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BagoGames > Articles > Game Reviews > Xbox 360 Reviews > Review – BRINK

Review – BRINK

Ciaran Shakespeare by Ciaran Shakespeare
15 years ago
in Game Reviews, Xbox 360 Reviews
Reading Time: 3 mins read
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Among a busy spring release schedule we find Brink, Bethesda’s latest venture into the first person shooter market. In the game you really don’t play a specific character because your role in the single player is rather ambivalent. Instead you accomplish objectives based on your commander’s orders as you try to thwart a terrorist plot from reeking havoc on the innocent public.

Sound a little abstract? Well that is because it is. Brink really doesn’t have a single player or a multiplayer for that matter. What you have is a single mode, which can be played as a single player campaign. In this iteration of the game your team mates and the rest of your squad are populated by AI bots. If you decide to play this mode in multiplayer your goals are exactly the same but instead of AI bots running around the battlefield you have human players. The nice thing about designing a game like this is the drop in, drop out nature of the game. You don’t have to worry about player’s connections going bad or late night sessions running into the early morning hours. You can simply stop playing and the computer will finish your game for you. The bad part about the same functionality is that the story becomes incredibly weak and goes to the point of being insignificant. Personally I didn’t care for that since I prefer a little story to my shooters, but I am sure Bethesda wanted it that way.

The better parts of this game come from the customization and upgrade system in place. It is almost RPG like in the feel but has a fair amount of depth that will entice players to keep going for that last objective to level up. This specific system mimics Team Fortress 2 quite a bit with your ability to choose body type. However, Bethesda takes things a step further by restricting the map by body type so only certain body types can enter certain areas. I liked this addition and it made you think about your character beyond how proficient you are at first person shooters or what weapons to use. Customization is taken a step further with the ability to choose the outfits for your character. There are a large number of combinations and colors so you have a unique look just for you. Lastly you have the ability to choose a class to play as. The choices are rather uninspired and you have seen this layout before. As you would expect Engineers can lay turrets and mines, Medics heal other players, Soldiers have special incendiaries and Operatives can hack consoles. The twist to all this is how you are able to change classes on the fly. In the spawn point there are consoles that you can run up to and switch your class on the fly. This is a nice addition and I particularly liked the information given to you when the class change screen is up. It tells you how many players are each class so if you need more Medics or Engineers you know by just opening that screen.

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The last thing that I didn’t particularly like was the artistic style of the game. It has a cartoon like appearance but they grossly exaggerated human features which make the characters look silly. For me it made the cut scenes really distracting and I would have much preferred a different, more realistic look for the characters. Sure the customization of the game helps to offset this specifically but it still reflects negatively for this game. Overall Brink just didn’t get where it needed to get to be a good game. It is definitely playable and you may even have some fun with this title. I can appreciate Bethesda trying to think outside of the box and for that I commend them. There is just too much holding this game back to joining the upper echelon of 2011 releases. This game is definitely not worth the full price for video games today but if you can find it for cheap or rent it one way or another I would suggest going down that route for interested readers.

Check out other great reviews by Joe Marchese @ NewGamerNation.com

Like BagoGames on Facebook and follow us on Twitter for further updates.

The Review

BRINK

4 Score

PROS

  • Customization & Upgrade System

CONS

  • Weighed Down by its Ambition

Review Breakdown

  • Overall 0
Tags: Bethesda SoftworksNewGamerNationPCPlayStationValveXbox
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2 Comments
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Guest
Guest
Guest
14 years ago

I love this game. My initial concerns were the same as everyone elses…Framerate and AI for bots. Since the patch and leveling up two characters both have improved. The bots at times are godly which is frustrating and challenging. They don&#039t however walk around in circles like some reviews suggest. Lag on multiplayer is getting better, but I will admit to leaving 1 session per night and reloading. I love the custimization and have 4 characters each with bitchen looks. The gun mods are good as well. The weight classes feel different…I use the light class as with good team play they can be buffed up as to take reasonable damage…speed is critical for some objectives. The movement takes some getting use to but now I can use it both offensively and defensively which adds real variety to my FPS experience. Finally the team objective nature of the game speaks to the BFBC rush mode lover in me. Playing with my friend this game is super satisfying. I have 1 perfect character and the perks are balanced…and to open up another class I need to start a new character which adds the re-playability in a game I like. The graphics I find refreshing as most FPS have a similar feel. If you haven&#039t sold your copy and are a big fan of FPS like me…give it another go…you might change your mind.

Nice review!

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Reply
Spencer
Spencer
Guest
14 years ago

I love this game. My initial concerns were the same as everyone elses…Framerate and AI for bots. Since the patch and leveling up two characters both have improved. The bots at times are godly which is frustrating and challenging. They don't however walk around in circles like some reviews suggest. Lag on multiplayer is getting better, but I will admit to leaving 1 session per night and reloading. I love the custimization and have 4 characters each with bitchen looks. The gun mods are good as well. The weight classes feel different…I use the light class as with good team play they can be buffed up as to take reasonable damage…speed is critical for some objectives. The movement takes some getting use to but now I can use it both offensively and defensively which adds real variety to my FPS experience. Finally the team objective nature of the game speaks to the BFBC rush mode lover in me. Playing with my friend this game is super satisfying. I have 1 perfect character and the perks are balanced…and to open up another class I need to start a new character which adds the re-playability in a game I like. The graphics I find refreshing as most FPS have a similar feel. If you haven't sold your copy and are a big fan of FPS like me…give it another go…you might change your mind.

Nice review!

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0
Reply
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