Luciform Review

A hardcore platformer that will eat you up alive!

Luciform

<div class&equals;"jeg&lowbar;deals jeg&lowbar;deals&lowbar;float clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>Luciform DEALS<&sol;h3>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1239980&sol;Luciform&sol;" target&equals;"&lowbar;blank" class&equals;"storename">Steam<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1239980&sol;Luciform&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;9<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1239980&sol;Luciform&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div><p>There are many types of platformers that already exist in the video game industry&period; Some&comma; such as A Hat in Time or even Super Mario Odyssey&comma; are fun and appreciated by players of all ages&period; Other titles&comma; such as <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;super-meat-boy-forever-review&sol;">Super Meat Boy<&sol;a> or Celeste&comma; are more challenging and require a certain level of skill to beat&period; Luciform&comma; the latest title developed by the indie software house <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;developer&sol;ChaosMinds">Chaos Minds<&sol;a>&comma; is born from the genre of these hardcore platformers&period; Did this small company manage to create a game like the ones mentioned above&quest; The answer is&comma; unfortunately&comma; no&excl; However&comma; if you want to know the reasons that led me to give this judgment&comma; I suggest that you continue reading&period; Here is my <a href&equals;"https&colon;&sol;&sol;www&period;chaosmindsgames&period;com&sol;luciform">Luciform<&sol;a> review on PC&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167928" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;09035346&sol;Luciform-2&period;jpg" alt&equals;"Chaos Minds" width&equals;"1920" height&equals;"1079" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">CALM&comma; COOL&comma; AND COLLECTED<&sol;h3>&NewLine;<p>Chaos Minds’ Luciform puts players in the shoes of Luci&comma; a sort of magical rabbit with the aim of freeing his family from the clutches of a wicked red-eyed gorilla&period; To achieve his goal&comma; this little creature will have to go through over 50 levels full of obstacles and deadly traps&period; Take note that Luci will rely solely on his ability to change colors&period;<&sol;p>&NewLine;<p>The controls of the game are simple and difficult at the same time&excl; The character can jump with space and change direction with the directional arrows&period; Luci can also change his colors to red&comma; blue&comma; and green by pressing &OpenCurlyDoubleQuote;Q”&comma; &OpenCurlyDoubleQuote;W”&comma; and &OpenCurlyDoubleQuote;E” respectively&period; Luci can interact only with the elements of the levels of its same color&period;<&sol;p>&NewLine;<p>It will be essential to quickly switch from one color to another to lean on certain platforms or avoid obstacles&period; Although the basic controls are very simple&comma; there are two particularities that make the game very complicated&period; I am talking about the fact that Luci cannot stop at all&period; Take note that Luci can also only change direction while in midair&period;<&sol;p>&NewLine;<p>These elements make learning the commands really uncomfortable and frustrating&period; This all will lead you to die countless times from pressing wrong keys&period; The most important thing is basically having patience&period; Don’t even bother reading further if you are not calm&comma; cool&comma; and collected when playing these types of games&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167929" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;09035407&sol;Luciform-3&period;jpg" alt&equals;"Luciform" width&equals;"1920" height&equals;"1079" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">COLLISIONS ARE INACCURATE<&sol;h3>&NewLine;<p>I will continue my Luciform review by focusing on the levels&period; As you progress through the primary campaign&comma; the game’s scenarios will only get more and more difficult with each level&period; The levels go from fairly linear sections with some obstacles up to complex vertical paths&period; Take note that Chaos Minds scattered these paths with traps in which a pixel can make the difference between life and death&period;<&sol;p>&NewLine;<p>Furthermore&comma; in the more advanced levels&comma; the game introduces additional elements to make progress even more complicated&period; These elements can be trampolines or even colored brambles&period; Performing pixel perfect actions to complete the most difficult scenarios isn’t necessarily bad&comma; but it becomes bad when collisions are inaccurate&period; This is the case with Luciform&excl;<&sol;p>&NewLine;<p>By touching only one pixel of a trap&comma; your character will die instantaneously&period; Often it is difficult to understand what the exact point of contact with these objects is&period; That is what makes playing this game so damn difficult&period; All this&comma; combined with the constant movement&comma; the inability to adjust the height of the jump&comma; and the total absence of checkpoints&comma; will force you to a long and frustrating trial-and-error process&period;<&sol;p>&NewLine;<p>Take note that the only way to beat a specific level is by learning the entire level by heart&period; This also makes Endless mode almost unplayable&period; Endless mode is made up of an infinite series of randomly generated levels that will immediately stop with your first death&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-167930 