Spookier Than Meets the Eye – Spooky’s House of Jump Scares Review

<p>&OpenCurlyDoubleQuote;Can you&comma; humble player&comma; make it through one thousand rooms&quest; Can you find what lies at the end&quest; Or… is there even an end&quest;”<&sol;p>&NewLine;<p><em>Spooky’s House of Jump Scares<&sol;em> is a silly horror adventure that balances amusing themes with truly horrifying creatures and situations&period; Set in a small town shadowed by an eerie mansion&comma; the protagonist an overly-curious history buff who seeks to discover the truth behind the mansion&period; As soon as you enter the mansion&comma; the ghost of Spooky &lpar;the wide-eyed ghost of a small girl who proclaims the mansion is her home&rpar; challenges you to navigate the one thousand rooms of her mansion&period; From there&comma; the player is forced to move through a seemingly endless number of rooms and hallways&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;91849" aria-describedby&equals;"caption-attachment-91849" style&equals;"width&colon; 446px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04134349&sol;spookys&period;jpg"><img class&equals;"wp-image-91849" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04134349&sol;spookys&period;jpg" alt&equals;"spookys" width&equals;"446" height&equals;"251" &sol;><&sol;a><figcaption id&equals;"caption-attachment-91849" class&equals;"wp-caption-text">&lpar;Spooky&&num;8217&semi;s House Of Jumpscares&comma; Lag Studios&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Immediately after encountering Spooky&comma; the player begins to wander the mansion&period; The mood of the game set by Spooky is not terribly scary&comma; and instead seems to make the light of the challenge&period; For the first 25 rooms or so&comma; nothing happens&comma; luring the player into a false sense of security&period; As they player continues through the mansion&comma; &OpenCurlyDoubleQuote;Specimen 1” are encountered&comma; which are really just cardboard cutouts rigged to jump at the player as they pass&period; The cutouts are silly&comma; and are painted as little cartoon ghosts&comma; spiders&comma; and skeletons&period; This only perpetuates the feeling of safety&comma; with the only hint of what’s to come being the &OpenCurlyDoubleQuote;romantic” notes left behind by a previous explorer&period;<&sol;p>&NewLine;<p>Every fifty rooms&comma; the player will encounter a save point and an elevator&period; The elevator moves deeper into the mansion each time it is used&comma; and with each descent&comma; a new horror is revealed&period; On the second level of the mansion&comma; the first enemy with the ability to inflict harm is encountered&comma; and after the first silly &OpenCurlyDoubleQuote;monsters&comma;” this real monster–Specimen 2–is a terrifying awakening&period; From here&comma; the game gets only scarier and the story more dark&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;91990" aria-describedby&equals;"caption-attachment-91990" style&equals;"width&colon; 460px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04133855&sol;Elevator&period;png"><img class&equals;"wp-image-91990" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04133855&sol;Elevator&period;png" alt&equals;"Elevator" width&equals;"460" height&equals;"259" &sol;><&sol;a><figcaption id&equals;"caption-attachment-91990" class&equals;"wp-caption-text">&lpar;Spooky&&num;8217&semi;s House Of Jumpscares&comma; Lag Studios&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The uncertainty perpetuated throughout the game is truly a work of art&period; Anticipation and curiosity drive the player forward through each room&comma; where horror ultimately lies behind one of the endless doors&period; There are 13 total Specimens&comma; ranging from insect-like creatures and corporeal demons to a likeness of the Happy Mask Salesman from <em>the Legend of Zelda&colon; Ocarina of Time<&sol;em> and <em>Majora’s Mask<&sol;em>&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;91845" aria-describedby&equals;"caption-attachment-91845" style&equals;"width&colon; 419px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04173412&sol;Puppeteer&period;jpg"><img class&equals;"wp-image-91845" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04173412&sol;Puppeteer&period;jpg" alt&equals;"Puppeteer" width&equals;"419" height&equals;"236" &sol;><&sol;a><figcaption id&equals;"caption-attachment-91845" class&equals;"wp-caption-text">&lpar;Spooky&&num;8217&semi;s House Of Jumpscares&comma; Lag Studios&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The controls of the game are easy&comma; straightforward&comma; and very typical of any simple horror&period; There is minimal interaction with the rooms &lpar;usually only reading notes&comma; or picking things up&rpar;&comma; and the main concern in the game is to push onward&period; The ability to use a weapon is provided&comma; but because the Specimens cannot be killed&comma; it serves merely as a buffer between the player and death&period;<&sol;p>&NewLine;<p>Notes are a recurring item in the game&comma; sometimes aiding the player with hints of the next creature to be encountered&comma; and sometimes only adding to the creepiness of the rooms&period; The notes are sometimes very effective in upping the spook factor&comma; and other times&comma; the poorly articulated nature of the note is distracting and hard to understand&period; In the case of the note presumably left by Specimen 2&comma; the alliterating poem about endlessly choking sets the stage for his sudden &lpar;<a href&equals;"http&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;iKLXHK9nQhI&amp&semi;t&equals;1m52s" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">and alarming<&sol;a>&rpar; appearance&period; However&comma; the notes that are left to tell the story of The Puppeteer leave something to be desired in what <em>should<&sol;em> be a chilling backstory&comma; and ends up being a poorly written&comma; poorly organized set of essays&period;                                   <a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04134433&sol;shojs-note-1&period;png"><br &sol;>&NewLine;<&sol;a><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04134411&sol;spookys-2&period;png"><img class&equals;"wp-image-91848 aligncenter" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;09&sol;04134411&sol;spookys-2&period;png" alt&equals;"spookys 2" width&equals;"423" height&equals;"238" &sol;><&sol;a><&sol;p>&NewLine;<p>The story within the game&comma; which is contained mostly within the scattered notes&comma; is surprisingly well thought out&comma; despite its lack of propriety&period; Eerie creatures are explained with eerie backstories&comma; and the experiences of those who have gone before are left to terrify the player&period; The ending is not really shocking&comma; considering the interaction that occasionally occurs with Spooky throughout the house&comma; but it is solid&comma; and an enjoyable end to an enjoyable game&period; It is possible to incur multiple endings&comma; one &OpenCurlyDoubleQuote;Good&comma;” and one &OpenCurlyDoubleQuote;Bad&period;”<&sol;p>&NewLine;<p><em>Spooky’s House of Jump Scares<&sol;em> is definitely not the most thrilling game out there&comma; but it holds its own as a unique blend of the silly and the scary&period; While slow at times&comma; the anticipation built during these moments is paid in full with creative creatures&comma; environments&comma; and &lpar;what else&quest;&rpar; jump scares&period; For those looking to play something that isn’t <em>too<&sol;em> scary&comma; but still invokes goosebumps and a few good screams&comma; <em>Spooky’s House of Jump Scares<&sol;em> is the perfect solution&period; Player beware&comma; you’re in for a silly scare&period;<&sol;p>&NewLine;

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