Gaming tournaments have been around for as long as there have been video games to play. With the popularity of mobile gaming, specifically on the rise, it’s somewhat strange to see that tournaments aren’t as popular here as they are with other gaming niches.
GoodGamer, a company specializing in online gaming solutions and software development kits, is almost ready to unveil its revolutionary solution for the problem of mobile tournament gaming and even eSports at large.
As the CEO of GoodGamer, Charlo Barbosa has announced that their GoodGamer Tournament Management Platform (TMP) is set and primed for its upcoming beta testing period. We’ll soon get to see this exciting piece of software in action.
What is the GoodGamer Tournament Management Platform?
GoodGamer TMP is an all-in-one solution for tournament management for Unity-based mobile games on both iOS and Android operating systems. According to Charlo Barbosa, TMP has been built from the ground up to offer fully configurable multiplayer support for both head-to-head and large-scale tournaments, depending on the given game.
The end goal for GoodGamer TMP is to provide interested developers with an extremely capable tournament toolkit that could potentially serve as a long-lasting revenue stream, depending on its implementation.
Some of the features on offer include (but are not limited to):
- Loyalty rewards
- Player rankings
- Customer service layer
- Tournament classification system
All of this has been made possible through the use of well-known and reliable web service partners such as Amazon Web Services and MongoDB Atlas, thus ensuring both scalability and security in a single, readily available bundle.
What Makes GoodGamer TMP Such an Important Product?
Charlo Barbosa has promised that GoodGamer TMP will provide iOS and Android gamers with an all-in-one solution for competition integration in the long run. According to Barbosa, TMP caters to virtually every category of mobile gaming, from casual to hardcore, with the only requirement being for developers to integrate this SDK in the first place.
“GoodGamer welcomes game publishers of all sizes,” said Charlo Barbosa, explaining how the company’s TMP could be integrated into virtually any Unity-based video game to foster a new revenue stream for game development houses both small and large.
While this might not sound all too exciting to the average mobile gamer, what Charlo Barbosa and GoodGamer are now about to offer may well revolutionize Android and iOS gaming. Specifically, since mobile gaming side-steps the comparatively high barrier of entry of console and PC gaming, GoodGamer TMP could make eSports and large-scale multiplayer tournaments an even more important consideration to gamers at large.
GoodGamer Tournament Management Platform Beta
The public beta testing period of GoodGamer TMP will be hosted by GoodGamer themselves through the use of their own purpose-built solitaire game. Further, the company is already working on converting a variety of third-party titles to be featured on the Tournament Management Platform.
Of course, it goes without saying that we’ll have to wait a while longer before the full extent of TMP’s importance is made clear. Developers will need to get familiar with this exciting new SDK and implement it into their games. For gamers, though, there’s much to look forward to.
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[…] Charlo Barbosa is about to change the modern-day tournament gaming world. All of this is possible due to providers such as Amazon Web Services and MongoDB Atlas, which Charlo Barbosa has partnered with in putting out this platform. […]