Six Sides of the World Review – No World is One Dimensional

<p>It’s been a while since I&&num;8217&semi;ve played an engaging and enjoyable puzzle game that was set to deliver new dynamics&period; In fact&comma; the last game that relied so heavily on puzzle elements was <em>Portal 2&comma; <&sol;em>and since then I haven&&num;8217&semi;t been too impressed with what has been on offer&period; Another series I quite enjoyed was <em>Super Mario Galaxy<&sol;em>&comma; with the concept of exploring miniature worlds in a vast galaxy with all the depth of any Mario game shrunken down&period; I mention this because there was a game recommend to me that combined the style of <em>Mario Galaxy<&sol;em> and the mind bending puzzles of games like <em>Portal<&sol;em>&excl; I couldn’t believe it&excl; I was thrilled to hear about <em>Six Sides of the World<&sol;em> and was highly eager to try out&period; But would my love of puzzles and small planets be fulfilled&quest; Or should I just play <em>Super Mario Galaxy<&sol;em> and <em>Portal<&sol;em> at the same time instead&quest;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;www&period;cybernetikdesign&period;com&sol;wp-content&sol;uploads&sol;2014&sol;03&sol;screenshot-12-1024x576&period;jpg" alt&equals;"Six Sides of the World" width&equals;"1024" height&equals;"576" &sol;><figcaption class&equals;"wp-caption-text">They&&num;8217&semi;re like big floating die with stuff on them to do&excl; &lpar;Six Sides of the World&comma; Cybernetik Design&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>From the get go you can see the influence of <em>Super Mario Galaxy<&sol;em> within <em>Six Sides of the World<&sol;em> &lpar;I’ll shorten it to <em>SSOTW<&sol;em> for reading&&num;8217&semi;s sake<em>&rpar;&comma;<&sol;em> and the quirky and cute nature is also there&period; You play as a neat little robot that’s on a valiant quest to solve puzzles on various non organic&comma; square planets in a bid&&num;8211&semi; to get home&quest; Well&comma; to tell the truth&comma; there really isn’t a story and to be fair&comma; it doesn’t matter&period; You can make up your own story&period; Mine was that the little robot was once a galactic queen who’d been transformed into a little robot by an evil Space Donald Trump&comma; and collecting Liberal gems would help turn her back into a Queen and destroy the crazy&comma; cheerleading loving super-tyrant&period;<&sol;p>&NewLine;<p>Well&comma; putting that aside&comma; the main focus is the puzzle gameplay and there is plenty here to enjoy&period; <em>SSOTW<&sol;em> works as a point and click adventure where the little Robot&comma; who we’ll call Hillary&comma; navigates across these huge square planets in order to open portals to the next world&period; On these planets are various puzzles&comma; death traps&comma; and mind binding physics that I’m sure will disorientate many&period; As you progress<em> <&sol;em>through the game you’ll unlock new paths to different worlds&comma; such as secret stages with themes based on famous TV shows&comma; and bonus stages that take on new perspectives which introduce new challenges for Hillary&period; Whether it’s collecting gems that open portals or blowing up planet sized boxes&comma; you’ll be offered a host of tasks that require effective brain power&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;www&period;cybernetikdesign&period;com&sol;wp-content&sol;uploads&sol;2014&sol;03&sol;screenshot-11-1024x576&period;jpg" alt&equals;"Six Sides of the World" width&equals;"1024" height&equals;"576" &sol;><figcaption class&equals;"wp-caption-text">What is really inside a cube&quest; &lpar;Six Sides of the World&comma; Cybernetik Design&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The game introduces a surprisingly immense variation of challenges that never become too complex to frustrate&comma; nor do they ever get dull or stale&period; As you progress&comma; new features are added&comma; modified&comma; and the scale grows&comma; multiplying the amount of planets to explore while the style and shape of these tiny worlds also change&period; The game certainly keeps things fresh for a long duration and does a darn good job at bringing in new elements to further the challenge&period; There is certainly room to enhance the gameplay for future installments such as multiplayer&comma; or physics that can make the puzzles feel a little more organic and dynamic&period; Everything about <em>SSOTW <&sol;em>is pretty good&comma; but for the most part it never really takes a chance or attempts anything daring for a puzzle game&period;<&sol;p>&NewLine;<p><em>SSOTW<&sol;em> is simple in design yet complexly brilliant as the stakes always change in small ways&period; The only thing to note is that the game can be a slight pain when the levels become bigger&comma; resulting in navigation becoming be a chore&period; Yet there are factors to help with this&comma; such as colour coordinated portals&comma; and being able to freely rotate the screen around the planet you&&num;8217&semi;re on helps to reduce confusion&period;  <em>SSOTW<&sol;em> can be a rather enjoyable experience whether you’re playing for ten minutes or over an hour&period; There’s a great deal to accomplish&comma; and the game is highly rewarding&period; Not to mention it&&num;8217&semi;s lovely to look at with a pretty sweet soundtrack to match&comma; offering a haunting yet energetic Sci-fi Vibe as background music&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;www&period;cybernetikdesign&period;com&sol;wp-content&sol;uploads&sol;2014&sol;03&sol;screenshot-9-1024x576&period;jpg" alt&equals;"Six Sides of the World" width&equals;"1024" height&equals;"576" &sol;><figcaption class&equals;"wp-caption-text">DANGER ZONE&excl; &lpar;Six Sides of the World&comma; Cybernetik Design&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>There’s something about this neat little indie title that has captured my interest in puzzle orientated gameplay&period; Whether it is the colourful visuals&comma; gleeful soundtrack&comma; or engaging puzzle components that get the gears in your brain rotating&comma; you’ll find something to like in this mind bending adventure&period; I can&&num;8217&semi;t really say anything bad about it&semi; There isn’t a major story to grasp and no form of actual conflict with murderous NPCs&comma; but it doesn&&num;8217&semi;t need to<&sol;p>&NewLine;<p><em>Six Sides of the World<&sol;em> is simple yet highly enjoyable for both young and old&period; There was room to innovate with more interactive puzzles or the inclusion of more dynamic elements like physics&comma; but even at a simple level of design <em>SSOTW<&sol;em> is still highly enjoyable&period; This may not be for everyone&comma; but for those with a brain who enjoy puzzles this is definitely worth checking out&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>A PC copy of Six Sides of the World was provided by Cybernetik Design for the purpose of this review<&sol;strong><&sol;em><&sol;p>&NewLine;

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