Take Your Pick | Terraria PS3 Edition Review

<p style&equals;"text-align&colon; left&semi;"><em>Terraria<&sol;em> is the hit title from  independent developer <a class&equals;"zem&lowbar;slink" title&equals;"Terraria" href&equals;"http&colon;&sol;&sol;www&period;terraria&period;org" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">RE-Logic<&sol;a>&period; It originally released on PC in 2011 receiving high praise from players and critics alike&period; The console versions of <em>Terraria<&sol;em> were released at the end of March 2013&comma; although at the time of writing&comma; EU and AUS PS3 players are still waiting&period;  Trying to nail this game down to a particular genre is difficult due to the many gameplay elements on show&comma; although the game became known as the  &&num;8220&semi;2D Minecraft&&num;8221&semi; in some circles &lpar;due to the mining and crafting elements would be my guess&rpar;&period;The calls for <em>Terraria<&sol;em> to be released on consoles have  long been matched by the voices that said it just could not be done&period; So&comma; how successful was  505 Games in attempting to pull it off&comma; and how good can  a game that has less than 50 mb of code actually be&quest; Lets dig in and find out&period;<&sol;p>&NewLine;<p>The first task is to create the look of your character&period; I decided to make my character &&num;8220&semi;Bago Baggins&&num;8221&semi; in my own image&comma;  and sure enough&comma; green skin with a huge pink fro looked awesome&period; Next&comma; you must select the difficulty and choose how large the world should be&period; The game then randomly creates a map and off you pop into the wilderness with a wooden sword&comma; weak pick&comma; blunt axe and fantastic pink affro&period; If you played the new&comma; and very welcome tutorial beforehand&comma; then it will be a  little easier to get off to a decent start&period; However&comma; if you skipped the tutorial&comma; frustration may be imminent &period; <em>Terraria<&sol;em> has no in game instruction&comma; and getting a house built correctly and swiftly is crucial&period; Building in <em>Terraria<&sol;em> is about function before asthetics&period; Yes&comma; you can create a castle out of gold bricks and decorate it with all manner of bling if you desire&comma;  but a wood hut will serve the same purpose to give shelter and sanctuary to yourself and to a number of helpful NPCs that may appear&period; The first NPC is of great importance&comma; and is there from the start&period; He is called the guide&comma; and he will provide some random tips if you should ask for it&period; More importantly though&comma; he  is a crafting expert&period; Show  him any item you come across and he will reveal every recipe that uses it as an ingredient&comma; as well as the tools needed to create it&period; You will need his advice many times during the adventure as the crafting system has incredible depth&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-44222" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;04&sol;06013229&sol;8591367295&lowbar;40b0d38b5e&lowbar;z&period;jpg" alt&equals;"Terraria 1" &sol;><em>Terraria<&sol;em> utilizes a classic&comma; yet impressive 16-bit graphical style that older gamers are sure to appreciate&period; It is actually a pretty game to look at due to a vivid and striking color palette and simple&comma; yet effective lighting&period; The visuals are every bit as good as they need to be in&semi; they create a sense of trepidation as you mine deeper into uncharted dungeons&comma; awakening the beasties that lurk below&period; Every area has its own musical score too&comma; each a catchy melody  echoing the nature of the environment nicely&period;<&sol;p>&NewLine;<p>The maps are massive&comma; even the so called small ones&comma; and setting out for the first time to collect unknown resources is a real adventure&period; Stray too far though&comma; and  some creature or a trap may just reveal your innards&period; Good advice would be to stay close to home until you have the ability to forge some protective gear and a better weapon&comma; as most enemies will laugh in the face of a guy with a wooden sword and t-shirt&comma; no matter how big the hair&period; The strongest aspect of <em>Terraria<&sol;em> is the exploration&semi; there are many varied biomes&comma; both above ground and under&period; Above ground there is freedom to travel great distances in typical sidescroller-platforming fashion&comma; and underground you will find caves&comma; lakes&comma; dungeons&comma; treasures and many creatures that want to see what you look like from the inside&period; Mining and spelunking are about risk vs reward&period; The deeper you dig&comma; the more likely you are to find some rare and wonderful bounty&comma; yet the chances of getting home safely diminish&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-44223" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;04&sol;06013219&sol;ku-xlarge&period;jpg" alt&equals;"Terraria 2" &sol;>Once you have a house and some shiny armor&comma; the real adventure begins&period; There is no direction given to the player in <em>Terraria<&sol;em>&comma; it is left entirely open for you to explore  and to reveal the game yourself&period; Everything can be taken apart and re-forged into something new&period; There are bosses to discover&comma; many swords&comma; guns&comma; spells&comma; axes&comma; picks&comma; potions and gadgets to create along the way&period;  It is a superbly deep experience&comma; there is a ton of stuff to do&period; <em>Terraria<&sol;em> is as much fun as any game as I can remember as you transform the vulnerable starting character into a super human warrior&comma; augmented