EarthNight Review – Here Be Dragons

Skydiving dragon murder has never been so accessible

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<div class&equals;"jeg&lowbar;deals jeg&lowbar;deals&lowbar;float clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>EarthNight DEALS<&sol;h3>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;777410&sol;EarthNight&sol;" target&equals;"&lowbar;blank" class&equals;"storename">Steam<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;777410&sol;EarthNight&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;14&period;99<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;777410&sol;EarthNight&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;nintendo&period;com&sol;games&sol;detail&sol;earthnight-switch&sol;" target&equals;"&lowbar;blank" class&equals;"storename">Nintendo<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;nintendo&period;com&sol;games&sol;detail&sol;earthnight-switch&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;14&period;99<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;nintendo&period;com&sol;games&sol;detail&sol;earthnight-switch&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div><p>Historically&comma; &OpenCurlyDoubleQuote;runner” games have not been a genre I’ve given much time&period; I’ve always seen them as mobile games or as games involving very precise jump&sol;slide timing and little else&period; If EarthNight was one of those games&comma; I probably wouldn’t review it at all&period; However&comma; while it does possess some qualities of a &OpenCurlyDoubleQuote;runner” game&comma; it does more to become an interesting title&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-151561 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;17162715&sol;EKucQY0WsAASGhn&period;jpg" alt&equals;"Diving through dragons" width&equals;"1024" height&equals;"568" &sol;><&sol;p>&NewLine;<h3>What the hell is happening&quest;<&sol;h3>&NewLine;<p>The strange premise of EarthNight is that dragons have taken over the Earth&period; These dragons don’t seem particularly violent in the initial cutscene&comma; but it appears that people are pretty unhappy about their existence&period; So in response&comma; you take the role of either Syd or Stan as they attempt to rid the world of this flying menace&period;<&sol;p>&NewLine;<p>That doesn’t explain what is happening in the gameplay&comma; though&comma; because it’s stranger still&period; Once you select a character&comma; you leap out the door of your spaceship and dive onto the backs of one of the dragons&period; Then you run along its back jumping on and over various enemies as you push ever to the right of your screen&period; On the way&comma; you collect mountains of random junk that becomes your currency&period;<&sol;p>&NewLine;<p>Once you make your way to the head of the dragon&comma; you unceremoniously leap onto and stab the sweet hell out of it&period; This action is a little unexpected given the rest of the design&comma; but it’s in there&period; This mechanic is a bit of a minigame itself as different types of dragons require specific stabbing methods and patterns&period;<&sol;p>&NewLine;<p>It can be a little hard to grasp at first but becomes easier as you go&period; Whether you successfully kill the dragon or not&comma; you continue your dive downward until you beat the game or die in the process&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-151558 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;17162652&sol;ss&lowbar;17d22bc3441db95844ae010aa8ea7c2202d6652f-1&period;jpg" alt&equals;"Stabbing the head means death" width&equals;"1280" height&equals;"720" &sol;><&sol;p>&NewLine;<h3>Taste the Rainbow<&sol;h3>&NewLine;<p>EarthNight is a very colorful and vibrant game throughout&period; The dragons distinguish themselves by their color and appearance&comma; but the many enemies on their backs are also a menagerie of odd colorful monsters&period; Silly animations give life to the hand-drawn art style and make every new enemy you encounter a treat&period; Of course&comma; you can’t linger too long because they’ll totally kill you&period;<&sol;p>&NewLine;<p>The quality of the visual design extends to the mountains of items you pick up&period; These random trinkets and junk&comma; once collected&comma; are turned into water at your ship&period; This water is what you use to unlock the various pickups in-game as well as for upgrades&period; Progression in this system comes quickly&comma; but because it involves actually picking up the items&comma; it doesn’t automatically make the game easier&period;  Yet&comma; missing an item you need can mean the difference in winning or losing a run&period;<&sol;p>&NewLine;<p>The further down you go in the Earth’s atmosphere&comma; the stranger the creatures on the backs of the dragons get&period; They are often larger and become unavoidable without quick reactions or buffs from pickups&period; The pickups you unlock ultimately become a requirement if you want to survive&comma; even if you’re exceptionally nimble&period; There’s just too much on-screen to dodge and it starts to feel like a traffic