Epic Games just announced via their Twitch stream that they will begin working on the next iteration of Unreal Tournament today. The game will simply be called Unreal Tournament and it will be “true to its roots as a competitive FPS.”
On the stream, which featured Epic employees David Spalinski (Lead Level Designer), Stacey Conley (Community Manager), and Steve Polge (Sr. Programmer / Project Lead), the trio explained this will be the best game Epic has built and they will take the time to get it right. The work starts today with a small core team who have previously worked on Unreal Tournament in the past. Many members of the team feature community modders of past Unreal games and have since been hired by Epic Games.
The team at Epic reiterated over and over that they will work very closely with their community, like always, to steer the direction of this release. They plan on “soliciting dreams” from their community and urged them to start giving them ideas and feedback today. When ready, the first mode they will release to the public will be the popular Team Deathmatch mode.
People can start submitting ideas to today on the Unreal forums and for further info, consult their new Wiki page. Unreal Tournament will be released for Windows, Linux, and MAC. The game will also be “totally free with no micro transactions.”