with all manner of physics defying items&period;<&sol;p>&NewLine;<p>If this were a review for the PC version I would end the review here&comma; assign a high score&comma; and that would be that&period; This is the PS3 version though&comma; and some differences need to be highlighted&period; Firstly&comma; the controls&period; The basic movement layout for platforming works nicely on a controller&comma; however the mining and inventory management are not so great&period; There are two control types for mining that can be changed over by clicking the right stick&period; The first is the PC style cursor mode where the analogue stick becomes a mouse&period; The second is a kind of predictive mining mode where the game tries to guess which blocks to dig based on the direction of movement&comma; frequently acting like a cheap phone with auto correction text&period; The frustration of texting your parents to tell them you have just come out of the clinic&comma; only to have the phone say closet&comma; is ever present in<em> Terraia<&sol;em> on the PS3 as the character hacks away at blocks you didn&&num;8217&semi;t want to touch&comma; often resulting in a terrible flood or a plummet of death&period; Digging a straight line is a breeze&comma; but anything else is awkward and frustrating&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-large wp-image-44387" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;04&sol;06012553&sol;Terraria-Splash-Image-1024x576&period;jpg" alt&equals;"Terraria-Splash-Image" &sol;>There is a huge amount of inventory management going on&comma; which is handled with one simple screen on the PC and things can be dragged and dropped to the required  location&comma; slot or chest with ease&period; Again&comma; the PS3 version suffers here and moving items around requires huge patience&period; There are far too many menus and sub-menus to be navigated&comma; and given the amount of &&num;8220&semi;stuff&&num;8221&semi; that needs organizing  it becomes a chore quickly&period; These control issues were the entire reason for concern of a console port and they prove to be well founded&period; The port is full of bugs too&comma; big ones&period; I played <em>Terraria<&sol;em> on the PC for over 150 hours without a hitch&comma; but this PS3 port made me work harder than any reviewer should have to&period; In order to complete <em>Terraria<&sol;em> I had to endure 3 total restarts due to corrupted world saves&comma; 6 cases of total PS3  lock-up syndrome&comma; and a few instances of being sent mysteriously back to the dashboard&period; I concede that these technical issues may be resolved with future updates&comma; but they need pointing out as they seriously harm the game as it is&period; <em>Terraria<&sol;em> has always boasted a superb online co-op experience and the port has incorporated a couch co-op mode for HDTV owners&comma; which is a welcome addition as the online co-op is non-functional at the present time due to constant connection errors&period;<&sol;p>&NewLine;<p>I have always held <em>Terraria<&sol;em> in very high regard&comma; but the transition to the PS3 does not do it justice&period; It is a game designed specifically for mouse and keyboard&comma; and it will run on pretty much any old PC yet the new port seems to a  bug infested&comma; frustratingly awkward&comma; and more expensive version&period; If you never played <em>Terraria<&sol;em>&comma; my advice would be simple&comma; buy the game as it is a work of genius that not only reminds you of  how much fun  games used to be many moons ago&comma; but shows you how great they can still be&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;">Just make sure you buy it for the PC&period;<&sol;p>&NewLine;<h6 class&equals;"zemanta-related-title" style&equals;"font-size&colon; 1em&semi;">Similar Posts From Around the Web<&sol;h6>&NewLine;<ul class&equals;"zemanta-article-ul zemanta-article-ul-image" style&equals;"margin&colon; 0&semi; padding&colon; 0&semi; overflow&colon; hidden&semi;">&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; none&semi; float&colon; left&semi; vertical-align&colon; top&semi; text-align&colon; left&semi; width&colon; 84px&semi; font-size&colon; 11px&semi; margin&colon; 2px 10px 10px 2px&semi;"><a style&equals;"padding&colon; 2px&semi; text-decoration&colon; none&semi;" href&equals;"http&colon;&sol;&sol;r&period;zemanta&period;com&sol;&quest;u&equals;http&percnt;3A&sol;&sol;o&period;canada&period;com&sol;2013&sol;04&sol;04&sol;review-take-heed-before-entering-the-world-of-terraria&sol;&amp&semi;a&equals;157535592&amp&semi;rid&equals;a519c133-2628-4ffa-9dda-617bac95f311&amp&semi;e&equals;2061be24fa5f6d2278a94cc1f7df9ad9" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><img style&equals;"padding&colon; 0&semi; margin&colon; 0&semi; border&colon; 0&semi; width&colon; 80px&semi;" src&equals;"http&colon;&sol;&sol;i&period;zemanta&period;com&sol;157535592&lowbar;80&lowbar;80&period;jpg" alt&equals;"" &sol;><&sol;a><a style&equals;"overflow&colon; hidden&semi; text-decoration&colon; none&semi; line-height&colon; 12pt&semi; height&colon; 80px&semi; padding&colon; 5px 2px 0 2px&semi;" href&equals;"http&colon;&sol;&sol;r&period;zemanta&period;com&sol;&quest;u&equals;http&percnt;3A&sol;&sol;o&period;canada&period;com&sol;2013&sol;04&sol;04&sol;review-take-heed-before-entering-the-world-of-terraria&sol;&amp&semi;a&equals;157535592&amp&semi;rid&equals;a519c133-2628-4ffa-9dda-617bac95f311&amp&semi;e&equals;2061be24fa5f6d2278a94cc1f7df9ad9" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Review&colon; Take heed before entering the world of Terraria<&sol;a><&sol;li>&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; 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