Review: Mosaic

<p>There are some games that speak to us on a certain level&comma; one that you just don&&num;8217&semi;t expect to blow you away with their meaning until you get past your prejudices and continue playing&period; <em>Mosaic<&sol;em> is one of those games&period; At first&comma; I wouldn&&num;8217&semi;t have kept trying after the first puzzle if I didn&&num;8217&semi;t have to review the game&period; I wasn&&num;8217&semi;t enjoying myself and I wasn&&num;8217&semi;t liking the <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;the-pedestrian-review-puzzles-in-public&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">puzzle section<&sol;a>&period;<&sol;p>&NewLine;<p>I actually had to run to <em>YouTube<&sol;em> to see what I was doing wrong to continue my time with the game&period;  The game does not hold your hand or really tell you what to do to meet your next &&num;8220&semi;Milestone&period;&&num;8221&semi;<&sol;p>&NewLine;<p>I didn&&num;8217&semi;t know what to expect when I started to review this game&period; It opened with a beautiful scene of a man waking&comma; walking through his apartment and then having an epiphany at a window in his hallway&period; Once his epiphany has ended you go back to the dreary gorgeous world that <a href&equals;"https&colon;&sol;&sol;www&period;krillbite&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Krillbite<&sol;a> created&period; You slowly trudge to your job and that&&num;8217&semi;s when the first puzzle happens&period;<&sol;p>&NewLine;<p>Keep in mind I had NO IDEA what to do&comma; the controls were funky&comma; and I couldn&&num;8217&semi;t decide if I wanted to use touch screen or handheld controls&period; After twenty minutes or so I decided on handheld&comma; the touch screen was too difficult for my giant hands&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;152015" aria-describedby&equals;"caption-attachment-152015" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-152015" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;28231902&sol;Switch&lowbar;Mosaic&lowbar;06&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-152015" class&equals;"wp-caption-text">&lpar;<em>Mosaic<&sol;em> &&num;8211&semi; Raw Fury&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>This puzzle section was so confusing and the tiny little blips that would come on screen really didn&&num;8217&semi;t help&period; Some of the instructions would be for the handheld controls and then some for the touch screen controls&period; It took me about twenty minutes to figure out which one to do and once I did I somewhat enjoyed the puzzle sections&period; In the first one you have to build a mosaic&comma; oddly enough&period;<&sol;p>&NewLine;<p>You use extractors to take over more and more the screen&period; The more extractors the more little circles that fly around to unlock more and more parts of the mosaic&period; Once you get high enough in the mosaic you can hit your &&num;8220&semi;Milestone&&num;8221&semi; and continue with the game&period;<&sol;p>&NewLine;<p>As you progress the puzzle levels get more and more difficult&comma; but nothing that can&&num;8217&semi;t be overcome&period; You get upgrades so that you can produce more little circles to unlock more extractors which gets you to the &&num;8220&semi;Milestone&&num;8221&semi; faster&period; However&comma; the game begins to throw little challenges in your way&period;<&sol;p>&NewLine;<p>If you look at the mosaic you&&num;8217&semi;re creating as cells the game throws disease in your path that you must lock down before it infects your mosaic&period; You can look at this disease as a good thing or a bad thing depending on how you interpret the game&period; I&&num;8217&semi;ll tell you how I interpreted the game in my last paragraph&semi; and it will have some spoilers&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;152053" aria-describedby&equals;"caption-attachment-152053" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-152053" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;29163148&sol;Switch&lowbar;Mosaic&lowbar;05&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-152053" class&equals;"wp-caption-text">&lpar;<em>Mosaic<&sol;em> &&num;8211&semi; Raw Fury&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I enjoyed the desolate world more than I did the puzzle sections&comma; dragging a mouse icon and figuring out how to get to the &&num;8220&semi;Milestone&&num;8221&semi; just wasn&&num;8217&semi;t that much fun to me&period; What I did like was the time with the main character before we got to work&period; Kind of like real life&comma; I enjoy my time before work but somewhat dread heading into work&semi; as most people do&period; This world however is overrun with buildings and pollution&semi; imagine New York City without Central Park&period; Pretty dreary right&quest;<&sol;p>&NewLine;<p>Then&comma; I hit a snag&comma; a snag that the developer knows about and is working on a fix for&period; At the time of publication the game stopping glitch has not been fixed&period; After the second puzzle section you wake in your apartment and begin to go about your daily routine&period;<&sol;p>&NewLine;<p>That&&num;8217&semi;s when the snag hits&comma; if you go to any of the prompts in your bathroom your character just stops and stares off out the window&period; At first I thought this was part of the game but I couldn&&num;8217&semi;t regain control of my character&period; I shut down&comma; tried again and he would just stare off looking for purpose&period; I restarted the game&comma; and got the same snag&comma; I even uninstalled the game and reinstalled it and the snag would still occur&period;<&sol;p>&NewLine;<p>The good thing is that Krillbite knows about the issue and is fixing it&period; The bad thing is that I wanted to see how this story played out&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;152150" aria-describedby&equals;"caption-attachment-152150" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-152150" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;05165031&sol;1&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-152150" class&equals;"wp-caption-text">&lpar;<em>Mosaic<&sol;em> &&num;8211&semi; Krillbite&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I was enjoying the hell out of this game&comma; especially since I had grasp the puzzle sections&period; I wanted to see what was up with my main character&comma; I wanted to see if what was foreshadowed came to pass&period; I will wait for the update to come&comma; I just hope it comes soon&period; The way to play this right now is NOT on the Switch&comma; even though there are touch screen controls and the puzzles are long enough to take on the road&period; If you want to play this PC would probably be the best option right now&period; I&&num;8217&semi;m bummed this glitch exists because the game really is awesome and I want to see it to it&&num;8217&semi;s conclusion&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>This review is based on a review code provided by the publisher<&sol;strong><&sol;em><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Mosaic&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p><&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> The non puzzle sections of the game are gorgeous&period;<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Puzzles are fun once you figure them out&period;<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> No direction at all on what to do in the puzzles&period;<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Very short game sadly&period;<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Game ending bug that doesn't allow you to proceed after a few levels&period;<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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