Newsletter
  • Guides
  • Previews
    • Indie Games
    • PS4
    • PC
    • Xbox One
    • Nintendo Switch
    • Nintendo 3DS
    • PS Vita
    • PS3
    • Xbox 360
    • Wii U
  • Site Info
    • About Us
    • Contact Us
    • Advertise
    • Staff Directory
    • Join Our Team
    • Privacy Policy
      • Cookies Policy
    • RSS Feeds
    • Social Media
      • Youtube
      • Facebook
      • Twitter
      • Twitch
      • Instagram
      • Tumblr
      • Linkedin
      • Pinterest
      • Discord
  • Discord
  • Store
  • Logitech G
  • green man gaming
  • Affiliates
    • GAMIVO.com
    • Logitech
    • Astro Gaming
    • Nord VPN
    • Best Buy
    • Namecheap Hosting
    • Blue Mic
    • Ultimate Ears
    • Jaybird
Wednesday, June 25, 2025
BG
  • News
    • All
    • Esports
    • Interviews

    Bungie Premieres Gameplay For Marathon

    Bitcoin Browser Mini Games To Play Online

    Screenshot

    Rival Stars Horse Racing: Is The VR Edition Worth It?

    Evolution of iGaming: What’s Changing for Players in 2025?

    Top Played Sport Games in Canada

    The Legend of Heroes: Trails Through Daybreak II Releases 2025

    esports new frontier

    The New Frontier: Exploring the Thrills of Esports Betting and its Impact on Traditional Sports Betting

    XDEFIANT REVEALS INFO FOR SEASON 1

    KENA: BRIDGE OF SPIRITS IS COMING TO XBOX

    Trending Tags

    • Top Stories
    • PlayStation
    • Xbox
    • Nintendo
    • Retro Games
    • Mobile Games
    • Indie Games
    • Square Enix
    • Sony
    • Microsoft
    • PAX
    • EGX
    • Gamescom
    • Rockstar Games
    • Electronic Arts
    • Activision Blizzard
    • E3 Expo
  • Reviews
    • All
    • Flash Game Reviews
    • Google Stadia
    • Indie Game Reviews
    • Mobile Game Reviews
    • Nintendo 3DS Reviews
    • Nintendo Switch Reviews
    • PC Reviews
    • PS Vita Reviews
    • PS3 Reviews
    • PS4 Reviews
    • PS5 Reviews
    • Retro Game Reviews
    • Reviews RoundUP
    • Xbox 360 Reviews
    • Xbox One Reviews

    Rise of Rebellion PC Review

    Blades of Fire PC Review

    Scar-Lead Salvation PS5 Review

    Death End re;Quest Code Z PS5 Review

    Wild Assault Early Access Review

    Atelier Yumia: The Alchemist of Memories & the Envisioned Land PC Steam Deck Review

    ENDER MAGNOLIA: Bloom in the Mist PC Review

    Ninja Gaiden 2 Black PS5 Review

    Atomic Heart

    Atomic Heart Enchantment Under the Sea DLC Review

    Trending Tags

    • Resident Evil
    • Call of Duty
    • Final Fantasy
    • Destiny
    • Borderlands
    • Halo
    • The Elder Scrolls
    • Fortnite
    • PUBG
    • Bioshock
    • The Witcher
  • Opinion
    • All
    • Second Opinion
    From Gamers to Punters: How UX Turns a Bet into an Experience

    From Gamers to Punters: How UX Turns a Bet into an Experience

    Why Gamers Are Flocking To Online Casino Apps

    casino games you can play on your mobile phone

    Most Casino Games You Can Play on Your Mobile Phone

    Sport Betting and sports bets or online sporting events gambling as football betting and draft picks or basketball game bet and Hockey betting with 3D illustration elements.

    Overlooked Strategies That Can Improve Your Betting

    Bitcoin Browser Mini Games To Play Online

    Screenshot

    Rival Stars Horse Racing: Is The VR Edition Worth It?

    Evolution of iGaming: What’s Changing for Players in 2025?

