Dead by Daylight Silent Hill Review

The only new Silent Hill game you'll get in 2020

<p>For the game&&num;8217&semi;s latest expansion&comma; Behaviour Interactive landed on <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;dead-by-daylight-the-silent-hill-chapter-revealed&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Dead by Daylight Silent Hill<&sol;a>&period; No&comma; it&&num;8217&semi;s not the crossover you&&num;8217&semi;ve always dreamed of&comma; and it&&num;8217&semi;s certainly not the new Silent Hill game that we&&num;8217&semi;ve all wanted for years&period; However&comma; it is a refreshing way to experience the asymmetrical horror title&period; It&&num;8217&semi;s also an expansion that stays true to the source material&comma; and doesn&&num;8217&semi;t take too many liberties&period; In a way&comma; the DLC is better than every Silent Hill game since Homecoming&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">If Looks Could Kill&comma; This Guy Would Still Survive<&sol;h2>&NewLine;<p><img class&equals;"aligncenter size-large wp-image-162679" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;27153150&sol;Dead-by-Daylight-Silent-Hill-Review-1-1024x576&period;jpg" alt&equals;"Dead by Daylight Silent Hill Review 1" &sol;><&sol;p>&NewLine;<p>The new killer with Dead by Daylight Silent Hill is of course <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;silent-hill-revelations-review&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Pyramid Head<&sol;a>&period; I thought that adding this guy into another game outside of the Silent Hill franchise would cause the community to have a collective aneurysm&period; you see&comma; Pyramid Head is the physical manifestation of the self-loathing that the protagonist of Silent Hill 2&comma; James Sunderland&comma; feels for himself&period;<&sol;p>&NewLine;<p>I was surprised though&period; No Silent Hill fans jumped into the Dead by Daylight community to bash the game and the developers&period; In fact&comma; everyone seemed on board with the crossover&period; That&&num;8217&semi;s because ultimately the DLC does a better job of being a Silent Hill game than half the Silent Hill games do&period;<&sol;p>&NewLine;<p>Pyramid Head is a colossal villain&comma; and utterly terrifying&period; His stats aren&&num;8217&semi;t anything to write home about&comma; but his powers are&period; This killer can carve a trench in the ground as he walks&comma; which will cause any survivors who walk through it to immediately have a powerful debuff applied to them&period; The survivors are also revealed when they walk through the trench&comma; which looks like someone dug barbed wire into the ground&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Always Afflicting<&sol;h2>&NewLine;<p><img class&equals;"aligncenter size-large wp-image-162680" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;27153459&sol;Dead-by-Daylight-Silent-Hill-Review-2-1024x576&period;jpg" alt&equals;"Dead by Daylight Silent Hill Review 2" &sol;><&sol;p>&NewLine;<p>The debuff is extremely powerful&period; If Pyramid Head manages to down an afflicted survivor&comma; he can immediately teleport them to a Cage of Atonement&period; While that does come with its own challenges in terms of that survivor being rescued or breaking free&comma; it does do away with any issues relating to flashlights or survivors struggling free&period; These cages are way more dangerous for survivors&comma; and they come with some magnificent kill animations from Pyramid Head&period;<&sol;p>&NewLine;<p>Survivors can avoid being afflicted by this debuff by crouching as they move over the trenches&period; When a survivor is sent to a Cage of Atonement&comma; it&&num;8217&semi;s always on the opposite side of the map&period; This means that it&&num;8217&semi;s fairly easy for survivors to rescue on another if they&&num;8217&semi;re quick&period;<&sol;p>&NewLine;<p>Pyramid Head also has a move that casts a powerful blast in front of him through his sword&period; This is massively overpowered&comma; allowing a killer to effectively down an enemy that&&num;8217&semi;s at the opposite end of the corridor to them&period; To top things off&comma; it can pass through obstacles&period;<&sol;p>&NewLine;<p>Most of Pyramid Head&&num;8217&semi;s perks are underwhelming&period; They&&num;8217&semi;re the sort of thing you wouldn&&num;8217&semi;t bother with because they&&num;8217&semi;d hinder gameplay more than anything&period; This is really disappointing&comma; because Behaviour Interactive could have done way more to make Pyramid Head even more unique&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Surviving Just Got More Interesting<&sol;h2>&NewLine;<p><img class&equals;"aligncenter size-large wp-image-162681" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;27153718&sol;Dead-by-Daylight-Silent-Hill-Review-3-1024x576&period;jpg" alt&equals;"Dead by Daylight Silent Hill Review 3" &sol;><&sol;p>&NewLine;<p>The first new survivor perk with Dead by Daylight Silent Hill is Soul Guard&period; This perk is specific to Cheryl Mason&comma; the new survivor who comes with the DLC&period; It&&num;8217&semi;s half useful because it gives you a small boost for healing someone else&comma; or being healed&period; However&comma; the second half of the perk is sort of irrelevant&comma; though it does open the door for a clutch heal if you&&num;8217&semi;re cursed by a <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;john-wick-hex&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Hex<&sol;a>&period;<&sol;p>&NewLine;<p>The next new perk is Blood Pact&period; It&&num;8217&semi;s slightly more useful&comma; allowing you and the Obsession in the match to see each other when injured&period; This ties in with the first perk&comma; as long as you heal one another&period; It also applies even more of a speed boost if you do perform healing on the Obsession&comma; or get healed by them&period; Once