Welcome to the tenth episode of Bagocast! For the tenth installment, we will be doing a deep dive review of Jump Force! Possibly the worst anime fighting game ever conceived.
Fighting games and anime seems to be a natural combo. Larger than life characters that can destroy planets with a simple sneeze. Many anime fans love to debate on which character would win in a fight. Of course, what better to let anime fans live out those debates than a 50-anniversary 3-D anime fighting? How about one that isn’t an abysmal lazy cash grab that Bandi Namco didn’t fart out after congesting rotten food?
Every since Jump Force announcement, I have been keeping tabs on it. Seeing anime’s biggest and most powerful characters clashing in a 3-D battle arena sounds thrilling! However, the game’s presentation and mechanics looked appalling to me. Characters looked and moved like plastic toys that have rusty joints. The gameplay looked like it incorporated the sacred ancient art of button mashing. So, I decided to be patient and wait for a sales price.
A huge sale was happening on the Playstation Store that lowered Jump Force’s price to be 20$. Setting my expectations to floor level; I purchased the game, then immediately regretted my purchase within the first hour of the game.
Review Summary
Pros
- None exist in this reality.
Negative
- The game looks cheap
- Character models are horrid
- Music is bland and forgettable
- The story contains no passion or care. Only contains lazy writing
- Some story beats jump off a cliff and to be never heard of again
- So many plot holes
- Character interactions are bland and forgettable
- Character personalities are absent, a single trait stretch into oblivion, or entirely wrong.
- The gameplay is nothing more than button mashing
- The gameplay never evolves or improves
- Repetition is the key and main ingredient for all its missions
- Power buffs are essentially useless
- All five fighting styles play the same. The only difference is the animations
- The A.I blew in from stupid town
- Characters repeat their one-liner all the time when using a special move
- Character animations look awkward and stiff
- Bullcrap DLC characters, characters that are in the game, but excluded, so they can sell them later
- Online content is bare bones
- Customization feels limited
- The hub world unbelievably generic looking
- U.I has no personality to it
Rating: 1/10 (Just buy Xenoverse one or two)
Platforms: PS4, Xbox One, Switch, & Steam
Kick back, relax, and grab some popcorn. Enjoy the podcast! Keep in mind, everything said here is our thoughts and feelings. We do not represent the entirety of BagoGames. If you disagree with anything, then please leave it down in the comment section below!
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