    Online Games That We Always Keep on Playing

    Online Games When You Have Only 15 Minutes

    Trending Tags

    • Is It A Classic?
    • Remember When
    • Do We Even Care Anymore?
    • Humpday Haikus
    • Top Series
    • Thirsty Thursday
    • Aging Gamer
    • On The Way To E3
  • Podcasts
    • All
    • The BagoCast
    • TSR BagoCast

    Bagocast: Interview with Upper Echelon Gamers – The Future of Game Journalism

    Bagocast: Interview with Upper Echelon Gamers – Social Media & Esports

    Bagocast: Interview with Upper Echelon Gamers – Politics in Video Games Games

    Bagocast: Interview with Upper Echelon Gamers – Content Creators vs Game Journalist 2

    Bagocast: Interview with Upper Echelon Gamers – Titan Fall and Apex: Legends Hacked

    Bagocast: Interview with Upper Echelon Gamers – Content Creators vs Game Journalist

    BagoCast EP: 12 – Code Vein and the DLC

    Debate/Discussion: Bad Video Games That We Love

    Discussion/Debate: Is Bioware Gone?

    Trending Tags

    • Film Fallout
    • 8Bit Proof
    • Gaming Historia
    • Bago Anime Cast
    • Gamers In Beta
    • Gamers Unscripted
  • Videos

    Controller Guide For Wild Assault

    Trevor Bogan Interview

    Banishers: Ghosts of New Eden’s Gets Gameplay Trailer

    Banishers: Ghosts of New Eden Gets New Story Trailer

    Stephen Oyoung Interview

    Jacqueline Pinol Interview

    So, You Wanna Play Junker Queen?

    Matchpoint Tennis Championships Live Review

    Void Slayer – Review

  • Geek Culture
    • All
    • Anime and Manga
    • Anime/Manga Review
    • Collectibles
    • Comic Books
    • Cosplay
    • Movies
    • Tech
    • TV Shows

    Crunchyroll Anime Awards 2025 Winners Announced

    Tickets Are Now on Sale for OVERLORD: The Sacred Kingdom

    Crunchyroll Announces Blu-ray Titles Coming in January 2025

    MY BOYFRIEND IS A DOG Manga gets English release

    Jae Woo Kim Interview

    Crunchyroll Anime Award 2024 Winners Announced

    GAYMING AWARDS 2024 NOMINEES & HOSTS ANNOUNCED

    The Tunnel to Summer, the Exit of Goodbyes

    Anime Review: The Tunnel to Summer, the Exit of Goodbyes

    Crunchyroll Acquires Anime Film The Concierge in North America, Reveals Trailer

    Trending Tags

    • Movie Reviews
    • Movie News
    • TV News
    • TV Episode Review
    • Episode Guide
    • Competitive Gaming
    • Tech News
    • Tech Review
    • Anime and Manga News
    • Anime and Manga Review
    • Comic Book News
    • Comic Book Review
  • Forum
No Result
View All Result
  • News
    • All
    • Esports
    • Interviews

    Bungie Premieres Gameplay For Marathon

    Bitcoin Browser Mini Games To Play Online

    Screenshot

    Rival Stars Horse Racing: Is The VR Edition Worth It?

    Evolution of iGaming: What’s Changing for Players in 2025?

    Top Played Sport Games in Canada

    The Legend of Heroes: Trails Through Daybreak II Releases 2025

    esports new frontier

    The New Frontier: Exploring the Thrills of Esports Betting and its Impact on Traditional Sports Betting

    XDEFIANT REVEALS INFO FOR SEASON 1

    KENA: BRIDGE OF SPIRITS IS COMING TO XBOX

    Trending Tags

    • Top Stories
    • PlayStation
    • Xbox
    • Nintendo
    • Retro Games
    • Mobile Games
    • Indie Games
    • Square Enix
    • Sony
    • Microsoft
    • PAX
    • EGX
    • Gamescom
    • Rockstar Games
    • Electronic Arts
    • Activision Blizzard
    • E3 Expo
  • Reviews
    • All
    • Flash Game Reviews
    • Google Stadia
    • Indie Game Reviews
    • Mobile Game Reviews
    • Nintendo 3DS Reviews
    • Nintendo Switch Reviews
    • PC Reviews
    • PS Vita Reviews
    • PS3 Reviews
    • PS4 Reviews
    • PS5 Reviews
    • Retro Game Reviews
    • Reviews RoundUP
    • Xbox 360 Reviews
    • Xbox One Reviews

    Rise of Rebellion PC Review

    Blades of Fire PC Review

    Scar-Lead Salvation PS5 Review

    Death End re;Quest Code Z PS5 Review

    Wild Assault Early Access Review

    Atelier Yumia: The Alchemist of Memories & the Envisioned Land PC Steam Deck Review

