Mr. Shifty Review – You Gotta Get Shifty

Mr. Shifty, tinybuild

<p><em>Mr&period; Shifty<&sol;em> is a nice combination of speed and timing with some select traces of stealth stirred in for good measure&period; It&&num;8217&semi;s a simple premise without too much being loaded on in terms of story&period; Your name is Mr&period; Shifty and you&&num;8217&semi;re a bit faster than most people&period; Oh&comma; and you can teleport about nine feet in any direction on demand&period; Throw in some extra strength and you&&num;8217&semi;ve got yourself a thief that&&num;8217&semi;s ready to kick ass and take down enemies with precision&comma; grace&comma; and from the shadows&period;<&sol;p>&NewLine;<p>In <em>Mr&period; Shifty <&sol;em>you&&num;8217&semi;ll be tasked with going through levels&comma; taking down enemies&comma; avoiding hazards like lasers and turrets&comma; and at a quick and stylish pace as well&period; There will be enemies spread heavily in some portions but in other areas&comma; it may just be some mines&comma; lasers&comma; or other hazards&period; Sometimes they will be combined in interesting ways as well&period; You&&num;8217&semi;re able to teleport five times in succession before you have to wait for segments of your bar to replenish&period; If you&&num;8217&semi;re careful you can move around enemies quickly&comma; take them out&comma; and have blocks replenish before you&&num;8217&semi;re all out&period; This careful balance can allow you to chain attacks together without ever running out of your teleporting ability&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;124260" aria-describedby&equals;"caption-attachment-124260" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-124260" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;04&sol;15205325&sol;Screenshot-avoid-bullets&period;png" alt&equals;"Mr&period; Shifty&comma; tinybuild" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-124260" class&equals;"wp-caption-text">Mr&period; Shifty&comma; tinybuild<&sol;figcaption><&sol;figure>&NewLine;<p>This top-down action game will present you with some interesting scenarios and possibilities if you listen closely to the game design&period; You can mash teleporting&comma; run out&comma; and die a lot before finally succeeding in some areas&comma; or you can pay attention to the environments and use them to your advantage&period; Teleporting in the middle of enemies only to leave right before they start shooting can have them killing each other&period; Another neat trick is taking out enemies packing flamethrowers&comma; running towards other enemies and having them follow you to the dead flamethrower toting enemy and then teleporting out of there&period; This will cause their equipment to explode and take them out while you laugh from the shadows&period; There are many kinds of scenarios where you can have enemies and the environment destroy each other and it won&&num;8217&semi;t be long until you link all of these things together while throwing punches and leaving clouds of smoke all over the place as you teleport all over the area&period;<&sol;p>&NewLine;<p>Some turrets will fire homing missiles at you and if you&&num;8217&semi;re smart you can run towards other enemies and teleport behind them before they shoot you&period; The missiles will take them out and you never even had to slow down&period; In fact&comma; once you get good enough at chaining together attacks&comma; movement&comma; and running&comma; you&&num;8217&semi;ll be able to get a good rhythm going and use the momentum to your advantage&period; The game rewards you for taking our enemies in quick succession too&period; You have a meter that will fill up as you take down enemies but it will drain in between kills&comma; but if you&&num;8217&semi;re quick enough you can fill it up and reap the benefits&period; See&comma; when this meter is full an ability will be on standby until you need it&period; When a bullet flies past your or is about to this ability will automatically activate and slow down time for a few seconds&period; This can give you a few seconds to escape from harm&&num;8217&semi;s way and kill a few enemies&period; It won&&num;8217&semi;t always save your life though so I wouldn&&num;8217&semi;t recommend relying on it&period; If a bullet is just straight up going to hit you then you&&num;8217&semi;ll still die&period; The ability will activate when things are getting crazy and bullets are whizzing past you&period; If you&&num;8217&semi;re about to get hit point blank then it&&num;8217&semi;s still game over&period; Well&comma; at least in that moment&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;124261" aria-describedby&equals;"caption-attachment-124261" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-124261" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;04&sol;15205418&sol;Screenshot-setup&period;png" alt&equals;"Mr&period; Shifty&comma; tinybuild" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-124261" class&equals;"wp-caption-text">Mr&period; Shifty&comma; tinybuild<&sol;figcaption><&sol;figure>&NewLine;<p>Another nice thing about <em>Mr&period; Shifty<&sol;em> that the developer made sure to get right is that there are no set number of lives&period; There are automatic checkpoints that are pretty close to each other and so when you die you just hit a button to respawn and try again&period; It keeps the speed going as much as possible while still encouraging you to rethink your strategy when you come back&period; Don&&num;8217&semi;t worry though&semi; these deaths will still smirk at you later&period; When you complete a level it will give you your completion time and your death count&period; There were definitely a few levels where I died over thirty times and it made me try harder in the next area because I realized I was being lazy and not giving it my all&period;<&sol;p>&NewLine;<p>There are some really difficult spots in this game but the difficulty increases