jam&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-151559 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;17162658&sol;ss&lowbar;78680667e9e6de4eee66ae47c14fb41734b896bc-1&period;jpg" alt&equals;"Chaos on the backs of dragons" width&equals;"1280" height&equals;"720" &sol;><&sol;p>&NewLine;<h3>Sky Dragons in Flight&comma; Is It a Delight&quest;<&sol;h3>&NewLine;<p>Despite my general avoidance of &OpenCurlyDoubleQuote;runner” games&comma; I found some fun in EarthNight&period; I think it was the fact that you still have some lateral movement available&period; Rather than always running at a fixed speed&comma; you can speed up or slow down a bit and your speed changes with how effective you are at jumping on enemies&period;<&sol;p>&NewLine;<p>That made it feel more like a typical platformer&comma; and it worked for me&period; Though I was still frustrated when I’d miss a pickup by an inch without the ability to go back&period;<&sol;p>&NewLine;<p>EarthNight also features some decent chiptune-style music&period; Even just on the menu&comma; I was surprised at how catchy it was&period; All across the board&comma; the game feels like it’s comprised of quality parts&period; The combination of fun visuals and at least a little of that &OpenCurlyDoubleQuote;one more run” itch kept me interested in the game for a while too&period;<&sol;p>&NewLine;<p>However&comma; ultimately&comma; I don’t think it’s the game for me&period; That doesn’t mean it’s not a good game&comma; it’s clearly got everything going for it&period; I just don’t enjoy fighting so hard to find the rhythm in the movement&period; I would much rather have full control of my character in a platformer&period;<&sol;p>&NewLine;<p>There are many fans of runner games out there&comma; of that I am sure&comma; and this game is definitely for them&period; It would be a shame if more people didn’t check it out&period; I had more fun with it than I assumed I would for being part of a genre that I’m not in to&period; Getting EarthNight on sale may be a smart choice if you’re unsure about it&comma; because currently there is no available demo&period; At a low enough price&comma; it’s worth it just to see all of the wild designs&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>If you&&num;8217&semi;d like to see more Indie game reviews&comma; check out <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;ritual-crown-of-horns&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Ritual&colon; Crown of Horns<&sol;a> or <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;outworld-battlegrounds-review&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Outworld Battlegrounds&period;<&sol;a> <&sol;strong><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; EarthNight&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>EarthNight is a sidescrolling platformer &quot&semi;runner&quot&semi; game that features vibrant creatures and environments for you to leap onto and over&period; The rich style of the game is visually appealing&comma; but the gameplay lacks the substance necessary to hold interest for very long&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Beautiful and colorful world design&sol;enemies<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Competent runner-styled platforming<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Solid chiptune soundtrack<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Limited overall gameplay<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Frustrating maneuvering in later levels<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Not enough story or setting conveyance<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;deals clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>EarthNight DEALS<&sol;h3>&NewLine; <p>We collect information from many stores for best price available<&sol;p>&NewLine; <&sol;div>&NewLine; <div class&equals;"bestprice">&NewLine; <h4>Best Price<&sol;h4>&NewLine; <strong class&equals;"price">&dollar;14<&sol;strong>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;777410&sol;EarthNight&sol;" target&equals;"&lowbar;blank" class&equals;"storename">&NewLine; Steam&NewLine; <&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;777410&sol;EarthNight&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;14&period;99<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;777410&sol;EarthNight&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">Buy Now<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;nintendo&period;com&sol;games&sol;detail&sol;earthnight-switch&sol;" target&equals;"&lowbar;blank" class&equals;"storename">&NewLine; Nintendo&NewLine; <&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;nintendo&period;com&sol;games&sol;detail&sol;earthnight-switch&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;14&period;99<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;nintendo&period;com&sol;games&sol;detail&sol;earthnight-switch&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">Buy Now<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <&sol;div>

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