    ENDER MAGNOLIA: Bloom in the Mist PC Review

    Ninja Gaiden 2 Black PS5 Review

    Atomic Heart

    Atomic Heart Enchantment Under the Sea DLC Review

    Trending Tags

    • Resident Evil
    • Call of Duty
    • Final Fantasy
    • Destiny
    • Borderlands
    • Halo
    • The Elder Scrolls
    • Fortnite
    • PUBG
    • Bioshock
    • The Witcher
  • Opinion
    • All
    • Second Opinion
    From Gamers to Punters: How UX Turns a Bet into an Experience

    From Gamers to Punters: How UX Turns a Bet into an Experience

    Why Gamers Are Flocking To Online Casino Apps

    casino games you can play on your mobile phone

    Most Casino Games You Can Play on Your Mobile Phone

    Sport Betting and sports bets or online sporting events gambling as football betting and draft picks or basketball game bet and Hockey betting with 3D illustration elements.

    Overlooked Strategies That Can Improve Your Betting

    Bitcoin Browser Mini Games To Play Online

    Screenshot

    Rival Stars Horse Racing: Is The VR Edition Worth It?

    Evolution of iGaming: What’s Changing for Players in 2025?

    Online Games That We Always Keep on Playing

    Online Games When You Have Only 15 Minutes

    Trending Tags

    • Is It A Classic?
    • Remember When
    • Do We Even Care Anymore?
    • Humpday Haikus
    • Top Series
    • Thirsty Thursday
    • Aging Gamer
    • On The Way To E3
  • Podcasts
    • All
    • The BagoCast
    • TSR BagoCast

    Bagocast: Interview with Upper Echelon Gamers – The Future of Game Journalism

    Bagocast: Interview with Upper Echelon Gamers – Social Media & Esports

    Bagocast: Interview with Upper Echelon Gamers – Politics in Video Games Games

    Bagocast: Interview with Upper Echelon Gamers – Content Creators vs Game Journalist 2

    Bagocast: Interview with Upper Echelon Gamers – Titan Fall and Apex: Legends Hacked

    Bagocast: Interview with Upper Echelon Gamers – Content Creators vs Game Journalist

    BagoCast EP: 12 – Code Vein and the DLC

    Debate/Discussion: Bad Video Games That We Love

    Discussion/Debate: Is Bioware Gone?

    Trending Tags

    • Film Fallout
    • 8Bit Proof
    • Gaming Historia
    • Bago Anime Cast
    • Gamers In Beta
    • Gamers Unscripted
  • Videos

    Controller Guide For Wild Assault

    Trevor Bogan Interview

    Banishers: Ghosts of New Eden’s Gets Gameplay Trailer

    Banishers: Ghosts of New Eden Gets New Story Trailer

    Stephen Oyoung Interview

    Jacqueline Pinol Interview

    So, You Wanna Play Junker Queen?

    Matchpoint Tennis Championships Live Review

    Void Slayer – Review

  • Geek Culture
    • All
    • Anime and Manga
    • Anime/Manga Review
    • Collectibles
    • Comic Books
    • Cosplay
    • Movies
    • Tech
    • TV Shows

    Crunchyroll Anime Awards 2025 Winners Announced

    Tickets Are Now on Sale for OVERLORD: The Sacred Kingdom

    Crunchyroll Announces Blu-ray Titles Coming in January 2025

    MY BOYFRIEND IS A DOG Manga gets English release

    Jae Woo Kim Interview

    Crunchyroll Anime Award 2024 Winners Announced

    GAYMING AWARDS 2024 NOMINEES & HOSTS ANNOUNCED

    The Tunnel to Summer, the Exit of Goodbyes

    Anime Review: The Tunnel to Summer, the Exit of Goodbyes

    Crunchyroll Acquires Anime Film The Concierge in North America, Reveals Trailer

    Trending Tags

    • Movie Reviews
    • Movie News
    • TV News
    • TV Episode Review
    • Episode Guide
    • Competitive Gaming
    • Tech News
    • Tech Review
    • Anime and Manga News
    • Anime and Manga Review
    • Comic Book News
    • Comic Book Review
  • Forum
No Result
View All Result
BagoGames
No Result
View All Result

