Ubisoft has released update 1.04, its latest patch for the recently released first-person shooter Far Cry 3 – but only the PC version.
The patch contains some features which have been heavily requested by players, one of the main ones being the option to hide the heads-up display, which has been labelled by many as unnecessarily obtrusive. The patch also introduces a large number of fixes for the map editor, the single-player mode, and the multiplayer mode. The full list can be seen below:
GENERAL FIXES
* Fixed several issues with customize controls.
MAP EDITOR
* Added information for Player Map playlists.
* Improved available space for Player map names in lobby.
* Fixed bug where user-made maps weren’t downloaded properly in lobby.
* Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps.
MULTIPLAYER
* Improved stability on multiplayer maps.
* Fixed the crash when the player was planting explosives.
* Fixed several crashes.
* Fixed bug where user was unable to jump on certain surfaces.
* Fixed bug where players could become invisible.
* Fixed bug with 3D weapon images in Decoding menu.
* Fixed bug where weapons could disappear after completing objectives in Co-op.
* Fixed bug where users could get stuck in Loadout screen in Co-op.
* Removed “Reloading” shout after user shoots the bow.
* Parties will no longer be allowed to numerically unbalance games.
* Improved and fixed several issues with host migration.
* Connection degradation will now properly trigger a host migration.
* Fixed several bugs with Loadout menu.
* Fixed bug that could display a profile restriction message when trying to join a lobby.
* Fixed bug where users could get stuck in 3rd person in Custom games.
* Fixed bug with Flamethrower not doing any damage in certain circumstances.
* Fixed bug where “Player is on the way” tag could stick to downed players.
* Fixed bug where clients could remain on black screen if host left the game.
* Fixed bug where Fire Arrows did not do fire damage.
* Fixed bug where Long Distance Kill was not awarded.
* Fixed bug where Tag Assist was not awarded.
* Fixed bug where Killcam wasn’t shown in certain circumstances.
* Fixed bug where Survival Instinct was not cancelled properly.
* Fixed bug where Psych gas could get dropped in the wrong place.
* Fixed bug where Psych gas could affect players outside of the deployment area.
* Fixed bug where users could get stuck when killed by Poison gas.
* Fixed bug where other player’s footstep sounds sometimes did not play behind you.
* Fixed bug where sound could get muffled when being revived.
* Fixed bug where user could get de-synced if killed in mid-air
SINGLE-PLAYER
* Fixed the accessing bug for the camera and the throwing rocks.
* Users that have missed the Relic located in Dr. Earnhardt cave will have the relic recovered.
* Fixed the bug with the weapon models staying on screen / stuck on the character arm.
* The leaderboard is now updating correctly even if the user is disconnecting/reconnecting the ethernet cable.
* The objective is now properly updated after Jason burns the weed fields.
* New option Hide the HUD now available in the option menu.
* Added support for downloadable content.
* Fixed the issue of the user becoming invincible after failing mission ‘Black Gold’ several times.
* The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the ‘Piece of the past’ mission.
* Fixed the issue when Sam was no longer in the jeep’s turret after placing two bombs and being killed several times in ‘Black Gold’ mission.
* Sam is no longer getting stuck when the user destroys an enemy car.
[Via: CVG]