Outworld Battlegrounds<&sol;em> gameplay is quite refreshing&comma; given it succeeds where other battle royale games fail&period; This is due to the game having a fresh take on battle royale&comma; with three match types &lpar;solo&comma; duo&comma; and team&rpar;&comma; coupled with a small player size makes matches fast-paced and exciting&period; However&comma; location selection undermines the pacing of the game as a player could go an entire match without encountering another player &lpar;or bot&rpar;&comma; the sprint mechanic is merely decorative since it is not entirely functional&comma; and the &&num;8216&semi;toxic field at times can trap players in areas leaving them without purpose&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><img class&equals;"wp-image-146775 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;29164454&sol;ss&lowbar;bdf2b7b3a9b408922ae9b2e1be7d909fcce00ef8&period;1920x1080-1&period;jpg" alt&equals;"Outworld Battlegrounds Review&period; The Map&period;" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; left&semi;">Tutorial<&sol;h3>&NewLine;<p><em>Outworld Battlegrounds<&sol;em> offers no formal tutorial&period; Upon starting the game for the first time and beginning their first match&comma; players will receive helpful ques on screen&period; These usually correlate with what is happening on the screen&comma; for example&comma; if the player acquired a gun&comma; ran out of ammunition yet had a cartridge then a small message would appear on the screen instructing then to them with the reload button&comma; as the game is playable with either keyboard and mouse or controller&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; left&semi;">Visual system&comma; Weapons and Survival Mechanics<&sol;h3>&NewLine;<p><em>Outworld Battlegrounds <&sol;em>is a 2D top-down battle royale shooter&period; Although this combination appears to worrisome that is not the case&period; Thanks to the game&&num;8217&semi;s unique visual system&comma; weapons&comma; and survival mechanics&period; First&comma; the visual representation of the system is cone-shaped&comma; meaning the player&&num;8217&semi;s field of vision is wherever the cone lights up the area it covers&period; Also&comma; the cone will split at times if the environment is conflicting with visible areas and the vision system even allows players to see through windows&period; Second&comma; weapons in <em>Outworld Battlegrounds<&sol;em> exist within two categories knives and guns&period; Upon beginning matches&comma; players start with a simple knife&comma; however&comma; through exploration they can acquire guns&period; One would assume this guarantees victory but each of the game&&num;8217&semi;s guns has a steep learning curve when it comes to effectively using them&period; Final&comma; survival mechanics are the bread and butter of <em>Outworld Battlegrounds&period; <&sol;em>Its visual system due to its limited range forces players to stay on their toes&period; Though this is only part of it&comma; as there is barely any background&comma; thus players are aware of their surroundings as one can hear their footsteps and gunfire&period; Also&comma; players can hide in bushes or buildings with one-way windows for strategic take-downs &lpar;kills&rpar;&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><img class&equals;"wp-image-146777 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;29165435&sol;1-1&period;jpg" alt&equals;"Outworld Battlegrounds Review&period; Splatter party&period;" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; left&semi;">Crystals and Cosmetics<&sol;h3>&NewLine;<p><em>Outworld Battlegrounds <&sol;em>rewards players with credits upon the completion of matches&comma; whether players win&comma; loss&comma; or even manage a single kill&period; This credit provides players with the chance to buy cosmetics&comma; from the store&comma; for their character&period; Also&comma; players have the option to select parts &lpar;head&comma; arms&comma; and more&rpar; inside of whole &&num;8220&semi;skins&&num;8221&semi;&comma; thus players can mix and match parts available in their inventory&period; nets you credits that you can spend on cosmetics for your character in the store&period; It is worth noting that all items are not purchasable with crystals – others require crystals that involve real-world purchases&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><img class&equals;"wp-image-146778 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;29170526&sol;ss&lowbar;8768df3bc9fb2218a21c9f939914bbcee9c6407f&period;1920x1080&period;jpg" alt&equals;"Outworld Battlegrounds Review&period; Cosmetics galore&period;" &sol;><&sol;p>&NewLine;<h2 style&equals;"text-align&colon; left&semi;">Graphics and Audio<&sol;h2>&NewLine;<p><em>Outworld Battlegrounds <&sol;em>graphics and audio differ from the majority of battle royales&period; The game has delightful pixel graphics and the top-down view gives it a wonderfully retro vibe&comma; which makes seeing a splattered corpse all the more satisfying&period; Unfortunately &lpar;or fortunately&rpar;&comma; the game is not huge on soundtrack aside from the game hub&period; However&comma; this is understandable&comma; given that <em>Outworld Battlegrounds <&sol;em>perfects the suspense necessary for battle royales by forcing players to rely on the sounds of their character&&num;8217&semi;s footsteps and the surroundings&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; left&semi;">Conclusion<&sol;h2>&NewLine;<p><em>Outworld Battlegrounds <&sol;em>does not stray too far from its inspirations &lpar;<em>PUBG<&sol;em>&rpar;&period; This allows it to give players a quick fix for their battle royale obsessions outside of <em>Fortnite<&sol;em> and others of its ilk&period; Furthermore&comma; as with all games like this&comma; a decent-sized player base is necessary&comma; however&comma; whether it be actual players or bots it does not lessen the satisfaction of getting a &&num;8220&semi;winner winner space-chicken dinner&period;” Thus&comma; <em>Outworld Battlegrounds <&sol;em>is worth trying out even for a little while&period; Outworld Battlegrounds is out now on PC from the <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;779410&sol;Outworld&lowbar;Battlegrounds&sol;">Steam<&sol;a> marketplace&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em>This review is based on a review key provided by the developer&period;<&sol;em><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Outworld Battlegrounds&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Outworld Battlegrounds does not stray too far from its inspirations &lpar;PUBG&rpar;&period; This allows it to give players a quick fix for their battle royale obsessions outside of Fortnite and others of its ilk&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Good pacing<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Functional weapons<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Decent survival mechanics<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Intuitive gameplay mechanics<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Pleasant retro feel<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Functionless sprint<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Certain gameplay mechanics trap players<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Certain gamplay mechanics undermine pacing<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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