Ubisoft’s latest intstallment in its long-standing franchise, Assassin’s Creed Unity, will not feature any naval-based gameplay.
The news was confirmed by Lesley Phord-Toy, producer on Assassin’s Creed Unity, who told Examiner, “There’s no naval gameplay in Assassin’s Creed Unity.”
“It goes back to the core idea of bringing Assassin’s Creed to new-gen. We wanted to give players more choices. There were two systems before, climbing and free running,” says Phord-Toy. “[We decided] to combine them so it really feels like parkour. You can go up, you can go down [easily]. [The changes we made] were about making the system more modern and giving players [more freedom]. It’s an open-world so we need to treat it as one.”
Ubisoft had placed an emphasis on the use of naval combat in Assassin’s Creed III and, in particular, Assassin’s Creed IV: Black Flag. Additionally, Unity being landlocked will make it the first title in the series since the release of Assassin’s Creed: Revelations to not feature naval gameplay.
Assassin’s Creed Unity will be released worldwide on October 28th, 2014 for PlayStation 4, Xbox One and PC.
What are your thoughts on the news? Excited for Assassin’s Creed Unity? Let us know in the comments.
[…] Picking up where Assassin’s Creed IV: Black Flag left off, Assassin’s Creed Rogue brings its own navel gameplay onto the scene that its land lubbers in Unity don’t. […]