every so gradually&period; You&&num;8217&semi;ll hardly ever go into a situation blind&period; The game will usually introduce new concepts and combinations so that you&&num;8217&semi;re able to go in confidently and know what you need to do to succeed&period; Some concepts may not even be required to fully grasp but they&&num;8217&semi;ll certainly make the combat more fun and easier if you master the abilities and rhythm of Mr&period; Shifty himself&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;124262" aria-describedby&equals;"caption-attachment-124262" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-124262" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;04&sol;15205510&sol;Screenshot-explosion&period;png" alt&equals;"Mr&period; Shifty&comma; tinybuild" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-124262" class&equals;"wp-caption-text">Mr&period; Shifty&comma; tinybuild<&sol;figcaption><&sol;figure>&NewLine;<p>The graphics help reflect the speed and momentum of the gameplay very nicely&period; As you zip around and teleport from spot to spot there will be smoke clouds that are reminiscent of Nightcrawler and it&&num;8217&semi;s a very satisfying sight&period; It makes you feel more powerful&period; The graphical style is nice and helps compliment the atmosphere as well&period; It looks as much like a comic book style game as much as it plays like one and it&&num;8217&semi;s good the developer found such a well-made marriage between the graphics and the gameplay&period; The music is pure bliss&period; I found myself turning it up very loud on Nintendo Switch and playing with headphones when I was playing on PC&period; It&&num;8217&semi;s energetic rock and electronic music that gives you further motivation to dispose of enemies quickly&period;<&sol;p>&NewLine;<p>There is some pretty heavy slowdown in the Nintendo Switch version and I&&num;8217&semi;m hoping it&&num;8217&semi;s patched at some point&period; The Nintendo Switch is much more powerful than some of these lackluster ports would make it appear&period; This game isn&&num;8217&semi;t that demanding and so it needs to be more optimized&period; When it gets really heavy on the action the game will experience heavy slowdown&period; The frame rate gets chugging really slow on occasion but it will downright freeze for a split second or two repeatedly in very combat heavy areas&period; It&&num;8217&semi;s even worse when there&&num;8217&semi;s a lot of enemies on screen&period; There were even a few times where I&&num;8217&semi;m at least half sure the reason I died was due to the game freezing and slowing down&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;124263" aria-describedby&equals;"caption-attachment-124263" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-124263" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;04&sol;15205600&sol;Screenshot-Lasers&period;png" alt&equals;"Mr&period; Shifty&comma; tinybuild" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-124263" class&equals;"wp-caption-text">Mr&period; Shifty&comma; tinybuild<&sol;figcaption><&sol;figure>&NewLine;<p>For a game with such a big emphasis on speed&comma; it&&num;8217&semi;s rather frustrating&comma; especially considering this issue is at its worst during the most frenzied and fun portions of the game&period; I didn&&num;8217&semi;t notice these issues on the PC version so you&&num;8217&semi;ll just need to ask yourself what&&num;8217&semi;s more important to you&colon; portability or stability&period; I personally still prefer it on Nintendo Switch but that&&num;8217&semi;s just because this game is perfect for short sessions given the quick nature of the gameplay&period; However&comma; the Nintendo Switch version is far from being the best version&period; This game was clearly designed with PC in mind and then later hastily ported to the Switch&period;<&sol;p>&NewLine;<p>All in all <em>Mr&period; Shifty <&sol;em>is a very fun experience&period; I completed it in about five hours&period; Had I been more patient and paid better attention in some of the more difficult sections then I likely would have completed it in four hours or a little less&period; This game can get incredibly difficult but it&&num;8217&semi;s part of the fun&period; Quick reflexes or a lot of patience will be required&comma; or something in between&comma; in order for this to be a fun experience for you&period; The price is right as well with it only being &dollar;14&period;99 USD on both Steam and the Nintendo eShop&period; I do wish there was some sort of wave mode with randomized areas and no story with leaderboards because it would really help the replay value but I know I&&num;8217&semi;ll end up playing more of it regardless on occasion on my Nintendo Switch&period;<&sol;p>&NewLine;<p>Your character may be a thief but you&&num;8217&semi;ll never be more happy to help him with his morally ambiguous objectives&period; His attitude and abilities make him all the more appealing to side with&period; It may slow down on the Switch quite often but it&&num;8217&semi;s still a very enjoyable experience&period; The difficulty may get really high at times but it&&num;8217&semi;s all part of the fun&period; If shorter experiences are an issue for you then you may want to wait until it&&num;8217&semi;s on sale but I personally feel that four or five hours of entertainment is perfectly fine for a fifteen dollar experience&period; I do hope that the developer adds a randomized wave mode in a future update&comma; or at least makes user created content easy on the Steam version&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A Steam Review copy of Mr&period; Shifty was provided by tinybuild for the purpose of this review&period; The Nintendo Switch portion of this review was done entirely at the writer&&num;8217&semi;s discretion for comparison&&num;8217&semi;s sake&period; <&sol;strong><&sol;p>&NewLine;

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