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;09035424&sol;Luciform-4&period;jpg" alt&equals;"Platformers" width&equals;"1920" height&equals;"1079" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">PASSION IS KEY<&sol;h3>&NewLine;<p>As for the technical sector&comma; there is really not much to say about Chaos Minds’ Luciform&period; The game is extremely simple and consequently can be played without major problems&comma; even on less performing PCs&period; In addition&comma; the title boasts quick loading screens&period; This is a huge plus considering the number of times the game will force you to reload the levels&period;<&sol;p>&NewLine;<p>As for the artistic aspect&comma; however&comma; the game did not satisfy me at all&period; To be honest&comma; this was horrible to witness&period; The developers made the models of the very few characters and the recurring elements of the scenarios with not much care&period; The game highlights this flaw with the fact that they repeat themselves in the same way in each level&period; Compared to the rest&comma; the backgrounds are not bad&comma; but unfortunately there is very little variety here too&period; Where is the passion guys&quest;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">CONCLUSION<&sol;h3>&NewLine;<p>Luciform’s inspiration comes from some of the most challenging platformers of recent years&comma; but unfortunately cannot come close to their level&period; The biggest problem is the extremely frustrating and unfair levels&period; Take note that other games in this genre also sometimes have frustrating levels&comma; but at least they are satisfying to play&period;<&sol;p>&NewLine;<p>This is definitely where Chaos Minds title fell short&period; Furthermore&comma; the inconvenience of the controls helps to make learning the mechanics during the first few hours of the game even more difficult&period; For this reason&comma; even if you are a huge fan of the genre&comma; I advise you to think very well before buying this game&excl;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167931" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;09035446&sol;Luciform-5&period;jpg" alt&equals;"" width&equals;"2553" height&equals;"1436" &sol;><&sol;p>&NewLine;<p><b>Do you want to try <a href&equals;"https&colon;&sol;&sol;www&period;chaosmindsgames&period;com">Chaos Minds&&num;8217&semi;<&sol;a> Luciform&quest; What do you think of my Luciform review on PC&quest; Please leave your thoughts in the comments below&period; <&sol;b><strong>Are you interested in more games&quest; Check out our reviews for <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;project-starship-x-review&sol;">Project Starship X<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;the-pedestrian-review&sol;">The Pedestrian<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hitman-3-review&sol;">Hitman 3<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;morbid-the-seven-acolytes-review&sol;">Morbid&colon; The Seven Acolytes<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;when-the-past-was-around-review&sol;">When The Past Was Around<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;infernal-radiation-review&sol;">Infernal Radiation<&sol;a>&comma; and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;chronos-before-the-ashes-review&sol;">Chronos Before The Ashes<&sol;a>&period;<&sol;strong><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Luciform&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;bad">&NewLine; <span class&equals;"score&lowbar;value">4&period;3<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>The idea behind Luciform may be good&comma; but the end result is far from satisfying&period; This game may start as a hardcore platformer&comma; but will soon end up giving you nightmares&period; This was definitely not a passion project&excl;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Quick loading screens<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Simple commands<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Extremely frustrating<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Inaccurate collisions<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Poor artistically<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Story<&sol;strong>&NewLine; <span class&equals;"reviewscore">5<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 50&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Gameplay<&sol;strong>&NewLine; <span class&equals;"reviewscore">3<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 30&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Graphics<&sol;strong>&NewLine; <span class&equals;"reviewscore">3<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 30&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Audio<&sol;strong>&NewLine; <span class&equals;"reviewscore">6<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 60&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;deals clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>Luciform DEALS<&sol;h3>&NewLine; <p>We collect information from many stores for best price available<&sol;p>&NewLine; <&sol;div>&NewLine; <div class&equals;"bestprice">&NewLine; <h4>Best Price<&sol;h4>&NewLine; <strong class&equals;"price">&dollar;9<&sol;strong>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1239980&sol;Luciform&sol;" target&equals;"&lowbar;blank" class&equals;"storename">&NewLine; Steam&NewLine; <&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1239980&sol;Luciform&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;9<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1239980&sol;Luciform&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">Buy Now<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <&sol;div>

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