It was little over a year ago that game designer Patrice Désilets reunited with long-time employer, Ubisoft, and even less time than that in which the two parted ways it a few months later. It’s been a little over a month since Patrice Désilets, creative director of the original Assassin’s Creed, announced the opening of his new studio Panache Digital Games.
The former Ubisoft developer is still holding most of his cards close to his chest, but he’s revealed the basic details for his game. Before you assume Désilets will follow suit with other developers who’ve split off from big publishers, Panache’s first game is not a small indie title by any means.
“Indeed AAA Games, I believe in them,” Désilets says in a press release. “I believe wholeheartedly that this medium we call “video games” can be a positive force for change in our society and that AAA quality gaming experiences have unmatched strength to achieve this.”
Désilets explains further that the game will be a third-person “historical-action-survival” game in the manner of his former work within the Assassin’s Creed umbrella and is currently codenamed, “1666.”
In the meantime, recent leaks indicate that former parent company Ubisoft is trading the streets of Paris for those of London next year, with Assassin’s Creed: Victory slated for a rumored arrival next fall continuing the series annualized release schedule.
We’ll keep you posted on everything Désilets in the coming months. Until then, stick around for more of your favorite gaming news, previews, and reviews at BagoGames.