BagoGames > Articles > Game News > Interviews > Sharpen Thy Shovel: A Chat With Yacht Club Games

Sharpen Thy Shovel: A Chat With Yacht Club Games

Corey Atwood by Corey Atwood
11 years ago
in Interviews, Opinion
Reading Time: 9 mins read
1
Share on FacebookShare on Bluesky

RelatedStories

From Gamers to Punters: How UX Turns a Bet into an Experience

From Gamers to Punters: How UX Turns a Bet into an Experience

2 months ago

Why Gamers Are Flocking To Online Casino Apps

2 months ago

It didn’t take long after its launch last month for the crew over at Yacht Club Games to realize they had a hit on their hands with Shovel Knight. To the delight of its backers and critics alike, the game more than delivered on its Kickstarter promise as a gorgeously authentic love letter to the long gone (but not forgotten) NES era.

BagoGames: First off, congratulations on making such a kick-ass game. I had a lot of fun reviewing it.

Yacht Club Games: Thank you so much.

BG: I need to ask. Why a shovel-wielding knight?

YCG: Well, it actually originally came from a gameplay idea. We were brainstorming what we wanted our next project to be as a team and we were hovering around platformers. But, flipping enemies with an attack and then finishing them with a down-thrust attack was a core mechanic we were talking about. So we were thinking about what weapon would work in a situation like that and we realized that using a shovel was a very natural motion for that. Then we embellished a little bit more and thought “What if a shovel could be used as combat weapon?” Then we designed a character that could walk around using a shovel.

Troupple-King

BG: Who came up with the idea for the Troupple?

YCG: Actually, the Troupple was an idea that came around before Shovel Knight was even conceived of. It was based on a crate of apples. This was a real thing! There was a trout that was being used to advertise fruit. So it was a big picture of a fish on the side of a cardboard box containing apples. Why would you use a fish to advertise apples? So, we were laughing about it and someone made a drawing on a post-it note that was a trout-apple and it said “Troupple” and it just stuck on the fridge for a long time and it was like “Man, this needs to go in Shovel Knight!” We knew we wanted to have an unstoppable dance and the Troupple King seemed like a natural choice.

BG: I assume that all of you guys, if not most of you, grew up playing NES games, am I right?

YCG: Yeah, but there are slightly different age gaps between us. I had an NES, but I received it probably a few years after it was out of its prime. But it was still like a good portion of my early game playing career.

Same here. The games that Shovel Knight represents are very much part of our gaming DNA. All of the mechanics-based platformers on the NES that focused on gameplay and aesthetics and being intuitive; it’s less the individual games and more the zeitgeist of that time period.

screen_16

BG: What was it that set those classic games we all remember and love, like the ones that obviously influenced Shovel Knight, apart from the rest of 800+ NES titles that weren’t as great?

YCG: Understanding it is a big part. A lot of those games suffer because they throw you in the deep end right at the beginning. Or, they were too obtuse for players to understand why they were supposed to be fun. But, the games that we talk about have a strict presentation. Like I understand what Mega Man is about. It’s about not falling into pits and shooting robots. But some of the weirder games aren’t remembered because the mechanics just didn’t click with players.

The ones that we remember are the ones that were well designed. I think a lot of the developers were making licensed games but there was no gold standard to fall back on. The gold standard hadn’t been invented yet. Everyone was just trying everything out. Some stuff stuck and some didn’t.

BG: A lot of games that Shovel Knight draws inspiration from are obvious, like Super Mario Bros. 3, Zelda I & II, Ducktales, etc. Are there any games that had a more subtle influence on Shovel Knight that many people may not realize?

screen_10

YCG: It’s tough to say because a lot of subtle influences probably had a subtle result. A good example would be the map. We used U.N. Squadron as an example of how the map can be revealed and how the fog of war could lift and more stages could be shown, but you’d still have a navigable world the whole time.

BG: What made you guys decide to forgo lives and continues for more a of Dark Souls type punishment upon death?

YCG: Well we knew early on that there is a lot of anger and hatred towards the old NES lives system. So, it seemed like an opportunity to try something different. Plus, there’s been a lot of other games coming out recently, beyond Dark Souls, that have been tuning the idea of what player death means.

I’ve never really made a game that had lives. I think “lives” is just an outdated, arbitrary way to make you go back and do it again.

screen_13

BG: Some parts of Shovel Knight are REALLY tough. Was that a purposeful design choice and was there ever a point during development where you guys had to turn down the difficulty?

