To say CD Projekt RED has been in hot water recently is an understatement. Cyberpunk 2077 ended up being clearly rushed to market because of corporate greed. And we went into a lot of the problems surrounding the release earlier. But it seems since release, the fallout has gotten immense.
The game ended up being removed from Sony’s PSN store, and investors naturally got angry as CDPR’s stocks dropped drastically as a result. We went into more detail about the broken promises and lies about the game recently. So read that if you want to know more about what went on behind the scenes.
Despite the game being quite good on PC, enough to get an 8/10 from us, on consoles the story was entirely different. The game suffered from crashes, performance issues, extreme pop-in, and even more bugs than on PC. And even on PC the game feels largely unfinished, with missing or half-baked mechanics. A lot of what was promised for the game simply isn’t there.
The Second Lawsuit
After receiving a lawsuit, and a threat from the Polish government to take 10% of their revenue of the game if they failed to fix it, CD Projekt RED released the above statement in a video. The video unfortunately contains a lot of bullshit, as you can see. The studio completely fails to acknowledge the game’s broken state on launch, and instead says “they found no such issues during testing”. Which is hard to believe.
It would seem investors agree as a second lawsuit just hit CD Projekt RED. The second lawsuit was confirmed in a regulatory announcement done by the studio. This lawsuit is identical to the first one. In other words, claiming the studio lied and deceived customers about the game’s state. According to the announcement, CDPR will “take vigorous action to defend itself against any such claims”.
One can of course ask what defense CDPR could possibly have at this point. They seem committed to fixing the problem, but it is a problem they themselves have created. And with statements from Adam Badowski and Marcin Iwinski both reflecting their reluctance to see the flaws in their product, it remains doubtful they will take the situation seriously, despite promises to do so.
The future for the studio, and Cyberpunk 2077, looks shaky at this point. We can only hope for the best. The studio has promised further fixes and free DLC down the road. So let’s see if they can redeem themselves, or at least bring the game to the state it was promised to be.