again though&comma; this happens very rarely in a match&comma; if at all&period;<&sol;p>&NewLine;<p>Blood Pact can also be rendered completely useless if you&&num;8217&semi;re the Obsession&period; It seems like a small oversight on the developer&&num;8217&semi;s part&period; Really though&comma; if I&&num;8217&semi;m equipping this perk&comma; it&&num;8217&semi;s because I have two others that decrease my chances of being the Obsession as well&period;<&sol;p>&NewLine;<p>The final new perk is Repressed Alliance&period; It activates after you&&num;8217&semi;ve been repairing a generator for 80 seconds&comma; which isn&&num;8217&semi;t totally out of the question for some matches&period; It gives you the power to use The Entity to block a generator from being worked on by other survivors&comma; or damaged by the killer&period; This is a genuinely useful perk&comma; and probably the one I used the most with this DLC&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Very Silent Hill<&sol;h2>&NewLine;<p><img class&equals;"aligncenter size-large wp-image-162682" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;27154007&sol;Dead-by-Daylight-Silent-Hill-Review-4-1024x576&period;jpg" alt&equals;"Dead by Daylight Silent Hill Review 4" &sol;><&sol;p>&NewLine;<p>Of course&comma; you can&&num;8217&semi;t look at Dead by Daylight Silent Hill without wondering how true to the horror series it stays&period; Cheryl Mason is a very accurate representation of the most iconic Silent Hill protagonist&period; She doesn&&num;8217&semi;t feel any different than other survivors to use&period; However&comma; as a Silent Hill fan&comma; it&&num;8217&semi;s really satisfying to finally get to play as her in a modern game&comma; on a modern console&period;<&sol;p>&NewLine;<p>Pyramid Head is slightly less satisfying&period; His design resembles that of the second Silent Hill movie&period; In that movie he murders the evil god of Silent Hill&comma; or something along those lines&period; The reason that I&&num;8217&semi;m not sure about this is because no one is&period; That film is a mess&period; Back to the point though&comma; his character design is accurate&comma; but it&&num;8217&semi;s accurate for the worst piece of media in the franchise&period;<&sol;p>&NewLine;<p>Think of that what you will&period; Overall though&comma; I don&&num;8217&semi;t hate this design&period; The giant pyramid on his head is there&comma; and really that&&num;8217&semi;s what you need to instil fear in survivors all over the map&period;<&sol;p>&NewLine;<p>Finally&comma; we have the new map itself&comma; Midwich Elementary School&period; This is an iconic Silent Hill location from just about every game&period; I love running around the corridors as Cheryl Mason&comma; hiding from Pyramid Head&period; As I mentioned at the start of this review&comma; it&&num;8217&semi;s not a new Silent Hill game&period; However&comma; it&&num;8217&semi;s the best thing we&&num;8217&semi;re going to get&comma; considering <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;konami-debunks-rumors-of-a-silent-hill-reboot&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Konami<&sol;a> is so focused on using the franchise to push casino machines&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Verdict<&sol;h2>&NewLine;<p><img class&equals;"aligncenter size-large wp-image-162683" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;27154504&sol;Dead-by-Daylight-Silent-Hill-Review-5-1024x576&period;jpg" alt&equals;"Dead by Daylight Silent Hill Review 5" &sol;><&sol;p>&NewLine;<p>It&&num;8217&semi;s very hard to fault Dead by Daylight Silent Hill&period; Ultimately it does exactly what you want it to&period; There&&num;8217&semi;s a new killer&comma; new survivor&comma; and a new map&period; Each of these is pleasing to the eye&comma; and they work well in the game&period; The new perks are interesting&comma; and should mix up the high-level play in the game&comma; though I don&&num;8217&semi;t think they&&num;8217&semi;ll change anything in the long run for the rest of the community&period;<&sol;p>&NewLine;<p>With another DLC on the way at some point &lpar;there always is with this game&rpar;&comma; I think that this one will be sadly forgotten as being pretty mediocre&period; It&&num;8217&semi;s not that it&&num;8217&semi;s bad&comma; it&&num;8217&semi;s just not impressive enough to make an impact on the player base&period; Still&comma; it&&num;8217&semi;s the only game that will let you kill people as Pyramid Head&period; That has to count for a lot in my book&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Dead by Daylight Silent Hill&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Dead by Daylight Silent Hill is a refreshing expansion that does a lot for Silent Hill fans&period; On the surface it&&num;039&semi;s a really impressive DLC&period; Dive down into the details however&comma; and you&&num;039&semi;ll see that it&&num;039&semi;s more of an update that sits in the middle&period; Somewhere between the great and memorable changes to the game&comma; and the ones that pissed everyone off&period; <&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> You can be Pyramid Head<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> You can be Cheryl Mason<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Perks make meaningful changes for niche situations<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Doesn't mess up the normal formula of match-to-match gameplay<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> New survivor perks aren't brilliant<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Pyramid Head could be a bit more interesting as a killer<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> It's not a new Silent Hill game<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Overall<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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