YCG: Turning down the difficulty was all we did! That was the prevailing idea behind every time we looked at the levels or talked about gameplay concepts. It wasn’t turning the screws on the player, but how we could provide the player a few more tools to get through a situation. In the beginning, what we ask of the player is so, so much less than what we ask of them at the end. I hate to fall back on this, but like the only difference between the first mission I do in Assassin’s Creed and the last is the setting, you know? I still need to use the exact same mechanics, and probably not even in a more complex way. We wanted to make it so that instead of the character getting better by the end, the player got better by the end, which isn’t to say we don’t have some things that make the character better, like upgrades, but they’re more like tools that some people may like to use while others do not.

As far as the difficulty goes, we wanted the players, when they finish the game, to feel a major sense of accomplishment.

BG: Speaking of difficult games, tell me about some of your worst rage quit moments.

maxresdefault

YCG: I remember raging at Punch Out as a kid because that game is so difficult! I mean, my controller had bite marks in it as a kid. I’d just get super angry and I’d bite it!

I remember going to garage sales as a kid to get controllers multiple times and they’d have bite marks on them and I always thought “Oh they must have a dog they just can’t train!” It wasn’t until only a month ago that someone was telling me their NES story and they said they got so angry they bit the controller and I was like “Oh my god! All of those controllers had human bite marks all along!”

BG: Yeah, I’m not sure why, but I’ve bit many of my controllers.

YCG: (Laugh) Yeah, that’s such raw aggression!

BG: Now originally, Shovel Knight was slated for release on March 31st, but it was pushed just before launch. What was the reason for this?

YCG: The game wasn’t done! We needed a date to shoot for as a team, for trailers, marketing, everything. I believed that it was possible to happen and we made a lot of our designs with that date in mind. But when the date got closer, we realized that we were getting in all the stuff we wanted to get in, but it wasn’t connected. It wasn’t as thought out as we wanted it to be. We knew that if we had just a little bit more time we could balance things and make the levels float together so much better, so we decided “Well, that means the game isn’t done.” So, we realized it was better to delay the game and put more effort into it, rather than just release the game as it was.

screen_09

We’ve worked on games before where we weren’t calling the shots, so when we still wanted to do stuff it was like “Too late, it’s out of your hands.” We always had to cut stuff. Sometimes that results in a more fine-tuned game, but it wasn’t a choice we wanted to make on this project.

By allowing ourselves the time to insure the quality, I think we all agree that the game was just leaps and bounds better than if we’d just shoved it out the door. Plus, our Kickstarter backers and most other people were understanding.

BG: When you guys sit down to play Shovel Knight, what is your platform of choice?

YCG: I love the 3DS version so much because of the stereoscopic depth and the StreetPass arena is a ton of fun.

Screen Shot 2014-07-28 at 4.36.46 PM

I love the Wii U because I love the feel of the console and the gamepad jives with what I’m expecting. Also because the Miiverse messages that are displayed on screen is like a constant stream of funny fan art and weird puns. For me, I’ve been seeing the same game for a year and a half and to see new content piped in from the Internet when I’m playing is an exciting way to help me see it with a fresh set of eyes. Plus seeing it on a big flatscreen is really, really nice.

BG: The upcoming DLC were stretch goals, right?

YCG: That’s right. All the stretch goals that didn’t impact the main campaign of Shovel Knight.

Some of the stretch goals are actually already implemented into the game. The music player in the form of the bard is in there. New Game Plus is already in there. Achievements are in there across all platforms. But there’s a ton of really big content that we haven’t even really started on yet. We’ve got three extra, playable characters in addition to Shovel Knight so you’ll be able to play through the game with a slightly different story and totally different mobility. You’ll be able to play as King Knight, Specter Knight and Plague Knight.

d967389674f7b5d7ff0375bd67d81d83_large

This is kind of a way to break the game open and try some crazy things. On top of those characters, we’ll also have a challenge mode, which will be a series of short, but really challenging stages only one or two screens wide. There’s Gender Swap Mode which will replace all of the art for the main characters with that of the opposite sex, which will be a fun way to experiment with character design. There’s also Battle Mode, which is 4-player, single console brawl game. We wanted it to land somewhere between the original Super Mario Arcade game, and Smash Bros.

