Many gamers have become frustrated with Nintendo and its lack of an account system ever since the Nintendo Wii was originally launched meaning that if your console broke, you would lose all of your virtual console games and (unless Nintendo was feeling generous) would have to rebuy them all alongside a new console.
This didn’t get any better with the introduction of the 3DS and the Wii U where gamers are now seeing a huge push from Nintendo in digital distribution, allowing full retail games to be purchased as digital copies alongside NES, Snes, GameBoy, GameBoy Color and exclusive eShop titles.
However, whilst nothing has been announced, Dan Adelman who is head of business development at Nintendo of America recently spoke to Destructoid and they eventually got onto the subject with Dan Adelman saying:
“We don’t have anything new to announce, unfortunately, other than we’ve definitely heard that feedback many times from both inside and outside the company. It’s definitely something that we’re very much aware of. All development for the infrastructure really happens out of Japan, so we’ve kind of communicated this need in the market, and they’re very much aware of it and working towards really just always improving the eShop.
In terms of how developers or consumers are impacted by it, I’ve definitely read a lot of frustrations from consumers. I actually haven’t heard it too much from developers — it just doesn’t come up as much in conversation, or if it does come up, it’s usually from a standpoint of them also being a consumer as well as a developer. But I have never heard a developer say, ‘I’m interested in making games for the eShop, but because of this account system, I really don’t feel comfortable doing that.’ That hasn’t seemed to be a barrier at this point.”
[Source: Destructoid via Nintendo Life]
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