We’re going to be developing this stuff over the course of the next 9 months or something and all these updates are just going to pop up for free. On day you’re going to wake up and there will just be more Shovel Knight in your download queue, waiting for you.

BG: So all this DLC will roll out on every platform?

YCG: Yeah, the only exception is Battle Mode. Since it’s a single console 4-player mode, that can’t take place on a 3DS. So, we’ll have to see what lies in wait for the 3DS itself. Currently, Battle Mode is not planned for 3DS. We’re also planning on having a MAC and LINUX version and they’d stay up to date too.

BCG: Well thank you guys for taking the time to sit down for this interview!

YCG: Sure, thanks for covering it.

It was a lot of fun!

Shovel Knight is available now for digital download for the 3DS and Wii U in the Nintendo eShop, Humble Store, and Steam for $14.99.

Tags: DLCNintendoPCRetro GamesShovel KnightYacht Club Games
ShareShareTweetShare


Previous Post

Undead Labs to reveal new IP on Monday

Next Post

PlayStation Now Open Beta kicks off today for PlayStation 4

Subscribe
Connect with
Login
I allow to create an account
When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. We also get your email address to automatically create an account for you in our website. Once your account is created, you'll be logged-in to this account.
DisagreeAgree
Notify of
guest
The comment form collects your name, email and content to allow us to keep track of the comments placed on the website. Please read and accept our website Terms and Privacy Policy to post a comment.
Save my name, email, and website in this browser cookies for the next time I comment.

I allow to create an account
When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. We also get your email address to automatically create an account for you in our website. Once your account is created, you'll be logged-in to this account.
DisagreeAgree
guest
The comment form collects your name, email and content to allow us to keep track of the comments placed on the website. Please read and accept our website Terms and Privacy Policy to post a comment.
Save my name, email, and website in this browser cookies for the next time I comment.

1 Comment
Inline Feedbacks
View all comments
trackback
The Curious World of Shapes of Grey (Q&A)
9 years ago

[…] PSN, and Steam Greenlight for digital download. For more on all things indie, check out our epic chat with Yacht Club Games about Shovel Knight and stick around for more on your favorite games, movies, shows, and animé […]

0
0
Reply
wpdiscuz   wpDiscuz

BAGOGAMES WEEKLY NEWSLETTER

Get this week's top news, reviews, guides, videos and opinion for your favorite games, movies, TV and tech in your email every Friday.

Don't worry, we don't spam.

NEW ON BAGOGAMES

Anime and Manga

Crunchyroll Anime Awards 2025 Winners Announced

by Abdul Saad
4 weeks ago
Game Reviews

Rise of Rebellion PC Review

4 weeks ago
Game Reviews

Blades of Fire PC Review

4 weeks ago

LATEST PODCASTS & VIDEOS

Currently Playing

Void Slayer – Review

Void Slayer – Review

Game Reviews

The IDEAL Spider-Man VR Game

Opinion

BPM: Bullets Per Minute – Shooting to The Beat (Review)

Game Reviews

She Will Punish Them – Warning: Mature Content (Early Access Review)

Game Reviews

Bagocast: Interview with Upper Echelon Gamers – The Future of Game Journalism

Opinion

FOLLOW US

BagoGames

BagoGames.com © 2023 BagoGames LLC. All rights reserved.

Navigate Site

  • About Us
  • Contact Us
  • Staff Directory
  • Join Our Team
  • Privacy Policy
  • Advertise
  • Newsletter
  • RSS Feeds
  • Discord Server
  • BG Store
  • OpenCritic
  • green man gaming
  • Logitech G
  • GAMIVO.com
  • ASTRO Gaming
  • Logitech
  • Namecheap Hosting
  • Nord VPN
  • Best Buy
  • Blue Mic
  • Reviews
  • News
  • Opinion
  • Guides

Follow Us

  • Login
  • Sign Up
No Result
View All Result
  • News
  • Reviews
  • Opinion
  • Podcasts
  • Videos
  • Geek Culture
  • Previews
  • Guides
  • Short Videos
  • Forum
  • Site Info
    • About Us
    • Contact Us
    • Advertise
    • Join Our Team
    • Staff Directory
    • Privacy Policy
    • Newsletter
    • RSS Feeds

BagoGames.com © 2023 BagoGames LLC. All rights reserved.

wpDiscuz